Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Daniliam974
Athena
Level 107
God Stats
21W - 14L
1,657 SR
Queue Stats
532W - 535L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
daxon574
Gilgamesh
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 187L
1,522 Elo+
Solo
Merlin
Merlin
xRAXXAR
Merlin
Level 148
God Stats
5W - 3L
1,463 SR
Queue Stats
279W - 281L
1,452 Elo+
Solo
Team Averages
Level 133
1,524 SR
1,476 Elo+

VS

Team Averages
Level 95
1,374 SR
1,465 Elo+
Skadi
Skadi
Felfox
Skadi
Level 104
God Stats
1W - 3L
1,370 SR
Queue Stats
67W - 66L
1,416 Elo+
Solo
Da Ji
Da Ji
JAME5P
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,568 Elo+
Solo
Serqet
Serqet
JayhemXD
Serqet
Level 107
God Stats
0W - 1L
1,310 SR
Queue Stats
23W - 23L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rabbitlord
Ah Muzen Cab
Level 102
God Stats
0W - 3L
1,190 SR
Queue Stats
63W - 49L
1,512 Elo+
Solo
Horus
Horus
hersztt
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 179L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 5 / 15
14,841
742
31,795
21,630
11,702
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
 
Chang'e
19
3 / 3 / 12
12,007
600
13,421
20,927
10,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Athena
20
4 / 3 / 19
13,609
680
11,308
46,526
74,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
daxon574
Gilgamesh
18
4 / 5 / 14
12,263
613
15,720
24,375
34,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
xRAXXAR
Merlin
20
13 / 3 / 12
15,838
792
40,174
23,679
12,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Felfox
Skadi
20
1 / 4 / 14
13,713
686
34,195
23,902
10,089
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
JAME5P
Da Ji
15
0 / 7 / 9
10,593
530
4,933
12,999
12,302
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
JayhemXD
Serqet
18
5 / 8 / 10
12,222
611
19,360
26,363
15,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Rabbitlord
Ah Muzen Cab
20
13 / 6 / 3
14,316
716
40,198
27,456
11,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
hersztt
Horus
20
0 / 5 / 15
12,742
637
12,211
35,273
47,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
70
30
Kills
19
19
Deaths
30
72
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
5
15
2.7
W
Chang'e
 
Chang'e
3
3
12
3
W
Athena
4
3
19
4.5
L
Skadi
Felfox
Skadi
1
4
14
2
L
Da Ji
JAME5P
Da Ji
0
7
9
0.64
L
Serqet
JayhemXD
Serqet
5
8
10
1.25
L
Ah Muzen Cab
Rabbitlord
Ah Muzen Cab
13
6
3
2.42
W
Gilgamesh
daxon574
Gilgamesh
4
5
14
2.2
L
Horus
hersztt
Horus
0
5
15
1.5
W
Merlin
xRAXXAR
Merlin
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,418
Damage
110,897
137,137
Taken
125,993
143,405
Mitigated
95,826
63,059
Healing
62,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
31,795
1,599
3,393
2,890
21,630
11,702
1,563
0
21,045
64,102
0
W
Chang'e
 
Chang'e
13,421
1,251
16,360
8,316
20,927
10,057
481
0
20,590
31,957
0
W
Athena
11,308
1,022
1,649
14,196
46,526
74,556
817
0
44,646
21,602
0
L
Skadi
Felfox
Skadi
34,195
15,175
1,847
4,384
23,902
10,089
1,063
19,183
4,719
0
80,149
L
Da Ji
JAME5P
Da Ji
4,933
1,093
1,636
456
12,999
12,302
0
11,329
1,670
0
8,126
L
Serqet
JayhemXD
Serqet
19,360
2,194
2,484
6,042
26,363
15,039
0
18,270
8,093
0
22,400
L
Ah Muzen Cab
Rabbitlord
Ah Muzen Cab
40,198
19,732
1,302
11,170
27,456
11,362
2,227
22,490
4,966
0
74,438
W
Gilgamesh
daxon574
Gilgamesh
15,720
2,977
3,028
4,380
24,375
34,173
96
0
23,301
0
24,110
L
Horus
hersztt
Horus
12,211
6,313
15,609
17,892
35,273
47,034
37
25,426
9,847
0
17,863
W
Merlin
xRAXXAR
Merlin
40,174
2,171
3,255
5,592
23,679
12,917
2,650
0
23,679
83,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,558
Gold Earned
63,586
285
Minions Killed
186
0
Camps Cleared
0
1,779,038
Distance Traveled
1,663,258
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,841
742
87
4
0
360,338
8
W
Chang'e
12,007
600
64
3
0
366,257
0
W
Athena
13,609
680
17
1
0
353,091
0
L
Skadi
13,713
686
98
5
0
363,209
0
L
Da Ji
10,593
530
7
0
0
212,780
0
L
Serqet
12,222
611
10
1
0
396,778
0
L
Ah Muzen Cab
14,316
716
63
3
0
338,008
0
W
Gilgamesh
12,263
613
16
1
0
340,423
2
L
Horus
12,742
637
8
0
0
352,483
0
W
Merlin
15,838
792
101
5
0
358,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role