Player Matchup

Chang'e
Chang'e
GustavoBrunetti
Chang'e
Level 24
God Stats
5W - 3L
1,652 SR
Queue Stats
11W - 11L
1,394 Elo+
Solo
Sol
Sol
Heimdal-0_o-
Sol
Level 3
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Cliodhna
Cliodhna
Shaggy1702
Cliodhna
Level 9
God Stats
4W - 6L
1,357 SR
Queue Stats
88W - 89L
1,599 Elo+
Solo
Guan Yu
Guan Yu
ThatGuyWhoIsSLAT
Guan Yu
Level 12
God Stats
4W - 3L
1,619 SR
Queue Stats
11W - 14L
1,436 Elo+
Solo
Neith
Neith
prettyskull97
Neith
Level 3
God Stats
0W - 2L
1,185 SR
Queue Stats
2W - 2L
1,468 Elo+
Solo
Team Averages
Level 10
1,504 SR
1,514 Elo+

VS

Team Averages
Level 20
1,590 SR
1,407 Elo+
Thanatos
Thanatos
JumpThatGuy
Thanatos
Level 22
God Stats
1W - 2L
1,697 SR
Queue Stats
46W - 36L
1,529 Elo+
Party 1
Merlin
Merlin
KyleOfDrywal
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Solo
Danzaburou
Danzaburou
Sir Ludicrous
Danzaburou
Level 28
God Stats
47W - 41L
1,547 SR
Queue Stats
88W - 81L
1,483 Elo+
Party 1
Bellona
Bellona
a_God_420
Bellona
Level 28
God Stats
3W - 1L
1,859 SR
Queue Stats
81W - 66L
1,554 Elo+
Solo
Bacchus
Bacchus
lilxbricoleur99
Bacchus
Level 16
God Stats
19W - 28L
1,344 SR
Queue Stats
22W - 32L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
4,943
494
2,001
4,143
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 4 / 1
4,972
497
3,002
6,115
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Shaggy1702
Cliodhna
9
4 / 5 / 2
5,705
571
6,375
7,761
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,398
440
511
6,010
1,843
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 1
4,456
446
2,001
5,248
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JumpThatGuy
Thanatos
12
8 / 1 / 1
7,356
736
4,973
7,054
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
9
1 / 4 / 3
5,488
549
2,279
5,303
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Sir Ludicrous
Danzaburou
9
1 / 2 / 4
5,813
581
2,050
5,000
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
a_God_420
Bellona
13
8 / 0 / 0
7,406
741
8,389
7,092
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 1 / 2
5,414
541
1,682
4,916
1,971
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
20
20
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
4
1
0.38
W
Thanatos
JumpThatGuy
Thanatos
8
1
1
8.5
W
Merlin
1
4
3
0.63
L
Cliodhna
Shaggy1702
Cliodhna
4
5
2
1
W
Danzaburou
Sir Ludicrous
Danzaburou
1
2
4
1.5
L
0
3
0
0
W
Bellona
a_God_420
Bellona
8
0
0
8
W
2
1
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,890
Damage
19,373
29,277
Taken
29,365
7,648
Mitigated
12,200
6,000
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,001
427
144
555
4,143
928
268
1,334
2,809
7,489
0
L
3,002
1,240
0
1,298
6,115
1,641
221
1,460
4,393
19,377
2,515
W
Thanatos
JumpThatGuy
Thanatos
4,973
1,393
0
6,142
7,054
2,842
0
1,018
5,984
0
40,723
W
Merlin
2,279
284
0
378
5,303
1,426
76
1,899
3,404
17,263
0
L
Cliodhna
Shaggy1702
Cliodhna
6,375
970
0
2,044
7,761
1,860
0
424
7,265
0
29,610
W
Danzaburou
Sir Ludicrous
Danzaburou
2,050
440
0
1,397
5,000
1,289
1,496
136
4,824
0
28,554
L
511
172
50
663
6,010
1,843
363
203
5,803
0
10,363
W
Bellona
a_God_420
Bellona
8,389
2,427
0
3,477
7,092
4,672
248
831
6,135
2,020
45,123
W
1,682
0
0
1,280
4,916
1,971
824
464
4,418
14,242
0
L
2,001
710
0
1,246
5,248
1,376
272
555
4,653
0
16,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
31,477
181
Minions Killed
281
0
Camps Cleared
0
897,773
Distance Traveled
957,788
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,943
494
23
2
0
153,345
0
L
Sol
4,972
497
40
4
0
183,855
2
W
Thanatos
7,356
736
71
7
0
217,335
5
W
Merlin
5,488
549
35
4
0
187,578
2
L
Cliodhna
5,705
571
58
6
0
207,204
3
W
Danzaburou
5,813
581
48
5
0
169,399
0
L
Guan Yu
4,398
440
24
2
0
169,115
0
W
Bellona
7,406
741
87
9
0
206,814
3
W
Bacchus
5,414
541
40
4
0
176,662
0
L
Neith
4,456
446
36
4
0
184,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role