Player Matchup

Nemesis
Nemesis
Gold IV
BillyTunasBrehh
Nemesis
Gold IV
Level 122
God Stats
18W - 10L
1,671 SR
Queue Stats
351W - 348L
1,279 MMR
Party 1
Danzaburou
Danzaburou
Gold III
IffyStingray293
Danzaburou
Gold III
Level 77
God Stats
1W - 0L
1,465 SR
Queue Stats
21W - 16L
1,705 MMR
Party 2
Hel
Hel
Platinum III
VinnySTORM
Hel
Platinum III
Level 160
God Stats
19W - 22L
1,514 SR
Queue Stats
896W - 888L
1,769 MMR
Party 1
Nike
Nike
Gold IV
idbtroy
Nike
Gold IV
Level 67
God Stats
8W - 3L
1,656 SR
Queue Stats
69W - 66L
1,514 MMR
Solo
Geb
Geb
Silver IV
x iTwirl
Geb
Silver IV
Level 156
God Stats
3W - 0L
1,684 SR
Queue Stats
7W - 12L
1,235 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,598 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,591 SR
1,499 MMR
Zeus
Zeus
Bronze III
GoodSizeBear
Zeus
Bronze III
Level 148
God Stats
0W - 4L
1,475 SR
Queue Stats
18W - 21L
1,520 MMR
Solo
Neith
Neith
Gold II
Lunar Nebulaz
Neith
Gold II
Level 154
God Stats
3W - 4L
1,597 SR
Queue Stats
144W - 127L
1,517 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
OrcusRegis
Cu Chulainn
Gold V
Level 131
God Stats
1W - 2L
1,645 SR
Queue Stats
10W - 9L
1,497 MMR
Party 3
Fenrir
Fenrir
Bronze III
SupermanBran
Fenrir
Bronze III
Level 109
God Stats
0W - 1L
1,652 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Yemoja
Yemoja
Gold IV
xXRedRapidXx
Yemoja
Gold IV
Level 57
God Stats
9W - 7L
1,586 SR
Queue Stats
23W - 21L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,051
641
4,524
7,540
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
IffyStingray293
Danzaburou
13
3 / 0 / 0
7,088
644
5,021
6,413
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 4
6,408
583
2,650
8,166
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
idbtroy
Nike
12
3 / 2 / 0
6,708
610
4,264
10,054
6,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 4
5,248
477
2,079
7,003
4,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArtioLokiGilgameshMulanOdin

VS

Bans
CliodhnaIzanamiTsukuyomiKhepriMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 0
6,840
622
10,355
5,477
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
5,829
530
2,483
8,470
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
OrcusRegis
Cu Chulainn
13
4 / 1 / 0
7,403
673
6,319
5,971
3,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
10
0 / 3 / 1
5,821
529
4,042
8,275
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
1
0 / 0 / 0
3,736
340
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
9
9
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
5
5
0
1
W
Danzaburou
IffyStingray293
Danzaburou
3
0
0
3
L
0
4
0
0
L
Cu Chulainn
OrcusRegis
Cu Chulainn
4
1
0
4
L
Fenrir
0
3
1
0.17
W
2
3
4
1.33
W
Nike
idbtroy
Nike
3
2
0
1.5
W
0
2
4
1
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
23,199
39,176
Taken
28,193
17,094
Mitigated
8,956
14,532
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,524
1,917
0
3,787
7,540
2,097
0
2,348
5,087
0
35,394
L
10,355
1,527
0
374
5,477
1,550
0
1,751
3,643
34,846
0
W
Danzaburou
IffyStingray293
Danzaburou
5,021
1,785
0
3,131
6,413
1,975
840
1,038
5,331
0
53,971
L
2,483
1,070
0
2,557
8,470
1,875
0
1,224
7,246
0
31,524
L
Cu Chulainn
OrcusRegis
Cu Chulainn
6,319
1,290
0
2,002
5,971
3,125
0
418
5,160
5,261
45,636
L
Fenrir
4,042
729
0
3,148
8,275
2,406
0
1,581
6,652
0
31,474
W
2,650
522
670
3,868
8,166
2,204
0
3,456
4,480
34,105
0
W
Nike
idbtroy
Nike
4,264
489
0
2,383
10,054
6,390
0
1,631
8,313
1,058
36,402
W
2,079
121
267
426
7,003
4,428
0
2,593
4,280
13,809
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,503
Gold Earned
29,629
356
Minions Killed
312
0
Camps Cleared
0
1,159,064
Distance Traveled
802,366
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,051
641
71
6
0
261,324
3
L
Zeus
6,840
622
69
6
0
183,022
6
W
Danzaburou
7,088
644
101
9
0
218,233
2
L
Neith
5,829
530
69
6
0
188,724
2
L
Cu Chulainn
7,403
673
103
9
0
218,623
4
L
Fenrir
5,821
529
71
6
0
211,997
0
W
Hel
6,408
583
78
7
0
216,773
4
W
Nike
6,708
610
83
8
0
235,146
4
W
Geb
5,248
477
23
2
0
227,588
4
L
Yemoja
3,736
340
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role