Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DeW1LL
Horus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 55L
1,490 Elo+
Solo
Athena
Athena
LASF9199
Athena
Level 45
God Stats
1W - 1L
1,482 SR
Queue Stats
8W - 2L
1,705 Elo+
Party 1
Cliodhna
Cliodhna
Medaaaa7
Cliodhna
Level 128
God Stats
3W - 1L
1,739 SR
Queue Stats
121W - 86L
1,660 Elo+
Party 1
Izanami
Izanami
TheNegronn
Izanami
Level 114
God Stats
1W - 2L
1,719 SR
Queue Stats
127W - 106L
1,572 Elo+
Party 1
Team Averages
Level 102
1,588 SR
1,585 Elo+

VS

Team Averages
Level 134
1,570 SR
1,459 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Daniel89650
Chronos
Level 124
God Stats
3W - 2L
1,726 SR
Queue Stats
131W - 141L
1,398 Elo+
Solo
Ra
Ra
Resistance_38
Ra
Level 140
God Stats
1W - 4L
1,580 SR
Queue Stats
128W - 138L
1,452 Elo+
Solo
Bacchus
Bacchus
Vansrouge
Bacchus
Level 134
God Stats
3W - 3L
1,624 SR
Queue Stats
267W - 263L
1,487 Elo+
Solo
Tyr
Tyr
jjaxxer
Tyr
Level 112
God Stats
2W - 3L
1,419 SR
Queue Stats
159W - 163L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
14 / 5 / 19
13,062
816
27,299
16,896
6,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
DeW1LL
Horus
19
2 / 2 / 26
12,328
771
5,226
17,005
18,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
LASF9199
Athena
18
1 / 3 / 27
12,140
759
11,308
31,226
31,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Medaaaa7
Cliodhna
20
12 / 3 / 20
13,019
814
30,827
14,697
5,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
TheNegronn
Izanami
19
8 / 3 / 23
12,363
773
19,843
12,293
5,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
4 / 7 / 9
10,900
681
12,905
17,627
7,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Daniel89650
Chronos
18
5 / 7 / 6
11,473
717
16,179
15,693
6,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 8 / 6
12,155
760
19,163
17,606
8,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Vansrouge
Bacchus
17
2 / 8 / 11
10,627
664
11,974
32,834
34,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
13
1 / 8 / 6
9,905
619
3,404
19,931
20,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
54
37
Kills
16
16
Deaths
38
115
Assists
38
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
14
5
19
4.7
L
Cliodhna
 
Cliodhna
4
7
9
1.21
L
Chronos
Daniel89650
Chronos
5
7
6
1.14
W
Horus
DeW1LL
Horus
2
2
26
7.5
W
Athena
LASF9199
Athena
1
3
27
4.83
W
Cliodhna
Medaaaa7
Cliodhna
12
3
20
7.33
L
4
8
6
0.88
W
Izanami
TheNegronn
Izanami
8
3
23
6.5
L
Bacchus
Vansrouge
Bacchus
2
8
11
0.94
L
Tyr
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,503
Damage
63,625
92,117
Taken
103,691
68,343
Mitigated
77,008
50,412
Healing
32,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
27,299
1,297
2,782
4,146
16,896
6,760
1,189
9,791
7,105
46,679
0
L
Cliodhna
 
Cliodhna
12,905
1,382
798
3,064
17,627
7,306
1,045
6,672
10,955
0
26,248
L
Chronos
Daniel89650
Chronos
16,179
3,621
1,781
1,678
15,693
6,198
1,490
6,279
9,414
31,395
0
W
Horus
DeW1LL
Horus
5,226
2,402
5,369
8,598
17,005
18,678
547
8,104
8,738
0
8,527
W
Athena
LASF9199
Athena
11,308
2,544
1,297
12,970
31,226
31,772
332
11,995
18,829
22,428
0
W
Cliodhna
Medaaaa7
Cliodhna
30,827
2,600
957
5,461
14,697
5,947
1,288
8,791
5,906
0
48,544
L
19,163
1,641
5,727
5,454
17,606
8,897
841
7,600
10,006
44,984
0
W
Izanami
TheNegronn
Izanami
19,843
15,706
4,653
4,179
12,293
5,186
2,507
8,635
3,658
0
43,567
L
Bacchus
Vansrouge
Bacchus
11,974
1,328
752
6,875
32,834
34,458
19
9,524
23,310
18,703
0
L
Tyr
3,404
288
2,848
3,285
19,931
20,149
0
8,532
11,399
0
6,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,912
Gold Earned
55,060
147
Minions Killed
119
0
Camps Cleared
0
1,512,097
Distance Traveled
1,184,676
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,062
816
49
3
0
269,013
2
L
Cliodhna
10,900
681
19
1
0
270,427
3
L
Chronos
11,473
717
37
2
0
272,539
0
W
Horus
12,328
771
4
0
0
330,689
0
W
Athena
12,140
759
11
1
0
305,827
0
W
Cliodhna
13,019
814
24
2
0
325,446
0
L
Ra
12,155
760
57
4
0
234,701
2
W
Izanami
12,363
773
59
4
0
281,122
0
L
Bacchus
10,627
664
4
0
0
238,556
1
L
Tyr
9,905
619
2
0
0
168,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role