Player Matchup

Odin
Odin
LoneRangerDanger
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,349 Elo+
Party 1
Izanami
Izanami
NrTAbyss
Izanami
Level 28
God Stats
1W - 2L
1,442 SR
Queue Stats
6W - 9L
1,437 Elo+
Solo
Cthulhu
Cthulhu
wenkner
Cthulhu
Level 16
God Stats
8W - 5L
1,626 SR
Queue Stats
14W - 19L
1,417 Elo+
Party 1
Team Averages
Level 22
1,523 SR
1,401 Elo+

VS

Team Averages
Level 29
1,915 SR
1,748 Elo+
Tsukuyomi
Tsukuyomi
popsjaja
Tsukuyomi
Level 29
God Stats
6W - 1L
1,915 SR
Queue Stats
154W - 68L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 0
10,325
430
7,718
20,083
18,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
NrTAbyss
Izanami
16
4 / 5 / 6
10,644
444
10,569
16,717
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
wenkner
Cthulhu
14
1 / 4 / 5
8,768
365
7,011
18,846
18,288
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
popsjaja
Tsukuyomi
20
22 / 3 / 9
17,833
743
37,479
26,454
18,931
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
22
15
Deaths
3
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
Izanami
NrTAbyss
Izanami
4
5
6
1.4
W
Tsukuyomi
popsjaja
Tsukuyomi
22
3
9
8.83
L
Cthulhu
wenkner
Cthulhu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,298
Damage
37,479
55,646
Taken
26,454
42,824
Mitigated
18,931
7,006
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,718
2,018
0
250
20,083
18,297
160
2,373
17,250
11,018
33,725
L
Izanami
NrTAbyss
Izanami
10,569
6,401
0
3,442
16,717
6,239
1,715
915
15,510
0
93,601
W
Tsukuyomi
popsjaja
Tsukuyomi
37,479
12,155
0
14,460
26,454
18,931
1,914
7,748
18,465
0
167,456
L
Cthulhu
wenkner
Cthulhu
7,011
696
0
3,314
18,846
18,288
175
6,749
11,505
27,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
17,833
295
Minions Killed
215
0
Camps Cleared
0
1,285,775
Distance Traveled
530,845
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,325
430
100
4
0
457,364
2
L
Izanami
10,644
444
170
7
0
376,835
4
W
Tsukuyomi
17,833
743
215
9
0
530,845
8
L
Cthulhu
8,768
365
25
1
0
451,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role