Player Matchup

Heimdallr
Heimdallr
Hxrho
Heimdallr
Level 18
God Stats
1W - 0L
1,751 SR
Queue Stats
4W - 2L
1,450 Elo+
Party 2
Bakasura
Bakasura
RamonODST 52
Bakasura
Level 100
God Stats
1W - 0L
1,553 SR
Queue Stats
12W - 11L
1,507 Elo+
Party 2
Cerberus
Cerberus
TheRooster1971
Cerberus
Level 22
God Stats
1W - 2L
1,314 SR
Queue Stats
21W - 24L
1,458 Elo+
Solo
Team Averages
Level 47
1,539 SR
1,472 Elo+

VS

Team Averages
Level 45
1,521 SR
1,367 Elo+
Zhong Kui
Zhong Kui
Supportlife90
Zhong Kui
Level 21
God Stats
4W - 5L
1,612 SR
Queue Stats
51W - 72L
1,339 Elo+
Solo
Ymir
Ymir
iLuvMud
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,305 Elo+
Party 1
Skadi
Skadi
xGOGx Prodigyy
Skadi
Level 105
God Stats
5W - 7L
1,450 SR
Queue Stats
46W - 50L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hxrho
Heimdallr
15
7 / 7 / 7
11,465
764
14,670
12,134
4,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
RamonODST 52
Bakasura
15
4 / 3 / 7
10,597
706
6,925
11,538
4,562
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
16
5 / 8 / 11
11,559
771
15,282
19,479
17,960
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Supportlife90
Zhong Kui
15
6 / 6 / 8
11,006
734
15,283
15,813
8,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
iLuvMud
Ymir
13
2 / 4 / 13
10,459
697
4,749
17,415
13,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
10 / 6 / 8
11,608
774
12,463
13,649
4,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
16
Kills
18
18
Deaths
16
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Hxrho
Heimdallr
7
7
7
1.5
W
Bakasura
RamonODST 52
Bakasura
4
3
7
2.5
L
Zhong Kui
Supportlife90
Zhong Kui
6
6
8
1.67
W
Cerberus
5
8
11
1.31
L
Ymir
iLuvMud
Ymir
2
4
13
2.13
L
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,877
Damage
32,495
43,151
Taken
46,877
26,555
Mitigated
25,935
10,151
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Hxrho
Heimdallr
14,670
5,997
0
1,455
12,134
4,033
1,607
4,636
7,498
0
42,026
W
Bakasura
RamonODST 52
Bakasura
6,925
5,414
0
3,114
11,538
4,562
515
6,046
5,492
0
24,609
L
Zhong Kui
Supportlife90
Zhong Kui
15,283
1,127
0
5,196
15,813
8,382
1,077
6,452
8,929
41,418
0
W
Cerberus
15,282
797
158
5,424
19,479
17,960
516
9,767
9,712
36,511
0
L
Ymir
iLuvMud
Ymir
4,749
439
323
3,787
17,415
13,540
573
4,434
12,780
23,790
0
L
12,463
5,207
459
1,808
13,649
4,013
1,812
5,239
8,337
0
45,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,621
Gold Earned
33,073
168
Minions Killed
173
3
Camps Cleared
9
740,467
Distance Traveled
736,150
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,465
764
63
4
0
233,117
0
W
Bakasura
10,597
706
45
3
2
287,571
3
L
Zhong Kui
11,006
734
74
5
5
248,452
4
W
Cerberus
11,559
771
60
4
1
219,779
3
L
Ymir
10,459
697
38
3
1
246,219
0
L
Skadi
11,608
774
61
4
3
241,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role