Player Matchup

Thoth
Thoth
Agent_Butt
Thoth
Level 11
God Stats
3W - 6L
1,333 SR
Queue Stats
10W - 12L
1,369 Elo+
Solo
Khepri
Khepri
ApprasionGift
Khepri
Level 13
God Stats
1W - 2L
1,067 SR
Queue Stats
5W - 6L
1,267 Elo+
Solo
Pele
Pele
Centurion716-
Pele
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,344 Elo+
Party 2
Charybdis
Charybdis
aPoggersNut
Charybdis
Level 5
God Stats
4W - 3L
1,648 SR
Queue Stats
5W - 5L
1,390 Elo+
Solo
Bellona
Bellona
price_the_goat31
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,410 SR
1,374 Elo+

VS

Team Averages
Level 9
1,393 SR
1,285 Elo+
Artio
Artio
Deus0070
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 1
Fenrir
Fenrir
JDSProdigy94
Fenrir
Level 16
God Stats
14W - 25L
1,349 SR
Queue Stats
15W - 30L
1,237 Elo+
Solo
Susano
Susano
Jampoogiiii
Susano
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 2L
1,452 Elo+
Solo
Set
Set
KokuIsMad
Set
Level 14
God Stats
1W - 4L
1,333 SR
Queue Stats
1W - 5L
1,223 Elo+
Solo
Ao Kuang
Ao Kuang
funny-crib030
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
2 / 1 / 2
6,655
605
1,339
3,155
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 9
6,505
591
1,920
2,248
1,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
7 / 0 / 3
6,880
625
3,214
4,682
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
aPoggersNut
Charybdis
10
6 / 0 / 3
6,838
622
6,174
4,375
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 5
6,000
545
2,736
6,198
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Deus0070
Artio
7
1 / 3 / 0
5,208
473
395
7,259
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
8
0 / 3 / 1
5,091
463
1,856
5,541
1,656
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
8
1 / 3 / 1
5,255
478
2,039
6,741
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
4,473
407
1,665
7,085
2,320
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
funny-crib030
Ao Kuang
6
0 / 6 / 0
4,152
377
218
5,147
1,053
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
19
Kills
2
2
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
1
2
3
W
2
0
9
6.5
W
7
0
3
8.5
L
Artio
Deus0070
Artio
1
3
0
0.33
L
Fenrir
0
3
1
0.17
L
Susano
1
3
1
0.5
L
0
4
0
0
W
Charybdis
aPoggersNut
Charybdis
6
0
3
7.5
L
Ao Kuang
funny-crib030
Ao Kuang
0
6
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,383
Damage
6,173
20,658
Taken
31,773
10,273
Mitigated
10,753
7,094
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
1,339
90
0
221
3,155
865
124
173
2,982
31,396
0
W
1,920
323
1,336
1,011
2,248
1,731
120
35
2,213
9,888
0
W
3,214
748
0
2,546
4,682
1,368
136
144
4,538
0
29,180
L
Artio
Deus0070
Artio
395
33
60
1,088
7,259
3,826
21
971
6,284
5,577
0
L
Fenrir
1,856
258
0
1,066
5,541
1,656
0
804
4,655
0
22,448
L
Susano
2,039
166
0
1,466
6,741
1,898
0
652
6,072
0
20,113
L
1,665
1,010
0
686
7,085
2,320
0
1,357
5,680
0
12,205
W
Charybdis
aPoggersNut
Charybdis
6,174
3,178
0
1,882
4,375
1,258
1,758
229
4,146
0
35,391
L
Ao Kuang
funny-crib030
Ao Kuang
218
84
0
40
5,147
1,053
0
239
4,908
5,951
0
W
2,736
820
0
98
6,198
5,051
172
187
6,011
4,514
12,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
24,179
251
Minions Killed
149
0
Camps Cleared
0
1,095,103
Distance Traveled
1,021,929
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,655
605
79
7
0
211,177
0
W
Khepri
6,505
591
11
1
0
228,452
5
W
Pele
6,880
625
55
5
0
227,807
0
L
Artio
5,208
473
10
1
0
219,345
0
L
Fenrir
5,091
463
52
5
0
200,246
1
L
Susano
5,255
478
53
5
0
238,945
1
L
Set
4,473
407
18
2
0
176,638
2
W
Charybdis
6,838
622
65
6
0
204,189
4
L
Ao Kuang
4,152
377
16
1
0
186,755
1
W
Bellona
6,000
545
41
4
0
223,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role