Player Matchup

Ymir
Ymir
Codayyo
Ymir
Level 20
God Stats
56W - 18L
1,804 SR
Queue Stats
56W - 18L
1,784 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NHuddles
Ah Muzen Cab
Level 146
God Stats
27W - 6L
2,076 SR
Queue Stats
345W - 150L
1,787 Elo+
Party 1
Bacchus
Bacchus
RyanCept
Bacchus
Level 114
God Stats
7W - 2L
1,605 SR
Queue Stats
156W - 80L
1,740 Elo+
Party 1
Team Averages
Level 93
1,829 SR
1,770 Elo+

VS

Team Averages
Level 44
1,747 SR
1,489 Elo+
Sun Wukong
Sun Wukong
BurtonxD
Sun Wukong
Level 29
God Stats
9W - 2L
1,830 SR
Queue Stats
73W - 68L
1,460 Elo+
Solo
Aphrodite
Aphrodite
PrinceCrescendo
Aphrodite
Level 96
God Stats
1W - 2L
1,628 SR
Queue Stats
20W - 22L
1,501 Elo+
Solo
Fenrir
Fenrir
rumbleshade123
Fenrir
Level 6
God Stats
2W - 1L
1,783 SR
Queue Stats
5W - 3L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Codayyo
Ymir
18
3 / 4 / 12
15,550
676
9,691
23,459
32,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
NHuddles
Ah Muzen Cab
20
11 / 2 / 6
16,137
702
43,255
23,873
22,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
RyanCept
Bacchus
15
3 / 12 / 11
13,744
598
16,688
21,926
15,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BurtonxD
Sun Wukong
17
6 / 5 / 9
14,643
637
19,966
33,437
44,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
PrinceCrescendo
Aphrodite
16
3 / 8 / 12
13,507
587
12,138
23,723
19,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 6 / 7
14,488
630
20,389
29,438
25,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
17
Kills
18
18
Deaths
19
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BurtonxD
Sun Wukong
6
5
9
2.1
W
Ymir
Codayyo
Ymir
3
4
12
2.25
W
Ah Muzen Cab
NHuddles
Ah Muzen Cab
11
2
6
7
L
Aphrodite
PrinceCrescendo
Aphrodite
3
8
12
1.13
W
Bacchus
RyanCept
Bacchus
3
12
11
0.71
L
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,634
Damage
52,493
69,258
Taken
86,598
70,073
Mitigated
89,697
13,579
Healing
30,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BurtonxD
Sun Wukong
19,966
4,017
1,044
5,689
33,437
44,438
703
10,250
21,523
0
56,533
W
Ymir
Codayyo
Ymir
9,691
932
0
3,087
23,459
32,366
308
5,130
17,726
24,883
0
W
Ah Muzen Cab
NHuddles
Ah Muzen Cab
43,255
18,547
0
10,030
23,873
22,020
3,551
4,367
18,719
0
128,022
L
Aphrodite
PrinceCrescendo
Aphrodite
12,138
1,156
10,724
11,754
23,723
19,519
905
8,438
14,462
46,267
0
W
Bacchus
RyanCept
Bacchus
16,688
1,607
0
462
21,926
15,687
379
2,903
18,564
34,920
0
L
20,389
5,367
0
980
29,438
25,740
1,526
8,755
19,860
0
52,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
42,638
234
Minions Killed
225
8
Camps Cleared
11
1,214,245
Distance Traveled
1,115,508
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,643
637
80
3
1
408,953
2
W
Ymir
15,550
676
34
1
0
423,054
0
W
Ah Muzen Cab
16,137
702
152
7
8
424,187
3
L
Aphrodite
13,507
587
90
4
5
345,693
2
W
Bacchus
13,744
598
48
2
0
367,004
1
L
Fenrir
14,488
630
55
2
5
360,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role