Player Matchup

Baron Samedi
Baron Samedi
BobbyDiesel
Baron Samedi
Level 119
God Stats
10W - 9L
1,609 SR
Queue Stats
100W - 90L
1,585 Elo+
Solo
Cernunnos
Cernunnos
BugShadow
Cernunnos
Level 104
God Stats
2W - 3L
1,089 SR
Queue Stats
156W - 168L
1,534 Elo+
Solo
Mulan
Mulan
SirBlueSky
Mulan
Level 60
God Stats
3W - 2L
1,462 SR
Queue Stats
103W - 115L
1,492 Elo+
Solo
Team Averages
Level 94
1,387 SR
1,537 Elo+

VS

Team Averages
Level 33
1,543 SR
1,567 Elo+
Hou Yi
Hou Yi
DubiousFluids
Hou Yi
Level 22
God Stats
16W - 10L
1,628 SR
Queue Stats
39W - 28L
1,552 Elo+
Party 1
Chaac
Chaac
Luiggi21
Chaac
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,543 Elo+
Solo
Hera
Hera
WholesomeFather
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobbyDiesel
Baron Samedi
15
5 / 6 / 8
11,435
715
12,567
14,662
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
BugShadow
Cernunnos
15
6 / 9 / 6
11,815
738
16,284
15,931
7,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
17
4 / 5 / 9
12,082
755
9,070
21,638
20,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 10
10,749
672
11,659
14,323
4,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Luiggi21
Chaac
15
6 / 5 / 10
11,501
719
12,600
18,072
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
9 / 3 / 9
12,386
774
19,817
12,342
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
15
Kills
19
20
Deaths
15
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BobbyDiesel
Baron Samedi
5
6
8
1.5
W
Cernunnos
BugShadow
Cernunnos
6
9
6
1
L
4
7
10
1.29
L
Chaac
Luiggi21
Chaac
6
5
10
2.2
W
Mulan
4
5
9
1.7
L
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,921
Damage
44,076
52,231
Taken
44,737
33,975
Mitigated
20,253
10,348
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BobbyDiesel
Baron Samedi
12,567
1,028
1,860
3,259
14,662
6,387
424
5,908
8,136
33,608
0
W
Cernunnos
BugShadow
Cernunnos
16,284
6,682
0
1,662
15,931
7,441
2,900
6,810
8,301
0
47,094
L
11,659
5,709
0
2,630
14,323
4,953
1,006
3,154
10,999
0
31,901
L
Chaac
Luiggi21
Chaac
12,600
2,616
0
5,087
18,072
11,145
1,150
5,950
11,596
84
28,423
W
Mulan
9,070
1,079
0
3,567
21,638
20,147
137
6,870
14,071
953
43,037
L
19,817
4,689
84
2,997
12,342
4,155
600
3,789
8,381
62,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
34,636
175
Minions Killed
170
6
Camps Cleared
7
821,157
Distance Traveled
804,052
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,435
715
38
2
0
273,694
5
W
Cernunnos
11,815
738
74
5
4
251,034
6
L
Hou Yi
10,749
672
37
2
3
276,226
2
L
Chaac
11,501
719
36
2
1
242,490
1
W
Mulan
12,082
755
63
4
2
296,429
1
L
Hera
12,386
774
97
6
3
285,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role