Player Matchup

Anubis
Anubis
KXZIFRXMHXLL
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,531 Elo+
Solo
Rama
Rama
SilentCasualties
Rama
Level 17
God Stats
0W - 1L
1,497 SR
Queue Stats
9W - 8L
1,829 Elo+
Solo
Cthulhu
Cthulhu
TMcFluffs
Cthulhu
Level 6
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 1
Baba Yaga
Baba Yaga
Wizbiz64
Baba Yaga
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
dragonfang52
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 1
Team Averages
Level 14
1,493 SR
1,542 Elo+

VS

Team Averages
Level 18
1,561 SR
1,533 Elo+
Hel
Hel
Breytrocks
Hel
Level 10
God Stats
3W - 1L
1,261 SR
Queue Stats
8W - 3L
1,566 Elo+
Solo
Fenrir
Fenrir
Hjial
Fenrir
Level 18
God Stats
7W - 7L
1,444 SR
Queue Stats
11W - 13L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
LePooky
Kukulkan
Level 16
God Stats
3W - 1L
1,508 SR
Queue Stats
86W - 94L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Pro1Pro30
Heimdallr
Level 23
God Stats
3W - 0L
1,724 SR
Queue Stats
58W - 32L
1,633 Elo+
Party 3
Sobek
Sobek
oShakeS
Sobek
Level 23
God Stats
5W - 1L
1,867 SR
Queue Stats
127W - 72L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 13 / 7
15,019
484
33,011
32,490
15,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 16 / 7
13,550
437
24,067
29,574
8,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TMcFluffs
Cthulhu
19
3 / 10 / 13
13,434
433
17,934
32,202
39,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Wizbiz64
Baba Yaga
17
2 / 12 / 4
11,819
381
13,314
27,168
8,989
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
dragonfang52
Amaterasu
19
7 / 11 / 5
13,336
430
14,687
37,454
41,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 18
15,626
504
24,675
28,802
17,952
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Hjial
Fenrir
20
16 / 8 / 16
16,542
534
32,851
33,113
17,380
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
LePooky
Kukulkan
20
12 / 7 / 14
14,874
480
24,088
19,342
7,520
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Pro1Pro30
Heimdallr
20
18 / 6 / 13
16,713
539
37,096
32,496
16,408
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
oShakeS
Sobek
19
2 / 3 / 26
13,779
444
9,060
33,164
46,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
149
29
Kills
62
62
Deaths
30
36
Assists
87
Player
Kills
Deaths
Assists
KDA
W
14
6
18
3.83
W
Fenrir
Hjial
Fenrir
16
8
16
3
L
Anubis
11
13
7
1.12
W
Kukulkan
LePooky
Kukulkan
12
7
14
2.71
W
Heimdallr
Pro1Pro30
Heimdallr
18
6
13
4.08
L
6
16
7
0.59
L
Cthulhu
TMcFluffs
Cthulhu
3
10
13
0.95
L
Baba Yaga
Wizbiz64
Baba Yaga
2
12
4
0.33
L
Amaterasu
dragonfang52
Amaterasu
7
11
5
0.86
W
Sobek
oShakeS
Sobek
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,013
Damage
127,770
158,888
Taken
146,917
114,499
Mitigated
106,032
30,977
Healing
61,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,675
1,536
12,698
14,973
28,802
17,952
1,285
14,046
14,133
93,852
0
W
Fenrir
Hjial
Fenrir
32,851
5,782
0
9,423
33,113
17,380
909
12,047
20,306
0
128,551
L
Anubis
33,011
1,168
449
10,538
32,490
15,250
179
11,794
20,696
110,468
0
W
Kukulkan
LePooky
Kukulkan
24,088
3,353
0
1,903
19,342
7,520
991
11,224
7,850
71,541
0
W
Heimdallr
Pro1Pro30
Heimdallr
37,096
25,805
0
13,115
32,496
16,408
4,126
9,702
22,412
0
163,355
L
24,067
18,947
0
4,082
29,574
8,867
428
6,889
22,685
0
99,865
L
Cthulhu
TMcFluffs
Cthulhu
17,934
2,058
505
2,204
32,202
39,504
651
14,130
18,072
49,301
0
L
Baba Yaga
Wizbiz64
Baba Yaga
13,314
650
0
2,817
27,168
8,989
142
8,923
18,245
66,471
0
L
Amaterasu
dragonfang52
Amaterasu
14,687
4,955
0
10,382
37,454
41,889
0
16,087
21,367
8,885
52,052
W
Sobek
oShakeS
Sobek
9,060
1,298
975
8,241
33,164
46,772
658
17,413
14,711
29,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,158
Gold Earned
77,534
491
Minions Killed
632
0
Camps Cleared
0
2,566,814
Distance Traveled
2,690,090
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,626
504
175
6
0
570,953
1
W
Fenrir
16,542
534
138
4
0
612,271
7
L
Anubis
15,019
484
133
4
0
442,976
3
W
Kukulkan
14,874
480
103
3
0
561,545
3
W
Heimdallr
16,713
539
180
6
0
407,948
3
L
Rama
13,550
437
110
4
0
530,119
4
L
Cthulhu
13,434
433
64
2
0
547,987
6
L
Baba Yaga
11,819
381
111
4
0
472,841
2
L
Amaterasu
13,336
430
73
2
0
572,891
0
W
Sobek
13,779
444
36
1
0
537,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role