Player Matchup

Olorun
Olorun
Kingstons_95
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
KiteLeech
Tyr
Level 20
God Stats
3W - 2L
1,368 SR
Queue Stats
17W - 17L
1,348 Elo+
Party 2
Medusa
Medusa
Nanmanking
Medusa
Level 23
God Stats
3W - 2L
1,462 SR
Queue Stats
57W - 66L
1,436 Elo+
Solo
Sobek
Sobek
Sin of Divinity
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,348 Elo+
Party 2
Thanatos
Thanatos
filippobeats
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,427 Elo+

VS

Team Averages
Level 8
1,561 SR
1,427 Elo+
Ra
Ra
EloSiTO21
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
GeorgeMX22
Yemoja
Level 16
God Stats
0W - 2L
1,703 SR
Queue Stats
10W - 17L
1,279 Elo+
Solo
Fenrir
Fenrir
JacksQueensKings
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Mulan
Mulan
Kiro Kinsing
Mulan
Level 18
God Stats
1W - 3L
1,417 SR
Queue Stats
1W - 4L
1,480 Elo+
Solo
Aphrodite
Aphrodite
plsrailme
Aphrodite
Level 3
God Stats
1W - 3L
1,683 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
6 / 3 / 14
7,741
553
7,485
7,332
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 1 / 5
8,504
607
7,512
11,009
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Nanmanking
Medusa
16
14 / 0 / 4
10,044
717
13,039
7,613
2,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 17
8,247
589
5,386
12,897
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
filippobeats
Thanatos
10
3 / 3 / 7
7,128
509
5,869
10,473
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,139
296
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
GeorgeMX22
Yemoja
8
2 / 7 / 3
6,472
462
7,633
13,114
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 12 / 0
5,075
363
3,608
12,514
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 9 / 2
6,120
437
4,874
10,458
5,237
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Aphrodite
plsrailme
Aphrodite
8
3 / 8 / 3
6,007
429
6,304
12,867
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
35
Kills
8
8
Deaths
36
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Yemoja
GeorgeMX22
Yemoja
2
7
3
0.5
L
0
12
0
0
W
Olorun
6
3
14
4.33
L
3
9
2
0.44
W
8
1
5
10.5
W
Medusa
Nanmanking
Medusa
14
0
4
16
W
4
1
17
12.5
W
Thanatos
filippobeats
Thanatos
3
3
7
2.17
L
Aphrodite
plsrailme
Aphrodite
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,291
Damage
22,419
49,324
Taken
48,953
29,534
Mitigated
23,173
21,652
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
48
0
L
Yemoja
GeorgeMX22
Yemoja
7,633
2,669
964
1,358
13,114
9,747
99
3,212
9,814
26,777
0
L
3,608
1,018
0
625
12,514
3,758
0
2,502
9,926
0
14,863
W
Olorun
7,485
4,556
693
2,290
7,332
2,919
1,389
3,515
3,703
16,144
2,828
L
4,874
785
0
116
10,458
5,237
0
2,280
8,010
825
12,916
W
7,512
1,747
0
5,129
11,009
6,404
764
2,619
8,320
0
46,984
W
Medusa
Nanmanking
Medusa
13,039
6,647
0
2,889
7,613
2,941
4,216
523
7,090
0
82,755
W
5,386
1,399
0
2,749
12,897
14,010
575
3,934
8,651
18,161
0
W
Thanatos
filippobeats
Thanatos
5,869
2,543
0
7,902
10,473
3,260
0
3,075
7,226
0
30,505
L
Aphrodite
plsrailme
Aphrodite
6,304
1,792
2,218
2,504
12,867
4,431
28
3,385
9,396
14,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
27,813
357
Minions Killed
109
0
Camps Cleared
0
1,222,130
Distance Traveled
856,822
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,139
296
1
0
0
20,378
0
L
Yemoja
6,472
462
32
2
0
191,185
1
L
Fenrir
5,075
363
34
2
0
230,459
0
W
Olorun
7,741
553
33
2
0
212,902
0
L
Mulan
6,120
437
18
1
0
181,641
0
W
Tyr
8,504
607
105
8
0
239,838
2
W
Medusa
10,044
717
148
11
0
229,902
4
W
Sobek
8,247
589
18
1
0
282,726
0
W
Thanatos
7,128
509
53
4
0
256,762
2
L
Aphrodite
6,007
429
24
2
0
233,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role