Player Matchup

Ra
Ra
MajesticGrim
Ra
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 64L
1,514 Elo+
Party 1
Heimdallr
Heimdallr
Paddycake1
Heimdallr
Level 125
God Stats
2W - 6L
1,384 SR
Queue Stats
106W - 119L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
sodpaz27
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 244L
1,462 Elo+
Party 1
Team Averages
Level 120
1,461 SR
1,484 Elo+

VS

Team Averages
Level 131
1,626 SR
1,604 Elo+
Neith
Neith
BasiliskFangHP
Neith
Level 143
God Stats
1W - 0L
1,567 SR
Queue Stats
10W - 13L
1,605 Elo+
Party 2
Bacchus
Bacchus
Soul Sakura1
Bacchus
Level 107
God Stats
2W - 0L
1,717 SR
Queue Stats
12W - 10L
1,572 Elo+
Party 2
Chaac
Chaac
vClueless
Chaac
Level 143
God Stats
1W - 2L
1,593 SR
Queue Stats
11W - 13L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
9,994
588
6,066
13,878
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Paddycake1
Heimdallr
12
1 / 6 / 4
9,217
542
11,242
10,980
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
sodpaz27
Sun Wukong
13
2 / 3 / 3
9,623
566
16,325
19,101
16,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
10,610
624
13,115
14,779
6,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Soul Sakura1
Bacchus
15
4 / 1 / 10
10,569
622
7,532
14,829
18,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
vClueless
Chaac
17
11 / 1 / 5
11,919
701
20,551
20,682
25,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
16
16
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
L
2
7
1
0.36
L
Heimdallr
Paddycake1
Heimdallr
1
6
4
0.5
W
Bacchus
Soul Sakura1
Bacchus
4
1
10
9
L
Sun Wukong
sodpaz27
Sun Wukong
2
3
3
1.17
W
Chaac
vClueless
Chaac
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,633
Damage
41,198
43,959
Taken
50,290
27,438
Mitigated
50,894
5,393
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,115
5,742
0
6,316
14,779
6,753
997
2,138
12,457
0
70,105
L
6,066
227
1,478
2,352
13,878
6,036
0
2,104
11,157
37,024
0
L
Heimdallr
Paddycake1
Heimdallr
11,242
4,698
0
291
10,980
5,366
0
2,940
7,647
0
28,926
W
Bacchus
Soul Sakura1
Bacchus
7,532
914
0
871
14,829
18,798
316
2,779
11,766
18,684
0
L
Sun Wukong
sodpaz27
Sun Wukong
16,325
1,426
0
1,272
19,101
16,036
0
2,977
15,535
4,972
33,670
W
Chaac
vClueless
Chaac
20,551
3,118
0
8,802
20,682
25,343
144
2,730
17,636
465
38,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
33,098
181
Minions Killed
201
5
Camps Cleared
7
886,055
Distance Traveled
989,612
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,610
624
130
8
7
280,870
5
L
Ra
9,994
588
81
5
0
277,859
3
L
Heimdallr
9,217
542
45
3
5
288,999
7
W
Bacchus
10,569
622
19
1
0
323,754
4
L
Sun Wukong
9,623
566
55
3
0
319,197
15
W
Chaac
11,919
701
52
3
0
384,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role