Player Matchup

Neith
Neith
ECV1846SDC
Neith
Level 123
God Stats
18W - 20L
1,518 SR
Queue Stats
102W - 136L
1,379 Elo+
Solo
Agni
Agni
Hi3636
Agni
Level 146
God Stats
5W - 4L
1,656 SR
Queue Stats
371W - 276L
1,657 Elo+
Party 1
Fenrir
Fenrir
SHOYUMAN8O8
Fenrir
Level 129
God Stats
2W - 2L
1,504 SR
Queue Stats
161W - 139L
1,649 Elo+
Party 1
Team Averages
Level 133
1,559 SR
1,562 Elo+

VS

Team Averages
Level 63
1,502 SR
1,456 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
OG A5AP
Chaac
Level 68
God Stats
106W - 110L
1,543 SR
Queue Stats
124W - 147L
1,459 Elo+
Solo
Janus
Janus
oCyer
Janus
Level 105
God Stats
3W - 5L
1,463 SR
Queue Stats
72W - 97L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 0 / 6
7,993
727
3,031
4,259
1,397
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
Hi3636
Agni
13
4 / 0 / 6
8,521
775
9,764
5,875
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
12
5 / 0 / 5
8,973
816
5,965
10,705
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 5 / 0
6,162
560
1,593
12,748
4,806
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
OG A5AP
Chaac
5
0 / 1 / 0
5,907
537
2,108
1,838
873
Heavy Mace

Heavy Mace

+30
Physical Power

Janus
oCyer
Janus
12
0 / 5 / 0
6,902
627
5,821
7,912
2,632
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
0
0
W
Neith
2
0
6
5
W
Agni
Hi3636
Agni
4
0
6
7
L
Chaac
OG A5AP
Chaac
0
1
0
0
W
Fenrir
5
0
5
7.5
L
Janus
oCyer
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
9,522
20,839
Taken
22,498
11,784
Mitigated
8,311
9,624
Healing
425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,593
597
0
0
12,748
4,806
0
6,321
6,427
0
5,286
W
Neith
3,031
533
371
2,013
4,259
1,397
1,023
1,636
2,623
0
25,338
W
Agni
Hi3636
Agni
9,764
701
0
3,003
5,875
2,137
748
2,221
3,654
35,600
0
L
Chaac
OG A5AP
Chaac
2,108
523
0
425
1,838
873
0
610
1,228
0
4,737
W
Fenrir
5,965
1,500
0
4,237
10,705
8,250
626
3,052
7,653
0
20,703
L
Janus
oCyer
Janus
5,821
98
0
0
7,912
2,632
0
3,099
4,813
33,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,487
Gold Earned
18,971
142
Minions Killed
89
6
Camps Cleared
4
542,283
Distance Traveled
375,282
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,162
560
13
1
1
140,727
0
W
Neith
7,993
727
53
5
0
159,087
2
W
Agni
8,521
775
68
6
3
188,675
5
L
Chaac
5,907
537
10
1
0
52,316
0
W
Fenrir
8,973
816
21
2
3
194,521
0
L
Janus
6,902
627
66
6
3
182,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role