Player Matchup

Susano
Susano
ByAndres664
Susano
Level 27
God Stats
6W - 2L
1,626 SR
Queue Stats
16W - 11L
1,535 Elo+
Solo
Anubis
Anubis
Manny_baller_ttv
Anubis
Level 29
God Stats
18W - 7L
1,564 SR
Queue Stats
51W - 39L
1,425 Elo+
Solo
Sobek
Sobek
StrongFastBig
Sobek
Level 27
God Stats
2W - 0L
1,981 SR
Queue Stats
15W - 17L
1,387 Elo+
Solo
Medusa
Medusa
Z4KKD
Medusa
Level 27
God Stats
6W - 3L
1,546 SR
Queue Stats
13W - 10L
1,482 Elo+
Solo
Osiris
Osiris
mentalmike55
Osiris
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 122L
1,579 Elo+
Solo
Team Averages
Level 28
1,644 SR
1,481 Elo+

VS

Team Averages
Level 26
1,668 SR
1,531 Elo+
Vulcan
Vulcan
JollyOtterz
Vulcan
Level 27
God Stats
1W - 4L
1,344 SR
Queue Stats
71W - 65L
1,477 Elo+
Solo
Ymir
Ymir
StarFishSpreader
Ymir
Level 28
God Stats
0W - 1L
1,951 SR
Queue Stats
23W - 10L
1,769 Elo+
Solo
Artio
Artio
fatjuicybussy
Artio
Level 4
God Stats
5W - 10L
1,681 SR
Queue Stats
25W - 40L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ri Emiya
Ah Muzen Cab
Level 44
God Stats
11W - 5L
1,612 SR
Queue Stats
196W - 205L
1,453 Elo+
Party 1
Hercules
Hercules
stawski
Hercules
Level 27
God Stats
2W - 5L
1,750 SR
Queue Stats
59W - 76L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
7 / 0 / 2
6,708
671
3,317
5,425
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 2
5,940
594
2,438
5,994
2,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 2
5,442
544
2,220
7,666
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Z4KKD
Medusa
9
0 / 0 / 1
5,042
504
2,147
1,617
395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
9
0 / 5 / 0
5,347
535
2,434
7,267
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
7
0 / 3 / 1
4,568
457
555
2,833
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 0 / 0
7,456
746
6,788
5,404
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 2 / 0
4,019
402
0
5,191
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
ri Emiya
Ah Muzen Cab
8
0 / 5 / 0
4,848
485
1,608
5,269
1,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
stawski
Hercules
8
0 / 2 / 0
4,408
441
1,516
5,420
3,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
7
7
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
7
0
2
8
L
Vulcan
0
3
1
0.17
W
2
2
2
1.5
L
7
0
0
7
W
1
0
2
2
W
Medusa
Z4KKD
Medusa
0
0
1
0.5
L
0
2
0
0
W
Osiris
0
5
0
0
L
Ah Muzen Cab
ri Emiya
Ah Muzen Cab
0
5
0
0
L
Hercules
stawski
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,556
Damage
10,467
27,969
Taken
24,117
13,375
Mitigated
11,910
9,203
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
3,317
802
0
3,076
5,425
1,733
0
0
5,425
0
35,389
L
Vulcan
555
134
0
617
2,833
582
0
1,241
1,592
11,488
0
W
2,438
94
0
2,498
5,994
2,403
757
1,939
3,981
31,225
0
L
6,788
3,030
0
1,947
5,404
4,836
0
199
5,205
41,608
0
W
2,220
306
176
3,353
7,666
4,578
25
0
7,666
14,144
0
W
Medusa
Z4KKD
Medusa
2,147
782
0
0
1,617
395
507
0
1,617
0
18,019
L
0
0
0
30
5,191
2,007
0
0
5,191
9,074
0
W
Osiris
2,434
1,096
0
100
7,267
4,266
0
4,912
1,937
0
24,515
L
Ah Muzen Cab
ri Emiya
Ah Muzen Cab
1,608
498
0
577
5,269
1,340
0
1,735
3,534
0
25,768
L
Hercules
stawski
Hercules
1,516
527
0
1,275
5,420
3,145
0
1,483
3,937
0
6,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
25,299
260
Minions Killed
215
0
Camps Cleared
0
954,968
Distance Traveled
818,353
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,708
671
71
7
0
234,327
3
L
Vulcan
4,568
457
30
3
0
115,110
0
W
Anubis
5,940
594
70
7
0
157,716
4
L
Ymir
7,456
746
96
10
0
196,164
1
W
Sobek
5,442
544
17
2
0
207,982
3
W
Medusa
5,042
504
37
4
0
183,712
1
L
Artio
4,019
402
21
2
0
119,768
0
W
Osiris
5,347
535
65
7
0
171,231
2
L
Ah Muzen Cab
4,848
485
53
5
0
177,694
1
L
Hercules
4,408
441
15
2
0
209,617
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role