Player Matchup

Amaterasu
Amaterasu
Monkey09
Amaterasu
Level 18
God Stats
2W - 6L
1,308 SR
Queue Stats
10W - 16L
1,330 Elo+
Party 4
Neith
Neith
Spyder01
Neith
Level 85
God Stats
30W - 23L
1,639 SR
Queue Stats
165W - 156L
1,543 Elo+
Party 4
Hades
Hades
TMGood
Hades
Level 36
God Stats
4W - 6L
1,473 SR
Queue Stats
176W - 140L
1,542 Elo+
Party 2
Da Ji
Da Ji
Voidcerberu5
Da Ji
Level 36
God Stats
4W - 7L
1,475 SR
Queue Stats
176W - 141L
1,547 Elo+
Party 2
Horus
Horus
danielmj
Horus
Level 35
God Stats
1W - 2L
1,661 SR
Queue Stats
60W - 78L
1,495 Elo+
Solo
Team Averages
Level 42
1,511 SR
1,491 Elo+

VS

Team Averages
Level 91
1,647 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
F3AREDWARR10R
Morgan Le Fay
Level 113
God Stats
26W - 15L
1,560 SR
Queue Stats
553W - 496L
1,437 Elo+
Solo
Jing Wei
Jing Wei
GigaHuts
Jing Wei
Level 125
God Stats
14W - 11L
1,648 SR
Queue Stats
258W - 231L
1,622 Elo+
Party 3
Geb
Geb
Irishbean020
Geb
Level 49
God Stats
14W - 8L
1,807 SR
Queue Stats
103W - 83L
1,570 Elo+
Party 3
Sun Wukong
Sun Wukong
NygmaSly
Sun Wukong
Level 119
God Stats
2W - 1L
1,717 SR
Queue Stats
80W - 63L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
SanzettiHD
Erlang Shen
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 211L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Monkey09
Amaterasu
17
0 / 7 / 0
10,820
451
5,851
16,162
12,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Spyder01
Neith
15
1 / 6 / 5
9,501
396
15,416
20,384
7,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
TMGood
Hades
20
8 / 3 / 2
13,044
544
19,376
21,273
11,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 7
11,261
469
6,779
19,790
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
danielmj
Horus
15
0 / 3 / 6
9,850
410
4,740
17,273
14,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
F3AREDWARR10R
Morgan Le Fay
19
4 / 3 / 3
12,176
507
12,520
13,358
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
GigaHuts
Jing Wei
17
4 / 2 / 2
10,686
445
15,260
12,897
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 9
10,677
445
7,736
13,236
15,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
NygmaSly
Sun Wukong
20
6 / 0 / 10
13,445
560
17,174
18,582
13,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Erlang Shen
SanzettiHD
Erlang Shen
18
6 / 6 / 6
11,697
487
11,226
15,828
6,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
12
Kills
22
22
Deaths
12
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
F3AREDWARR10R
Morgan Le Fay
4
3
3
1.83
W
Jing Wei
GigaHuts
Jing Wei
4
2
2
2.5
W
2
1
9
6.5
L
Amaterasu
Monkey09
Amaterasu
0
7
0
0
W
Sun Wukong
NygmaSly
Sun Wukong
6
0
10
11
W
Erlang Shen
SanzettiHD
Erlang Shen
6
6
6
1.5
L
Neith
Spyder01
Neith
1
6
5
0.58
L
Hades
TMGood
Hades
8
3
2
3
L
3
3
7
2.17
L
Horus
danielmj
Horus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,162
Damage
63,916
94,882
Taken
73,901
54,274
Mitigated
44,333
44,697
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
F3AREDWARR10R
Morgan Le Fay
12,520
690
0
2,096
13,358
4,889
60
7,886
5,472
95,528
0
W
Jing Wei
GigaHuts
Jing Wei
15,260
9,677
0
5,665
12,897
3,862
220
809
12,088
0
75,559
W
7,736
673
169
3,082
13,236
15,218
26
3,326
9,910
26,256
0
L
Amaterasu
Monkey09
Amaterasu
5,851
2,246
0
3,666
16,162
12,802
694
2,852
13,262
5,725
60,316
W
Sun Wukong
NygmaSly
Sun Wukong
17,174
3,844
0
8,650
18,582
13,397
40
3,594
14,988
10,720
90,218
W
Erlang Shen
SanzettiHD
Erlang Shen
11,226
5,542
0
4,580
15,828
6,967
0
4,904
10,924
0
80,762
L
Neith
Spyder01
Neith
15,416
7,737
567
6,970
20,384
7,308
1,864
3,906
16,410
0
72,924
L
Hades
TMGood
Hades
19,376
2,265
371
12,619
21,273
11,377
696
8,964
11,928
109,207
0
L
6,779
917
0
8,825
19,790
8,651
176
1,461
18,287
0
93,757
L
Horus
danielmj
Horus
4,740
2,777
5,164
6,515
17,273
14,136
0
4,947
12,216
0
25,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,476
Gold Earned
58,681
596
Minions Killed
620
0
Camps Cleared
0
2,264,027
Distance Traveled
2,435,146
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,176
507
163
7
0
485,037
12
W
Jing Wei
10,686
445
124
5
0
450,352
6
W
Geb
10,677
445
30
1
0
468,284
2
L
Amaterasu
10,820
451
124
5
0
423,153
3
W
Sun Wukong
13,445
560
195
8
0
514,944
2
W
Erlang Shen
11,697
487
108
5
0
516,529
1
L
Neith
9,501
396
120
5
0
386,888
7
L
Hades
13,044
544
183
8
0
459,153
2
L
Da Ji
11,261
469
136
6
0
504,603
3
L
Horus
9,850
410
33
1
0
490,230
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role