Player Matchup

Ravana
Ravana
BlackRockMiku
Ravana
Level 139
God Stats
1W - 4L
1,400 SR
Queue Stats
271W - 259L
1,515 Elo+
Solo
Merlin
Merlin
MrDarkBomber
Merlin
Level 156
God Stats
2W - 1L
1,707 SR
Queue Stats
34W - 40L
1,507 Elo+
Solo
Sobek
Sobek
Obersturmann
Sobek
Level 126
God Stats
3W - 9L
1,350 SR
Queue Stats
624W - 639L
1,459 Elo+
Solo
Apollo
Apollo
Ulizai
Apollo
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,459 Elo+
Solo
Scylla
Scylla
larssoninho
Scylla
Level 129
God Stats
3W - 1L
1,914 SR
Queue Stats
196W - 213L
1,476 Elo+
Solo
Team Averages
Level 127
1,574 SR
1,483 Elo+

VS

Team Averages
Level 107
1,562 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
Bakuzen
Kumbhakarna
Level 155
God Stats
3W - 2L
1,584 SR
Queue Stats
235W - 240L
1,564 Elo+
Solo
Jing Wei
Jing Wei
Chrisss75
Jing Wei
Level 129
God Stats
1W - 2L
1,444 SR
Queue Stats
75W - 43L
1,609 Elo+
Solo
Bellona
Bellona
Kalypex
Bellona
Level 42
God Stats
3W - 1L
1,704 SR
Queue Stats
246W - 275L
1,450 Elo+
Solo
Charybdis
Charybdis
Kitmap
Charybdis
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 68L
1,214 Elo+
Solo
Cernunnos
Cernunnos
SleepingMoon
Cernunnos
Level 88
God Stats
9W - 8L
1,580 SR
Queue Stats
421W - 407L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 8
11,281
752
16,886
23,451
17,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
19
2 / 2 / 14
11,297
753
21,124
11,525
6,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 6 / 8
10,389
693
13,076
32,817
45,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Ulizai
Apollo
16
3 / 6 / 9
10,003
667
11,953
14,678
8,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Scylla
20
6 / 4 / 11
12,132
809
14,255
15,307
7,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bakuzen
Kumbhakarna
18
2 / 5 / 19
11,689
779
9,431
22,797
25,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Chrisss75
Jing Wei
20
7 / 3 / 9
12,081
805
21,891
18,356
9,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kalypex
Bellona
19
4 / 4 / 17
11,976
798
16,704
27,350
32,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Kitmap
Charybdis
13
2 / 7 / 5
9,298
620
11,449
12,598
5,396
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
SleepingMoon
Cernunnos
20
8 / 4 / 10
12,371
825
26,001
14,456
7,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
83
22
Kills
23
23
Deaths
23
50
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bakuzen
Kumbhakarna
2
5
19
2.3
L
6
5
8
2
W
Jing Wei
Chrisss75
Jing Wei
7
3
9
3.83
W
Bellona
Kalypex
Bellona
4
4
17
3.13
W
Charybdis
Kitmap
Charybdis
2
7
5
0.64
L
Merlin
2
2
14
4.5
L
5
6
8
1.5
W
Cernunnos
SleepingMoon
Cernunnos
8
4
10
3.25
L
Apollo
Ulizai
Apollo
3
6
9
1.25
L
Scylla
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,294
Damage
85,476
97,778
Taken
95,557
85,210
Mitigated
80,221
36,711
Healing
35,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bakuzen
Kumbhakarna
9,431
770
1,440
3,710
22,797
25,363
394
8,658
13,245
16,282
0
L
16,886
3,217
3,907
8,197
23,451
17,691
78
2,241
21,210
0
23,820
W
Jing Wei
Chrisss75
Jing Wei
21,891
18,691
2,248
5,687
18,356
9,082
3,515
9,495
8,121
0
42,945
W
Bellona
Kalypex
Bellona
16,704
3,429
4,539
9,289
27,350
32,733
656
12,794
13,875
0
26,664
W
Charybdis
Kitmap
Charybdis
11,449
7,474
1,674
1,142
12,598
5,396
493
8,393
3,857
0
21,461
L
Merlin
21,124
892
1,289
1,605
11,525
6,022
1,817
1,411
10,114
40,370
0
L
13,076
682
1,848
11,358
32,817
45,091
109
1,614
31,203
19,938
0
W
Cernunnos
SleepingMoon
Cernunnos
26,001
9,863
2,193
3,337
14,456
7,647
1,549
7,636
6,559
0
57,642
L
Apollo
Ulizai
Apollo
11,953
8,467
1,761
2,659
14,678
8,911
1,668
2,352
12,326
0
20,362
L
Scylla
14,255
963
1,138
2,949
15,307
7,495
1,563
1,813
13,494
36,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,102
Gold Earned
57,415
150
Minions Killed
162
0
Camps Cleared
0
1,397,015
Distance Traveled
1,250,531
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,689
779
12
1
0
237,144
5
L
Ravana
11,281
752
25
2
0
293,887
1
W
Jing Wei
12,081
805
42
3
0
282,309
1
W
Bellona
11,976
798
17
1
0
265,432
0
W
Charybdis
9,298
620
16
1
0
241,898
1
L
Merlin
11,297
753
41
3
0
299,935
4
L
Sobek
10,389
693
5
0
0
304,530
1
W
Cernunnos
12,371
825
75
5
0
223,748
0
L
Apollo
10,003
667
18
1
0
228,258
0
L
Scylla
12,132
809
61
4
0
270,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role