Player Matchup

Kuzenbo
Kuzenbo
Cnix24
Kuzenbo
Level 122
God Stats
1W - 0L
1,662 SR
Queue Stats
99W - 73L
1,603 Elo+
Party 1
Osiris
Osiris
Jack da r1pper7
Osiris
Level 21
God Stats
4W - 1L
1,844 SR
Queue Stats
7W - 4L
1,530 Elo+
Party 2
Freya
Freya
Kodern
Freya
Level 125
God Stats
7W - 3L
1,690 SR
Queue Stats
502W - 418L
1,600 Elo+
Party 1
Erlang Shen
Erlang Shen
Monie
Erlang Shen
Level 72
God Stats
5W - 5L
1,545 SR
Queue Stats
339W - 310L
1,564 Elo+
Party 1
Rama
Rama
Soma1031
Rama
Level 84
God Stats
17W - 21L
1,500 SR
Queue Stats
366W - 319L
1,560 Elo+
Party 2
Team Averages
Level 85
1,648 SR
1,571 Elo+

VS

Team Averages
Level 73
1,427 SR
1,453 Elo+
Ah Puch
Ah Puch
CountDeku
Ah Puch
Level 138
God Stats
0W - 1L
1,323 SR
Queue Stats
14W - 9L
1,731 Elo+
Party 3
Ymir
Ymir
Juicemighter
Ymir
Level 27
God Stats
16W - 12L
1,625 SR
Queue Stats
26W - 22L
1,512 Elo+
Party 3
Bellona
Bellona
Q and A
Bellona
Level 75
God Stats
71W - 69L
1,423 SR
Queue Stats
454W - 489L
1,476 Elo+
Solo
Neith
Neith
Unclefeelyy
Neith
Level 45
God Stats
2W - 3L
1,405 SR
Queue Stats
3W - 3L
1,411 Elo+
Party 3
Ra
Ra
dragonfairy20
Ra
Level 81
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cnix24
Kuzenbo
9
1 / 1 / 6
6,015
501
2,451
9,716
6,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 5
5,999
500
7,082
9,325
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Kodern
Freya
12
6 / 0 / 3
7,159
597
8,145
7,422
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Monie
Erlang Shen
12
6 / 2 / 5
7,241
603
4,714
7,965
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
12
6 / 0 / 2
6,946
579
4,680
6,054
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CountDeku
Ah Puch
9
0 / 5 / 0
5,335
445
3,319
5,992
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 0
6,596
550
6,721
10,446
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Q and A
Bellona
9
2 / 4 / 1
5,957
496
5,752
11,338
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
5,123
427
3,329
5,266
1,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 0
4,673
389
1,030
2,758
1,412
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
19
Kills
5
5
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Cnix24
Kuzenbo
1
1
6
4
L
Ah Puch
CountDeku
Ah Puch
0
5
0
0
W
0
2
5
1.25
L
3
4
0
0.75
W
Freya
Kodern
Freya
6
0
3
7.5
W
Erlang Shen
Monie
Erlang Shen
6
2
5
4.25
L
Bellona
Q and A
Bellona
2
4
1
0.63
W
Rama
6
0
2
7
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,072
Damage
20,151
40,482
Taken
35,800
18,314
Mitigated
17,127
16,149
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Cnix24
Kuzenbo
2,451
1,118
1,331
3,241
9,716
6,013
196
1,300
8,380
16,651
0
L
Ah Puch
CountDeku
Ah Puch
3,319
35
0
555
5,992
1,840
0
2,857
3,135
22,383
0
W
7,082
2,952
0
2,368
9,325
5,057
0
2,697
6,628
0
29,857
L
6,721
1,852
21
2,314
10,446
4,248
0
2,532
7,914
35,809
0
W
Freya
Kodern
Freya
8,145
2,900
0
4,625
7,422
2,487
514
2,973
4,033
37,822
0
W
Erlang Shen
Monie
Erlang Shen
4,714
2,346
0
1,296
7,965
3,028
0
3,081
4,738
0
34,798
L
Bellona
Q and A
Bellona
5,752
2,214
0
4,064
11,338
8,360
0
3,068
8,270
0
28,532
W
Rama
4,680
3,798
0
3,288
6,054
1,729
867
421
5,633
0
40,694
L
3,329
1,352
0
503
5,266
1,267
580
1,201
4,065
0
22,975
L
1,030
228
140
221
2,758
1,412
60
938
1,820
16,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
27,684
295
Minions Killed
252
0
Camps Cleared
0
1,138,743
Distance Traveled
1,044,346
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,015
501
18
2
0
224,920
2
L
Ah Puch
5,335
445
50
4
0
207,550
7
W
Osiris
5,999
500
56
5
0
240,098
1
L
Ymir
6,596
550
67
6
0
206,048
0
W
Freya
7,159
597
73
6
0
219,123
4
W
Erlang Shen
7,241
603
67
6
0
243,679
2
L
Bellona
5,957
496
61
5
0
218,158
1
W
Rama
6,946
579
81
7
0
210,923
1
L
Neith
5,123
427
46
4
0
212,098
0
L
Ra
4,673
389
28
2
0
200,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role