Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Kairu99877
Achilles
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,408 Elo+
Solo
Yemoja
Yemoja
MozzeltheAxo
Yemoja
Level 64
God Stats
3W - 5L
1,574 SR
Queue Stats
209W - 201L
1,491 Elo+
Solo
Fenrir
Fenrir
RunFatBoyRun0416
Fenrir
Level 110
God Stats
42W - 32L
1,580 SR
Queue Stats
647W - 670L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
amats23
Ah Muzen Cab
Level 39
God Stats
2W - 4L
1,288 SR
Queue Stats
63W - 60L
1,424 Elo+
Solo
Team Averages
Level 81
1,488 SR
1,445 Elo+

VS

Team Averages
Level 90
1,534 SR
1,424 Elo+
Mulan
Mulan
 
Mulan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoxieNormus
Neith
Level 46
God Stats
0W - 3L
1,227 SR
Queue Stats
154W - 149L
1,509 Elo+
Party 1
Athena
Athena
KremerAlmighty
Athena
Level 145
God Stats
4W - 6L
1,428 SR
Queue Stats
81W - 112L
1,324 Elo+
Solo
Serqet
Serqet
Markb9709
Serqet
Level 89
God Stats
14W - 9L
1,650 SR
Queue Stats
219W - 209L
1,501 Elo+
Party 1
Sol
Sol
NiCkôDoM
Sol
Level 107
God Stats
2W - 1L
1,862 SR
Queue Stats
44W - 36L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 3 / 1
6,161
616
3,040
3,591
1,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Kairu99877
Achilles
10
3 / 4 / 3
6,066
607
5,521
7,869
4,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Yemoja
9
0 / 0 / 3
5,263
526
2,124
5,233
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
7 / 1 / 1
6,616
662
6,757
6,607
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
amats23
Ah Muzen Cab
10
0 / 0 / 2
5,539
554
2,146
5,002
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
4 / 5 / 0
5,712
571
4,679
11,626
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 3 / 0
4,439
444
4,250
4,421
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
4,907
491
2,501
6,228
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Markb9709
Serqet
8
2 / 1 / 3
5,545
555
2,133
5,001
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 2 / 3
6,136
614
5,027
6,841
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
12
Kills
8
8
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
1
0.83
L
Mulan
 
Mulan
4
5
0
0.8
L
0
3
0
0
W
Achilles
Kairu99877
Achilles
3
4
3
1.13
L
0
1
1
0.5
L
Serqet
Markb9709
Serqet
2
1
3
3.5
W
Yemoja
0
0
3
1.5
L
2
2
3
1.75
W
7
1
1
7.5
W
Ah Muzen Cab
amats23
Ah Muzen Cab
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,588
Damage
18,590
28,302
Taken
34,117
12,475
Mitigated
12,804
10,077
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,040
90
0
1,240
3,591
1,395
100
1,874
1,717
35,001
0
L
Mulan
 
Mulan
4,679
1,319
0
3,582
11,626
5,271
0
762
10,864
128
29,035
L
4,250
1,864
0
1,050
4,421
1,371
0
1,041
3,380
0
19,257
W
Achilles
Kairu99877
Achilles
5,521
1,581
0
656
7,869
4,287
432
396
7,185
4,534
23,417
L
2,501
416
0
1,273
6,228
3,300
0
1,285
4,943
15,289
0
L
Serqet
Markb9709
Serqet
2,133
457
0
2,199
5,001
1,298
0
572
4,429
0
25,248
W
Yemoja
2,124
428
546
2,498
5,233
2,998
0
2,467
2,766
12,952
0
L
5,027
1,725
0
3,562
6,841
1,564
0
2,483
4,358
38,350
0
W
6,757
1,679
0
2,584
6,607
2,305
0
2,049
4,558
0
29,408
W
Ah Muzen Cab
amats23
Ah Muzen Cab
2,146
1,354
0
2,553
5,002
1,490
280
742
4,260
0
33,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,645
Gold Earned
26,739
298
Minions Killed
283
0
Camps Cleared
0
925,598
Distance Traveled
950,136
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,161
616
75
8
0
156,632
3
L
Mulan
5,712
571
56
6
0
173,061
0
L
Neith
4,439
444
48
5
0
176,433
1
W
Achilles
6,066
607
53
5
0
163,316
1
L
Athena
4,907
491
39
4
0
204,119
1
L
Serqet
5,545
555
59
6
0
224,368
3
W
Yemoja
5,263
526
25
3
0
178,022
1
L
Sol
6,136
614
81
8
0
172,155
0
W
Fenrir
6,616
662
70
7
0
241,748
1
W
Ah Muzen Cab
5,539
554
75
8
0
185,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role