Player Matchup

Khepri
Khepri
PI-CH0_
Khepri
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 52L
1,374 Elo+
Solo
Cthulhu
Cthulhu
TMcFluffs
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Wizbiz64
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
Xx_UniqueKim_xX
Bastet
Level 29
God Stats
2W - 3L
1,529 SR
Queue Stats
40W - 73L
1,288 Elo+
Solo
Neith
Neith
dragonfang52
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,506 SR
1,432 Elo+

VS

Team Averages
Level 21
1,569 SR
1,306 Elo+
Odin
Odin
MasonBaka
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,725 Elo+
Party 2
Cliodhna
Cliodhna
SWE3TTZZ
Cliodhna
Level 10
God Stats
1W - 1L
1,689 SR
Queue Stats
3W - 18L
1,035 Elo+
Party 3
Medusa
Medusa
XDBLACKCATX503
Medusa
Level 79
God Stats
0W - 2L
1,653 SR
Queue Stats
73W - 79L
1,374 Elo+
Party 2
Sol
Sol
foxyzx
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,408 Elo+
Party 3
Thor
Thor
twich_patho
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
990 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PI-CH0_
Khepri
14
5 / 0 / 27
11,582
552
6,511
7,479
9,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
TMcFluffs
Cthulhu
14
7 / 3 / 9
10,139
483
9,734
13,607
14,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Wizbiz64
Fenrir
14
7 / 5 / 5
10,522
501
7,887
13,318
5,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
17 / 3 / 12
12,367
589
14,186
13,645
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
27 / 3 / 12
12,905
615
27,337
12,858
7,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 7 / 1
7,976
380
4,506
15,433
7,720
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
SWE3TTZZ
Cliodhna
13
3 / 15 / 2
8,416
401
5,876
19,165
5,232
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 8 / 4
9,157
436
10,548
17,416
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
foxyzx
Sol
13
2 / 14 / 1
8,447
402
4,298
14,909
3,117
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 19 / 4
6,981
332
5,389
19,945
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
23
63
Kills
11
14
Deaths
63
65
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
1
7
1
0.21
W
Khepri
PI-CH0_
Khepri
5
0
27
18.5
L
Cliodhna
SWE3TTZZ
Cliodhna
3
15
2
0.27
W
Cthulhu
TMcFluffs
Cthulhu
7
3
9
3.83
W
Fenrir
Wizbiz64
Fenrir
7
5
5
1.9
L
5
8
4
0.88
W
17
3
12
7.67
W
27
3
12
11
L
Sol
foxyzx
Sol
2
14
1
0.18
L
0
19
4
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,655
Damage
30,617
60,907
Taken
86,868
41,703
Mitigated
23,530
18,477
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,506
1,790
0
926
15,433
7,720
0
2,630
12,582
3,717
33,106
W
Khepri
PI-CH0_
Khepri
6,511
1,066
3,116
2,658
7,479
9,556
188
1,149
6,290
16,335
0
L
Cliodhna
SWE3TTZZ
Cliodhna
5,876
1,083
0
1,150
19,165
5,232
733
3,707
15,244
0
43,067
W
Cthulhu
TMcFluffs
Cthulhu
9,734
1,202
149
2,881
13,607
14,099
939
1,520
11,781
34,886
0
W
Fenrir
Wizbiz64
Fenrir
7,887
3,063
0
1,731
13,318
5,501
2,241
430
12,888
0
39,489
L
10,548
5,005
0
1,246
17,416
4,041
360
2,850
14,347
0
34,825
W
14,186
4,276
0
4,172
13,645
5,445
2,855
1,824
11,781
0
66,425
W
27,337
15,297
0
3,770
12,858
7,102
9,311
632
12,184
0
87,911
L
Sol
foxyzx
Sol
4,298
2,455
0
1,389
14,909
3,117
940
3,356
11,348
31,804
0
L
5,389
3,016
0
535
19,945
3,420
387
2,863
17,053
0
16,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,515
Gold Earned
40,977
359
Minions Killed
284
0
Camps Cleared
0
1,856,097
Distance Traveled
1,548,449
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,976
380
60
3
0
216,451
1
W
Khepri
11,582
552
19
1
0
397,238
1
L
Cliodhna
8,416
401
66
3
0
364,232
4
W
Cthulhu
10,139
483
66
3
0
385,650
3
W
Fenrir
10,522
501
67
3
0
332,277
2
L
Medusa
9,157
436
76
4
0
346,089
1
W
Bastet
12,367
589
95
5
0
418,252
0
W
Neith
12,905
615
112
5
0
322,680
0
L
Sol
8,447
402
54
3
0
326,916
1
L
Thor
6,981
332
28
1
0
294,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role