Player Matchup

Rama
Rama
DKraken4
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,355 Elo+
Party 1
Fenrir
Fenrir
Dragon_fire_2323
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Persephone
Persephone
OlympusWrath
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,753 Elo+
Solo
Cu Chulainn
Cu Chulainn
Silverous1
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,355 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fallingkings
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,355 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,443 Elo+

VS

Team Averages
Level 21
1,537 SR
1,471 Elo+
King Arthur
King Arthur
ANTIMECH
King Arthur
Level 17
God Stats
5W - 7L
1,385 SR
Queue Stats
39W - 46L
1,375 Elo+
Solo
Chang'e
Chang'e
Crosby88
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
FredWurst
Loki
Level 17
God Stats
7W - 4L
1,588 SR
Queue Stats
27W - 21L
1,555 Elo+
Solo
Cabrakan
Cabrakan
OctoEnthusiast
Cabrakan
Level 23
God Stats
9W - 7L
1,662 SR
Queue Stats
82W - 89L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
dabweezy
Ao Kuang
Level 17
God Stats
5W - 3L
1,547 SR
Queue Stats
6W - 5L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 6 / 3
8,790
879
13,298
12,105
3,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 10 / 1
8,045
805
2,975
10,904
5,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
OlympusWrath
Persephone
15
1 / 7 / 2
9,193
919
9,412
12,737
4,251
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Silverous1
Cu Chulainn
15
0 / 10 / 3
8,650
865
8,792
25,698
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
fallingkings
Tsukuyomi
15
3 / 12 / 1
10,067
1,007
16,716
19,451
6,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANTIMECH
King Arthur
18
1 / 1 / 25
9,915
992
4,318
10,210
9,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Crosby88
Chang'e
18
10 / 1 / 21
11,134
1,113
16,262
11,679
5,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
18
10 / 1 / 20
11,518
1,152
18,183
9,434
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
18
3 / 0 / 31
11,924
1,192
11,179
11,805
22,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
dabweezy
Ao Kuang
18
21 / 1 / 8
12,840
1,284
22,474
17,940
9,519
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
150
4
Kills
45
45
Deaths
4
10
Assists
105
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ANTIMECH
King Arthur
1
1
25
13.5
W
Chang'e
Crosby88
Chang'e
10
1
21
20.5
L
Rama
0
6
3
0.25
L
0
10
1
0.05
W
Loki
10
1
20
20
W
Cabrakan
3
0
31
18.5
L
Persephone
OlympusWrath
Persephone
1
7
2
0.29
L
Cu Chulainn
Silverous1
Cu Chulainn
0
10
3
0.15
W
Ao Kuang
dabweezy
Ao Kuang
21
1
8
25
L
Tsukuyomi
fallingkings
Tsukuyomi
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
72,416
80,895
Taken
61,068
35,836
Mitigated
52,501
2,557
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ANTIMECH
King Arthur
4,318
87
0
0
10,210
9,303
0
1,874
8,290
0
16,600
W
Chang'e
Crosby88
Chang'e
16,262
2,667
4,519
4,753
11,679
5,217
0
1,843
9,594
32,602
0
L
Rama
13,298
8,725
0
425
12,105
3,629
0
6,000
5,867
0
45,253
L
2,975
981
0
144
10,904
5,251
0
6,645
4,105
0
8,799
W
Loki
18,183
5,369
0
1,160
9,434
5,581
0
942
8,156
0
41,960
W
Cabrakan
11,179
516
0
735
11,805
22,881
0
2,144
9,216
24,766
0
L
Persephone
OlympusWrath
Persephone
9,412
1,740
53
931
12,737
4,251
0
8,236
4,223
23,435
0
L
Cu Chulainn
Silverous1
Cu Chulainn
8,792
2,284
0
730
25,698
15,801
0
16,700
8,721
0
23,318
W
Ao Kuang
dabweezy
Ao Kuang
22,474
11,415
164
8,517
17,940
9,519
0
2,609
15,194
35,425
0
L
Tsukuyomi
fallingkings
Tsukuyomi
16,716
5,278
0
274
19,451
6,904
0
12,327
6,917
0
34,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,745
Gold Earned
57,331
168
Minions Killed
185
3
Camps Cleared
11
701,957
Distance Traveled
917,170
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,915
992
35
4
1
177,091
0
W
Chang'e
11,134
1,113
41
4
1
192,481
0
L
Rama
8,790
879
57
6
1
136,644
0
L
Fenrir
8,045
805
12
1
0
89,932
1
W
Loki
11,518
1,152
43
4
6
202,328
0
W
Cabrakan
11,924
1,192
34
3
1
172,358
0
L
Persephone
9,193
919
34
3
0
149,584
0
L
Cu Chulainn
8,650
865
41
4
1
152,241
0
W
Ao Kuang
12,840
1,284
32
3
2
172,912
0
L
Tsukuyomi
10,067
1,007
24
2
1
173,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role