Player Matchup

Zhong Kui
Zhong Kui
Gankduoplz
Zhong Kui
Level 129
God Stats
2W - 2L
1,351 SR
Queue Stats
136W - 129L
1,439 Elo+
Solo
Nike
Nike
KingRoyceOP
Nike
Level 149
God Stats
10W - 10L
1,605 SR
Queue Stats
444W - 435L
1,558 Elo+
Party 1
Chaac
Chaac
Olokun_03
Chaac
Level 122
God Stats
6W - 3L
1,602 SR
Queue Stats
709W - 767L
1,372 Elo+
Solo
Ares
Ares
Paratus776
Ares
Level 88
God Stats
9W - 3L
1,532 SR
Queue Stats
142W - 147L
1,469 Elo+
Party 1
Hel
Hel
Turghar
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
1,470 Elo+
Solo
Team Averages
Level 103
1,518 SR
1,461 Elo+

VS

Team Averages
Level 99
1,500 SR
1,500 Elo+
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
nesmeyanaa
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gankduoplz
Zhong Kui
15
6 / 5 / 18
9,028
903
17,581
11,713
8,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 1 / 27
8,595
860
11,738
8,936
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Olokun_03
Chaac
15
3 / 4 / 26
8,805
881
14,519
12,653
9,405
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 1 / 22
9,611
961
8,035
11,737
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
16
12 / 1 / 14
10,150
1,015
14,847
6,441
3,514
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 6 / 6
8,484
848
4,155
19,332
21,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artio
 
Artio
14
2 / 7 / 7
8,328
833
5,019
16,440
15,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
 
Ganesha
13
0 / 5 / 9
7,524
752
4,554
12,509
13,776
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
 
Hel
12
0 / 3 / 6
7,179
718
5,617
10,813
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
nesmeyanaa
Raijin
14
5 / 8 / 2
8,254
825
9,878
14,804
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
40
29
Kills
10
12
Deaths
29
107
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
6
6
1
L
Artio
 
Artio
2
7
7
0.79
L
Ganesha
 
Ganesha
0
5
9
0.9
L
Hel
 
Hel
0
3
6
1
W
Zhong Kui
Gankduoplz
Zhong Kui
6
5
18
3
W
2
1
27
15.5
W
Chaac
Olokun_03
Chaac
3
4
26
4
W
6
1
22
17
W
Hel
12
1
14
19
L
Raijin
nesmeyanaa
Raijin
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,720
Damage
29,223
51,480
Taken
73,898
46,836
Mitigated
61,626
21,371
Healing
24,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,155
484
675
1,710
19,332
21,954
75
10,057
9,150
10,670
0
L
Artio
 
Artio
5,019
237
3,070
3,721
16,440
15,579
323
9,572
6,276
9,170
0
L
Ganesha
 
Ganesha
4,554
177
352
765
12,509
13,776
346
7,384
4,887
12,462
0
L
Hel
 
Hel
5,617
313
6,819
5,736
10,813
4,830
110
6,816
3,951
14,205
0
W
Zhong Kui
Gankduoplz
Zhong Kui
17,581
2,335
1,001
2,704
11,713
8,439
2,421
6,499
5,038
25,226
0
W
11,738
2,059
1,910
2,191
8,936
10,965
218
4,581
3,981
0
16,536
W
Chaac
Olokun_03
Chaac
14,519
1,664
580
4,672
12,653
9,405
1,561
5,954
6,541
0
33,138
W
8,035
428
0
2,037
11,737
14,513
647
6,727
4,732
11,463
0
W
Hel
14,847
1,780
4,194
2,082
6,441
3,514
1,189
4,326
1,965
22,210
0
L
Raijin
nesmeyanaa
Raijin
9,878
1,370
499
1,289
14,804
5,487
521
6,634
8,041
18,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,189
Gold Earned
39,769
81
Minions Killed
80
0
Camps Cleared
0
994,105
Distance Traveled
773,742
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,484
848
10
1
0
177,431
0
L
Artio
8,328
833
19
2
0
144,443
0
L
Ganesha
7,524
752
0
0
0
137,351
0
L
Hel
7,179
718
27
3
0
182,616
2
W
Zhong Kui
9,028
903
17
2
0
155,726
0
W
Nike
8,595
860
16
2
0
229,281
1
W
Chaac
8,805
881
25
3
0
192,896
0
W
Ares
9,611
961
3
0
0
217,292
4
W
Hel
10,150
1,015
20
2
0
198,910
0
L
Raijin
8,254
825
24
2
0
131,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role