Player Matchup

Amaterasu
Amaterasu
NekomaDxD
Amaterasu
Level 15
God Stats
6W - 5L
1,309 SR
Queue Stats
11W - 9L
1,390 Elo+
Party 1
Da Ji
Da Ji
Percedal__
Da Ji
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 75L
1,316 Elo+
Party 1
Cliodhna
Cliodhna
XxJacobpro123xX
Cliodhna
Level 26
God Stats
1W - 3L
1,102 SR
Queue Stats
42W - 55L
1,305 Elo+
Solo
Geb
Geb
Zucira
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 212L
1,457 Elo+
Party 1
Neith
Neith
micdon15
Neith
Level 29
God Stats
10W - 13L
1,500 SR
Queue Stats
27W - 35L
1,315 Elo+
Solo
Team Averages
Level 35
1,382 SR
1,356 Elo+

VS

Team Averages
Level 15
1,529 SR
1,333 Elo+
Medusa
Medusa
Bullet-MOBA310
Medusa
Level 12
God Stats
2W - 1L
1,909 SR
Queue Stats
14W - 20L
1,284 Elo+
Solo
Hou Yi
Hou Yi
K_Sail-sea_6
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,329 Elo+
Party 2
Sol
Sol
L_urni
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,224 Elo+
Party 2
Baron Samedi
Baron Samedi
XxlegionxX7750
Baron Samedi
Level 12
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
hayate107
Ares
Level 25
God Stats
2W - 2L
1,528 SR
Queue Stats
24W - 33L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NekomaDxD
Amaterasu
12
2 / 4 / 2
8,207
483
3,078
11,298
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
15
12 / 3 / 1
9,856
580
10,562
11,674
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
12
2 / 4 / 3
8,039
473
4,105
9,434
3,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Zucira
Geb
12
3 / 2 / 10
9,058
533
6,719
15,499
13,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
micdon15
Neith
15
7 / 1 / 1
9,957
586
5,903
10,885
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,057
474
5,596
8,365
2,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
12
5 / 5 / 1
7,602
447
7,688
11,165
3,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
L_urni
Sol
5
0 / 2 / 2
5,404
318
1,769
3,274
683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
XxlegionxX7750
Baron Samedi
9
3 / 9 / 0
7,042
414
5,795
8,145
2,178
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
1 / 5 / 5
6,886
405
4,956
12,164
7,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
26
Kills
11
14
Deaths
26
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Hou Yi
5
5
1
1.1
L
Sol
L_urni
Sol
0
2
2
0.5
W
Amaterasu
NekomaDxD
Amaterasu
2
4
2
0.75
W
Da Ji
12
3
1
4.17
W
Cliodhna
2
4
3
0.88
L
Baron Samedi
XxlegionxX7750
Baron Samedi
3
9
0
0.33
W
Geb
Zucira
Geb
3
2
10
4
L
Ares
1
5
5
0.7
W
Neith
micdon15
Neith
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,367
Damage
25,804
58,790
Taken
43,113
30,360
Mitigated
15,835
14,819
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,596
2,467
0
1,229
8,365
2,080
292
635
7,730
0
43,506
L
Hou Yi
7,688
3,263
101
1,480
11,165
3,691
130
3,681
7,484
0
37,886
L
Sol
L_urni
Sol
1,769
1,034
0
496
3,274
683
68
734
2,540
7,732
0
W
Amaterasu
NekomaDxD
Amaterasu
3,078
923
0
612
11,298
5,903
4,156
1,872
9,426
0
31,780
W
Da Ji
10,562
2,182
0
3,392
11,674
4,396
0
2,214
9,411
0
54,207
W
Cliodhna
4,105
0
509
412
9,434
3,111
1,960
1,487
7,947
0
31,709
L
Baron Samedi
XxlegionxX7750
Baron Samedi
5,795
1,127
162
484
8,145
2,178
477
89
8,056
21,812
0
W
Geb
Zucira
Geb
6,719
949
1,573
3,429
15,499
13,416
0
3,509
11,950
26,511
0
L
Ares
4,956
271
0
1,370
12,164
7,203
0
1,580
10,584
19,108
0
W
Neith
micdon15
Neith
5,903
3,423
0
4,892
10,885
3,534
3,332
3,217
7,536
0
52,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,117
Gold Earned
34,991
347
Minions Killed
236
0
Camps Cleared
0
1,608,505
Distance Traveled
1,271,946
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,057
474
86
5
0
291,968
0
L
Hou Yi
7,602
447
67
4
0
281,775
0
L
Sol
5,404
318
16
1
0
152,542
0
W
Amaterasu
8,207
483
63
4
0
343,286
0
W
Da Ji
9,856
580
85
5
0
354,700
0
W
Cliodhna
8,039
473
72
4
0
316,770
0
L
Baron Samedi
7,042
414
43
3
0
218,833
3
W
Geb
9,058
533
34
2
0
309,670
0
L
Ares
6,886
405
24
1
0
326,828
0
W
Neith
9,957
586
93
5
0
284,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role