Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TainoTiguere
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,375 Elo+
Party 2
Mulan
Mulan
ttaver1999
Mulan
Level 16
God Stats
6W - 6L
1,607 SR
Queue Stats
19W - 24L
1,365 Elo+
Party 2
Team Averages
Level 66
1,536 SR
1,413 Elo+

VS

Team Averages
Level 47
1,549 SR
1,428 Elo+
Vulcan
Vulcan
Carterr19
Vulcan
Level 26
God Stats
2W - 1L
1,502 SR
Queue Stats
80W - 83L
1,514 Elo+
Party 1
Achilles
Achilles
Redeamme2
Achilles
Level 29
God Stats
6W - 3L
1,643 SR
Queue Stats
29W - 30L
1,437 Elo+
Solo
Chiron
Chiron
notknickker
Chiron
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 59L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 1 / 0
8,390
699
12,100
9,488
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
TainoTiguere
Bellona
10
0 / 3 / 1
6,873
573
6,472
12,038
11,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
8
0 / 5 / 1
6,685
557
1,413
9,515
6,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Carterr19
Vulcan
13
4 / 1 / 5
8,693
724
14,205
7,284
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Redeamme2
Achilles
12
2 / 2 / 6
8,084
674
8,716
10,252
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
13
3 / 0 / 5
8,455
705
4,514
7,474
2,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
9
9
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
1
0
3
W
Vulcan
Carterr19
Vulcan
4
1
5
6.5
W
Achilles
Redeamme2
Achilles
2
2
6
2.5
L
Bellona
TainoTiguere
Bellona
0
3
1
0.17
W
Chiron
3
0
5
5.5
L
Mulan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
27,435
31,041
Taken
25,010
22,368
Mitigated
11,780
4,584
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,100
147
0
3,990
9,488
5,157
0
4,505
4,710
48,259
0
W
Vulcan
Carterr19
Vulcan
14,205
4,607
0
2,050
7,284
2,823
315
2,768
4,516
45,723
0
W
Achilles
Redeamme2
Achilles
8,716
2,794
619
3,072
10,252
6,341
0
5,320
4,932
0
20,308
L
Bellona
TainoTiguere
Bellona
6,472
1,605
0
509
12,038
11,021
0
5,089
6,429
0
17,322
W
Chiron
4,514
2,508
1,059
3,746
7,474
2,616
1,062
4,229
3,245
0
28,068
L
Mulan
1,413
299
0
85
9,515
6,190
0
5,055
4,376
0
5,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,948
Gold Earned
25,232
130
Minions Killed
156
3
Camps Cleared
7
690,205
Distance Traveled
723,864
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,390
699
91
8
2
239,825
5
W
Vulcan
8,693
724
86
7
3
239,564
2
W
Achilles
8,084
674
29
2
1
256,928
4
L
Bellona
6,873
573
26
2
1
240,190
1
W
Chiron
8,455
705
41
3
3
227,372
0
L
Mulan
6,685
557
13
1
0
210,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role