Player Matchup

Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CJ THE TAURUS
Jing Wei
Level 150
God Stats
39W - 41L
1,488 SR
Queue Stats
535W - 551L
1,397 Elo+
Solo
Chang'e
Chang'e
Mr Krinkle1324
Chang'e
Level 84
God Stats
6W - 6L
1,415 SR
Queue Stats
250W - 165L
1,613 Elo+
Solo
Team Averages
Level 106
1,468 SR
1,503 Elo+

VS

Team Averages
Level 88
1,639 SR
1,587 Elo+
Charybdis
Charybdis
Forever_Ambrose
Charybdis
Level 117
God Stats
9W - 10L
1,599 SR
Queue Stats
167W - 211L
1,362 Elo+
Solo
Tiamat
Tiamat
Plat Cama
Tiamat
Level 26
God Stats
2W - 0L
1,678 SR
Queue Stats
33W - 9L
1,748 Elo+
Party 1
Gilgamesh
Gilgamesh
gingerloudpack2
Gilgamesh
Level 121
God Stats
43W - 21L
1,639 SR
Queue Stats
164W - 94L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 4 / 1
6,267
627
3,637
11,595
7,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
CJ THE TAURUS
Jing Wei
9
1 / 2 / 1
6,371
637
3,921
9,446
4,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
6,021
602
5,553
9,691
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Forever_Ambrose
Charybdis
10
1 / 1 / 6
6,499
650
5,993
5,426
1,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Plat Cama
Tiamat
12
5 / 0 / 3
7,277
728
13,576
4,995
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
gingerloudpack2
Gilgamesh
10
2 / 1 / 6
6,757
676
7,256
8,969
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
1
0.38
L
Jing Wei
CJ THE TAURUS
Jing Wei
1
2
1
0.75
W
Charybdis
Forever_Ambrose
Charybdis
1
1
6
4
L
0
2
1
0.25
W
Tiamat
Plat Cama
Tiamat
5
0
3
6.5
W
Gilgamesh
gingerloudpack2
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,111
Damage
26,825
30,732
Taken
19,390
14,954
Mitigated
12,138
7,146
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,637
86
244
708
11,595
7,623
0
4,116
6,789
7,789
0
L
Jing Wei
CJ THE TAURUS
Jing Wei
3,921
2,120
214
2,074
9,446
4,033
0
4,803
4,131
0
15,464
W
Charybdis
Forever_Ambrose
Charybdis
5,993
4,257
0
2,897
5,426
1,688
459
2,064
3,362
0
18,055
L
5,553
114
1,155
2,751
9,691
3,298
0
4,234
5,048
23,760
0
W
Tiamat
Plat Cama
Tiamat
13,576
971
0
1,810
4,995
2,785
0
2,388
2,607
34,421
0
W
Gilgamesh
gingerloudpack2
Gilgamesh
7,256
1,491
0
1,598
8,969
7,665
0
5,239
3,730
1,050
14,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,659
Gold Earned
20,533
84
Minions Killed
94
3
Camps Cleared
5
570,086
Distance Traveled
555,763
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,267
627
10
1
0
186,862
3
L
Jing Wei
6,371
637
21
2
1
194,608
1
W
Charybdis
6,499
650
25
3
1
169,778
1
L
Chang'e
6,021
602
53
5
2
188,616
0
W
Tiamat
7,277
728
56
6
3
187,879
2
W
Gilgamesh
6,757
676
13
1
1
198,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role