Player Matchup

Guan Yu
Guan Yu
MagiBrando
Guan Yu
Level 27
God Stats
6W - 7L
1,361 SR
Queue Stats
76W - 126L
1,284 Elo+
Party 1
Sylvanus
Sylvanus
RhinoRuble
Sylvanus
Level 107
God Stats
121W - 117L
1,531 SR
Queue Stats
259W - 295L
1,354 Elo+
Party 1
Scylla
Scylla
boujeebigfoot
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,170 Elo+
Party 1
Team Averages
Level 51
1,464 SR
1,270 Elo+

VS

Team Averages
Level 44
1,429 SR
1,380 Elo+
Sol
Sol
Callsign_Poison
Sol
Level 63
God Stats
9W - 14L
1,370 SR
Queue Stats
80W - 105L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Parkour-pea
Danzaburou
Level 43
God Stats
11W - 15L
1,416 SR
Queue Stats
173W - 227L
1,283 Elo+
Solo
Yemoja
Yemoja
UnscrewedBag42
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MagiBrando
Guan Yu
16
9 / 0 / 9
11,462
716
14,031
15,559
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
RhinoRuble
Sylvanus
16
9 / 1 / 10
11,750
734
9,364
13,371
12,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 3
8,919
557
4,705
6,775
2,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
8,526
533
10,101
7,853
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Parkour-pea
Danzaburou
13
1 / 8 / 0
9,659
604
7,015
13,490
3,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 7 / 0
8,374
523
10,993
11,430
3,399
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
19
Kills
1
1
Deaths
19
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Guan Yu
MagiBrando
Guan Yu
9
0
9
13.5
L
Danzaburou
Parkour-pea
Danzaburou
1
8
0
0.13
W
Sylvanus
RhinoRuble
Sylvanus
9
1
10
14
L
0
7
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,100
Damage
28,109
35,705
Taken
32,773
27,110
Mitigated
8,932
21,845
Healing
2,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,101
2,010
0
347
7,853
1,642
1,422
2,773
4,613
30,865
0
W
Guan Yu
MagiBrando
Guan Yu
14,031
2,732
1,318
5,006
15,559
12,924
248
9,404
5,597
0
42,487
L
Danzaburou
Parkour-pea
Danzaburou
7,015
2,711
0
887
13,490
3,891
0
7,264
5,453
0
26,761
W
Sylvanus
RhinoRuble
Sylvanus
9,364
1,399
5,154
8,079
13,371
12,039
0
6,558
6,569
25,247
0
L
10,993
5,077
710
112
11,430
3,399
0
3,795
6,923
23,468
0
W
4,705
696
138
2,150
6,775
2,147
0
5,187
1,370
21,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,131
Gold Earned
26,559
133
Minions Killed
144
7
Camps Cleared
5
768,122
Distance Traveled
721,199
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,526
533
61
4
3
238,751
4
W
Guan Yu
11,462
716
61
4
2
336,310
2
L
Danzaburou
9,659
604
53
3
2
231,188
0
W
Sylvanus
11,750
734
38
2
2
266,514
2
L
Yemoja
8,374
523
30
2
0
251,260
0
W
Scylla
8,919
557
34
2
3
165,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role