Player Matchup

Terra
Terra
JURRASICPANDA
Terra
Level 129
God Stats
3W - 2L
1,786 SR
Queue Stats
237W - 226L
1,559 Elo+
Solo
Izanami
Izanami
Noslow94
Izanami
Level 119
God Stats
6W - 1L
1,826 SR
Queue Stats
302W - 317L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
TionSensei
Zhong Kui
Level 113
God Stats
7W - 5L
1,696 SR
Queue Stats
258W - 245L
1,591 Elo+
Solo
Hades
Hades
ramayam
Hades
Level 149
God Stats
3W - 2L
1,536 SR
Queue Stats
110W - 130L
1,507 Elo+
Solo
Zeus
Zeus
shepardr88
Zeus
Level 99
God Stats
3W - 1L
1,688 SR
Queue Stats
534W - 543L
1,465 Elo+
Solo
Team Averages
Level 122
1,706 SR
1,532 Elo+

VS

Team Averages
Level 109
1,553 SR
1,528 Elo+
Skadi
Skadi
Malachaizero
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,739 Elo+
Solo
Artemis
Artemis
SaltFetish
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,399 Elo+
Solo
Terra
Terra
ZeroCarry
Terra
Level 129
God Stats
1W - 2L
1,536 SR
Queue Stats
86W - 95L
1,509 Elo+
Solo
Sol
Sol
nightssilent
Sol
Level 121
God Stats
7W - 3L
1,732 SR
Queue Stats
119W - 141L
1,435 Elo+
Solo
Ah Puch
Ah Puch
outage1
Ah Puch
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 66L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 19
9,336
778
7,919
21,254
13,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Noslow94
Izanami
17
5 / 2 / 9
9,808
817
9,869
9,846
3,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TionSensei
Zhong Kui
18
6 / 3 / 15
10,360
863
15,254
17,859
15,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
ramayam
Hades
18
14 / 5 / 9
11,018
918
13,429
12,000
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 16
9,248
771
11,027
10,891
3,527
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
9,048
754
13,847
13,052
5,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
SaltFetish
Artemis
12
0 / 8 / 10
7,639
637
10,131
11,699
5,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
ZeroCarry
Terra
15
2 / 4 / 11
9,651
804
4,145
18,216
18,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 8 / 7
8,379
698
10,355
11,394
4,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
outage1
Ah Puch
19
10 / 4 / 6
11,549
962
19,922
11,567
5,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
30
Kills
16
16
Deaths
30
68
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
3
6
7
1.08
W
Izanami
Noslow94
Izanami
5
2
9
4.75
L
Artemis
SaltFetish
Artemis
0
8
10
0.63
W
Zhong Kui
TionSensei
Zhong Kui
6
3
15
4.5
L
Terra
ZeroCarry
Terra
2
4
11
1.88
L
1
8
7
0.56
L
Ah Puch
outage1
Ah Puch
10
4
6
3.25
W
Hades
ramayam
Hades
14
5
9
3.7
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,498
Damage
58,400
71,850
Taken
65,928
42,635
Mitigated
38,285
37,884
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,919
343
8,582
9,525
21,254
13,547
174
9,702
11,552
16,197
0
L
13,847
8,808
625
1,873
13,052
5,497
1,108
10,269
2,581
0
19,204
W
Izanami
Noslow94
Izanami
9,869
4,395
2,416
2,779
9,846
3,097
2,708
6,325
3,521
0
30,538
L
Artemis
SaltFetish
Artemis
10,131
2,972
0
1,071
11,699
5,048
165
8,597
2,939
0
16,205
W
Zhong Kui
TionSensei
Zhong Kui
15,254
1,571
1,457
5,716
17,859
15,270
1,588
6,887
10,972
26,124
0
L
Terra
ZeroCarry
Terra
4,145
243
5,341
7,669
18,216
18,257
148
11,681
6,343
9,006
0
L
10,355
1,057
736
1,510
11,394
4,035
0
9,364
1,770
18,733
230
L
Ah Puch
outage1
Ah Puch
19,922
1,017
0
2,444
11,567
5,448
226
6,810
4,666
44,144
0
W
Hades
ramayam
Hades
13,429
330
1,694
2,825
12,000
7,194
774
5,065
6,935
24,528
0
W
11,027
1,464
823
2,067
10,891
3,527
506
6,233
4,658
22,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,770
Gold Earned
46,266
143
Minions Killed
103
0
Camps Cleared
0
1,030,858
Distance Traveled
964,008
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,336
778
14
1
0
245,865
0
L
Skadi
9,048
754
10
1
0
189,415
0
W
Izanami
9,808
817
55
5
0
213,362
1
L
Artemis
7,639
637
10
1
0
170,277
0
W
Zhong Kui
10,360
863
24
2
0
203,009
0
L
Terra
9,651
804
8
1
0
213,839
1
L
Sol
8,379
698
27
2
0
173,671
1
L
Ah Puch
11,549
962
48
4
0
216,806
0
W
Hades
11,018
918
29
2
0
196,436
0
W
Zeus
9,248
771
21
2
0
172,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role