Player Matchup

Janus
Janus
Adamantaimai
Janus
Level 160
God Stats
2W - 13L
1,165 SR
Queue Stats
812W - 817L
1,526 Elo+
Solo
Olorun
Olorun
IBerserker86I
Olorun
Level 155
God Stats
1W - 1L
1,593 SR
Queue Stats
66W - 65L
1,492 Elo+
Solo
Bacchus
Bacchus
OMG-Yankii-FR
Bacchus
Level 127
God Stats
1W - 1L
1,957 SR
Queue Stats
188W - 192L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
Sokullu
Ao Kuang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,424 Elo+
Solo
Serqet
Serqet
saltycharacter
Serqet
Level 137
God Stats
1W - 7L
1,253 SR
Queue Stats
410W - 422L
1,521 Elo+
Solo
Team Averages
Level 147
1,494 SR
1,482 Elo+

VS

Team Averages
Level 98
1,457 SR
1,456 Elo+
Baron Samedi
Baron Samedi
BlutiFul92
Baron Samedi
Level 149
God Stats
7W - 4L
1,607 SR
Queue Stats
377W - 384L
1,462 Elo+
Solo
Anubis
Anubis
ChedMiliband
Anubis
Level 128
God Stats
2W - 2L
1,470 SR
Queue Stats
121W - 97L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Ulizai
Sun Wukong
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,365 Elo+
Solo
Hera
Hera
cutepapayaayaya
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
stragekiller
Xing Tian
Level 100
God Stats
1W - 2L
1,208 SR
Queue Stats
281W - 284L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
8,240
749
8,294
10,321
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 7
9,456
860
8,072
12,683
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
14
1 / 6 / 3
8,244
749
5,428
16,758
24,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Sokullu
Ao Kuang
14
5 / 11 / 3
9,374
852
6,736
15,103
4,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 6 / 4
7,749
704
7,001
10,380
3,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlutiFul92
Baron Samedi
15
4 / 3 / 18
9,569
870
8,384
9,200
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
14 / 4 / 13
11,205
1,019
16,398
9,143
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Ulizai
Sun Wukong
17
5 / 2 / 23
10,023
911
7,930
14,617
7,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 1 / 22
11,115
1,010
19,204
8,521
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
stragekiller
Xing Tian
16
6 / 2 / 25
9,969
906
6,936
9,478
10,020
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
140
10
Kills
39
39
Deaths
12
21
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Baron Samedi
BlutiFul92
Baron Samedi
4
3
18
4.33
W
Anubis
14
4
13
5.13
L
2
8
7
0.69
L
Bacchus
1
6
3
0.42
L
Ao Kuang
Sokullu
Ao Kuang
5
11
3
0.59
W
Sun Wukong
Ulizai
Sun Wukong
5
2
23
8.25
W
10
1
22
21
L
1
6
4
0.5
W
Xing Tian
stragekiller
Xing Tian
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,531
Damage
58,852
65,245
Taken
50,959
40,433
Mitigated
34,564
9,717
Healing
22,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,294
329
848
709
10,321
3,329
0
9,316
646
28,129
0
W
Baron Samedi
BlutiFul92
Baron Samedi
8,384
336
2,899
4,022
9,200
3,850
945
5,742
3,282
22,944
0
W
Anubis
16,398
609
915
2,449
9,143
5,039
1,817
6,494
2,499
34,128
0
L
8,072
1,934
1,136
1,477
12,683
3,962
0
9,876
2,567
24,817
0
L
Bacchus
5,428
483
171
2,142
16,758
24,808
0
12,377
3,889
12,760
0
L
Ao Kuang
Sokullu
Ao Kuang
6,736
1,451
286
1,764
15,103
4,699
0
11,069
3,783
11,530
0
W
Sun Wukong
Ulizai
Sun Wukong
7,930
1,334
309
5,169
14,617
7,562
605
7,932
6,445
0
10,668
W
19,204
5,172
554
2,679
8,521
8,093
698
4,422
3,974
35,240
0
L
7,001
89
730
454
10,380
3,635
0
6,730
3,438
0
8,843
W
Xing Tian
stragekiller
Xing Tian
6,936
804
1,602
2,303
9,478
10,020
1,012
3,940
5,310
8,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
51,881
90
Minions Killed
111
0
Camps Cleared
0
921,943
Distance Traveled
1,047,565
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,240
749
36
3
0
199,210
1
W
Baron Samedi
9,569
870
32
3
0
179,656
5
W
Anubis
11,205
1,019
45
4
0
169,024
2
L
Olorun
9,456
860
27
2
0
179,334
2
L
Bacchus
8,244
749
14
1
0
196,522
3
L
Ao Kuang
9,374
852
5
0
0
153,691
2
W
Sun Wukong
10,023
911
8
1
0
228,016
0
W
Hera
11,115
1,010
22
2
0
236,885
3
L
Serqet
7,749
704
8
1
0
193,186
1
W
Xing Tian
9,969
906
4
0
0
233,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role