Player Matchup

Bastet
Bastet
AllegedlyRoyal
Bastet
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 76L
1,513 Elo+
Solo
Thanatos
Thanatos
Huangjing
Thanatos
Level 15
God Stats
1W - 3L
1,297 SR
Queue Stats
17W - 12L
1,501 Elo+
Solo
Izanami
Izanami
Therealdbg
Izanami
Level 25
God Stats
5W - 6L
1,445 SR
Queue Stats
26W - 23L
1,490 Elo+
Solo
Freya
Freya
TransgenderQueen
Freya
Level 36
God Stats
26W - 25L
1,548 SR
Queue Stats
96W - 108L
1,430 Elo+
Party 1
Geb
Geb
komugisan
Geb
Level 11
God Stats
2W - 4L
1,377 SR
Queue Stats
3W - 13L
1,070 Elo+
Party 1
Team Averages
Level 23
1,434 SR
1,401 Elo+

VS

Team Averages
Level 16
1,482 SR
1,447 Elo+
Pele
Pele
Architectempress
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,336 Elo+
Solo
Thanatos
Thanatos
TheSalamander444
Thanatos
Level 13
God Stats
2W - 7L
1,151 SR
Queue Stats
8W - 16L
1,298 Elo+
Solo
Medusa
Medusa
Vijaay
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
haojie233
Ao Kuang
Level 20
God Stats
1W - 2L
1,518 SR
Queue Stats
63W - 58L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
天父克苏鲁
Baron Samedi
Level 25
God Stats
5W - 2L
1,743 SR
Queue Stats
108W - 121L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 14
11,937
1,194
19,484
9,880
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Huangjing
Thanatos
17
4 / 2 / 13
10,521
1,052
4,409
7,810
2,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Therealdbg
Izanami
17
8 / 0 / 19
11,260
1,126
15,252
5,725
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
10 / 2 / 14
11,462
1,146
20,017
10,312
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 0 / 20
10,617
1,062
5,525
6,264
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

305

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
9,054
905
3,211
15,104
6,826
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 0
10,042
1,004
6,556
11,662
3,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Vijaay
Medusa
14
0 / 9 / 0
8,396
840
4,100
13,845
4,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
haojie233
Ao Kuang
14
0 / 6 / 1
8,395
840
3,121
11,910
3,846
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
天父克苏鲁
Baron Samedi
15
0 / 6 / 3
9,239
924
15,787
16,882
6,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
10
35
Kills
4
4
Deaths
35
80
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
0
14
20
L
0
8
2
0.13
W
Thanatos
Huangjing
Thanatos
4
2
13
5.25
L
4
6
0
0.67
W
Izanami
Therealdbg
Izanami
8
0
19
17.5
W
10
2
14
8.5
L
Medusa
Vijaay
Medusa
0
9
0
0
L
Ao Kuang
haojie233
Ao Kuang
0
6
1
0.08
W
0
0
20
10
L
Baron Samedi
天父克苏鲁
Baron Samedi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,687
Damage
32,775
39,991
Taken
69,403
18,871
Mitigated
26,072
16,492
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,484
6,964
0
3,837
9,880
4,006
0
5,486
4,394
0
33,469
L
3,211
588
0
552
15,104
6,826
0
8,588
6,516
0
9,745
W
Thanatos
Huangjing
Thanatos
4,409
1,404
0
5,041
7,810
2,895
0
4,422
3,388
0
22,654
L
6,556
1,186
0
1,801
11,662
3,834
0
1,363
10,299
0
17,206
W
Izanami
Therealdbg
Izanami
15,252
11,706
0
2,410
5,725
1,849
0
2,596
3,129
0
26,879
W
20,017
7,224
0
4,060
10,312
3,959
0
3,872
6,440
50,330
0
L
Medusa
Vijaay
Medusa
4,100
1,901
0
210
13,845
4,675
0
6,163
7,682
0
15,548
L
Ao Kuang
haojie233
Ao Kuang
3,121
695
0
907
11,910
3,846
0
2,149
9,761
9,739
0
W
5,525
114
0
1,144
6,264
6,162
0
2,532
3,732
12,885
0
L
Baron Samedi
天父克苏鲁
Baron Samedi
15,787
803
1,505
1,852
16,882
6,891
0
7,279
9,603
45,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,797
Gold Earned
45,126
193
Minions Killed
166
9
Camps Cleared
4
939,046
Distance Traveled
895,229
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,937
1,194
34
3
2
227,677
0
L
Pele
9,054
905
11
1
1
187,356
0
W
Thanatos
10,521
1,052
48
5
6
173,137
0
L
Thanatos
10,042
1,004
35
4
0
211,943
0
W
Izanami
11,260
1,126
43
4
1
182,289
1
W
Freya
11,462
1,146
63
6
0
169,649
0
L
Medusa
8,396
840
31
3
0
148,367
1
L
Ao Kuang
8,395
840
14
1
2
165,995
3
W
Geb
10,617
1,062
5
1
0
186,294
1
L
Baron Samedi
9,239
924
75
8
1
181,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role