Player Matchup

Sobek
Sobek
DK I Kasper
Sobek
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,582 Elo+
Party 2
Athena
Athena
DK mrANKELT4KER
Athena
Level 125
God Stats
0W - 1L
1,662 SR
Queue Stats
113W - 96L
1,494 Elo+
Party 2
Arachne
Arachne
Gardarica
Arachne
Level 156
God Stats
2W - 3L
1,471 SR
Queue Stats
769W - 734L
1,485 Elo+
Solo
Fenrir
Fenrir
MinyX
Fenrir
Level 122
God Stats
4W - 3L
1,658 SR
Queue Stats
518W - 523L
1,479 Elo+
Solo
The Morrigan
The Morrigan
langtved
The Morrigan
Level 129
God Stats
2W - 4L
1,430 SR
Queue Stats
99W - 84L
1,539 Elo+
Party 2
Team Averages
Level 130
1,544 SR
1,516 Elo+

VS

Team Averages
Level 128
1,485 SR
1,528 Elo+
Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LamentiaXf
Discordia
Level 131
God Stats
10W - 7L
1,590 SR
Queue Stats
532W - 541L
1,493 Elo+
Solo
Ymir
Ymir
Velkh
Ymir
Level 146
God Stats
2W - 3L
1,452 SR
Queue Stats
174W - 148L
1,546 Elo+
Party 1
Achilles
Achilles
felix1710
Achilles
Level 117
God Stats
3W - 1L
1,385 SR
Queue Stats
106W - 95L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 6
6,082
1,014
2,806
10,371
9,333
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 3
5,664
944
1,431
7,640
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Gardarica
Arachne
10
2 / 5 / 4
6,051
1,009
3,671
7,124
2,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MinyX
Fenrir
11
3 / 5 / 1
6,787
1,131
4,335
10,160
4,438
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
langtved
The Morrigan
11
3 / 6 / 2
6,611
1,102
4,458
6,712
2,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
5 / 2 / 12
7,667
1,278
10,379
7,188
3,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
 
Khepri
11
1 / 2 / 14
7,307
1,218
1,623
6,705
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
LamentiaXf
Discordia
12
4 / 2 / 14
7,565
1,261
6,777
4,077
1,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Velkh
Ymir
13
4 / 2 / 14
7,750
1,292
4,464
6,218
5,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
felix1710
Achilles
14
9 / 1 / 11
8,344
1,391
11,059
6,475
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
8
Kills
23
24
Deaths
9
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
12
5.5
W
Khepri
 
Khepri
1
2
14
4
L
0
4
6
0.75
L
0
4
3
0.38
L
Arachne
Gardarica
Arachne
2
5
4
0.8
W
Discordia
LamentiaXf
Discordia
4
2
14
5.5
L
Fenrir
MinyX
Fenrir
3
5
1
0.7
W
Ymir
Velkh
Ymir
4
2
14
5.5
W
Achilles
felix1710
Achilles
9
1
11
14.5
L
The Morrigan
langtved
The Morrigan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,701
Damage
34,302
42,007
Taken
30,663
25,120
Mitigated
21,838
7,645
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,379
4,554
0
1,063
7,188
3,773
1,889
2,154
5,034
0
24,852
W
Khepri
 
Khepri
1,623
52
848
1,498
6,705
5,511
823
824
5,881
4,733
0
L
2,806
208
462
2,062
10,371
9,333
0
2,748
7,385
8,140
0
L
1,431
426
482
888
7,640
6,444
0
2,907
4,581
4,392
0
L
Arachne
Gardarica
Arachne
3,671
2,185
1,075
1,353
7,124
2,598
0
1,672
5,335
0
4,643
W
Discordia
LamentiaXf
Discordia
6,777
510
114
261
4,077
1,388
984
866
3,211
17,550
0
L
Fenrir
MinyX
Fenrir
4,335
1,241
0
703
10,160
4,438
0
3,578
6,423
0
9,740
W
Ymir
Velkh
Ymir
4,464
1,117
875
321
6,218
5,563
911
2,251
3,967
9,686
0
W
Achilles
felix1710
Achilles
11,059
2,733
1,455
3,401
6,475
5,603
956
1,775
4,588
0
16,438
L
The Morrigan
langtved
The Morrigan
4,458
1,018
396
224
6,712
2,307
0
1,959
4,591
8,467
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
38,633
35
Minions Killed
82
0
Camps Cleared
0
540,136
Distance Traveled
709,382
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,667
1,278
28
5
0
129,188
0
W
Khepri
7,307
1,218
10
2
0
149,858
0
L
Sobek
6,082
1,014
4
1
0
116,690
0
L
Athena
5,664
944
9
2
0
129,665
0
L
Arachne
6,051
1,009
2
0
0
94,903
3
W
Discordia
7,565
1,261
27
5
0
146,946
4
L
Fenrir
6,787
1,131
12
2
0
95,995
3
W
Ymir
7,750
1,292
5
1
0
127,141
0
W
Achilles
8,344
1,391
12
2
0
156,249
2
L
The Morrigan
6,611
1,102
8
1
0
102,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role