Player Matchup

Ymir
Ymir
IReZoR__
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
RAHE_5213
Sun Wukong
Level 16
God Stats
0W - 1L
1,819 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 2
Sol
Sol
Suuun Chacal
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,327 Elo+
Solo
Team Averages
Level 9
1,606 SR
1,316 Elo+

VS

Team Averages
Level 94
1,537 SR
1,325 Elo+
Da Ji
Da Ji
Dennsn030
Da Ji
Level 126
God Stats
8W - 6L
1,522 SR
Queue Stats
794W - 642L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Krusaki__Itchigo
Baron Samedi
Level 150
God Stats
23W - 16L
1,589 SR
Queue Stats
130W - 173L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
agar83kal
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 8 / 2
6,244
624
2,357
14,351
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
RAHE_5213
Sun Wukong
8
1 / 6 / 1
6,210
621
2,617
9,975
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 1
6,528
653
6,779
6,018
2,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dennsn030
Da Ji
12
10 / 2 / 6
8,271
827
12,208
8,286
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Krusaki__Itchigo
Baron Samedi
13
6 / 0 / 9
8,090
809
12,831
7,279
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
agar83kal
Sylvanus
10
0 / 0 / 9
6,963
696
561
3,206
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
16
16
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dennsn030
Da Ji
10
2
6
6.5
L
Ymir
0
8
2
0.13
W
Baron Samedi
Krusaki__Itchigo
Baron Samedi
6
0
9
10.5
L
Sun Wukong
RAHE_5213
Sun Wukong
1
6
1
0.25
L
1
2
1
0.75
W
Sylvanus
agar83kal
Sylvanus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,753
Damage
25,600
30,344
Taken
18,771
17,325
Mitigated
9,308
2,515
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dennsn030
Da Ji
12,208
3,287
0
1,796
8,286
4,103
96
4,337
3,823
0
24,122
L
Ymir
2,357
877
0
480
14,351
9,420
88
5,487
8,563
9,421
0
W
Baron Samedi
Krusaki__Itchigo
Baron Samedi
12,831
1,566
1,337
3,823
7,279
3,219
135
3,456
3,623
44,685
0
L
Sun Wukong
RAHE_5213
Sun Wukong
2,617
455
0
326
9,975
5,481
206
5,619
4,090
0
11,869
L
6,779
1,500
0
1,709
6,018
2,424
0
2,440
3,394
20,281
0
W
Sylvanus
agar83kal
Sylvanus
561
561
0
367
3,206
1,986
110
1,751
1,385
1,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,982
Gold Earned
23,324
71
Minions Killed
109
1
Camps Cleared
7
493,980
Distance Traveled
524,065
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,271
827
24
2
1
188,771
2
L
Ymir
6,244
624
16
2
0
153,377
0
W
Baron Samedi
8,090
809
82
8
6
184,118
3
L
Sun Wukong
6,210
621
15
2
0
159,444
2
L
Sol
6,528
653
40
4
1
181,159
3
W
Sylvanus
6,963
696
3
0
0
151,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role