Player Matchup

Baba Yaga
Baba Yaga
ACMederromer
Baba Yaga
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 11L
1,648 Elo+
Party 1
Ymir
Ymir
Alipepina
Ymir
Level 29
God Stats
21W - 4L
1,865 SR
Queue Stats
79W - 57L
1,613 Elo+
Party 1
Skadi
Skadi
Cultens
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,678 Elo+
Solo
Bacchus
Bacchus
nasus1q
Bacchus
Level 25
God Stats
2W - 0L
1,854 SR
Queue Stats
60W - 39L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
themexicant321
Gilgamesh
Level 29
God Stats
19W - 15L
1,600 SR
Queue Stats
118W - 90L
1,622 Elo+
Solo
Team Averages
Level 26
1,664 SR
1,634 Elo+

VS

Team Averages
Level 25
1,648 SR
1,472 Elo+
Cupid
Cupid
GreatValue_soup
Cupid
Level 26
God Stats
0W - 1L
1,683 SR
Queue Stats
36W - 37L
1,454 Elo+
Solo
Tiamat
Tiamat
Moh_Abbas17
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,582 Elo+
Solo
Mercury
Mercury
ReportTheFeeders
Mercury
Level 28
God Stats
11W - 5L
1,881 SR
Queue Stats
115W - 91L
1,525 Elo+
Solo
Fafnir
Fafnir
Urzotho
Fafnir
Level 26
God Stats
1W - 1L
1,675 SR
Queue Stats
2W - 6L
1,314 Elo+
Solo
Tyr
Tyr
stingingbee-23
Tyr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ACMederromer
Baba Yaga
11
5 / 0 / 1
6,418
713
2,301
4,048
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
9
0 / 0 / 2
5,285
587
1,500
4,113
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Cultens
Skadi
10
3 / 0 / 0
5,416
602
5,388
3,172
1,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
nasus1q
Bacchus
10
3 / 1 / 6
6,047
672
3,411
5,544
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
themexicant321
Gilgamesh
10
5 / 2 / 1
6,146
683
4,137
7,320
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,581
509
2,214
5,317
963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
7
0 / 3 / 0
4,369
485
2,939
3,711
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 6 / 1
5,781
642
5,390
7,276
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Urzotho
Fafnir
5
0 / 3 / 0
4,051
450
843
4,335
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 2 / 0
3,827
425
1,090
4,530
2,478
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
3
3
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ACMederromer
Baba Yaga
5
0
1
5.5
W
Ymir
0
0
2
1
W
Skadi
Cultens
Skadi
3
0
0
3
L
1
2
0
0.5
L
Tiamat
0
3
0
0
L
2
6
1
0.42
L
Fafnir
Urzotho
Fafnir
0
3
0
0
W
Bacchus
nasus1q
Bacchus
3
1
6
6
L
0
2
0
0
W
Gilgamesh
themexicant321
Gilgamesh
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,737
Damage
12,476
24,197
Taken
25,169
11,160
Mitigated
11,269
8,874
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ACMederromer
Baba Yaga
2,301
238
0
1,904
4,048
1,483
394
2,122
1,630
31,562
0
W
Ymir
1,500
401
92
1,287
4,113
2,100
104
342
3,771
12,930
0
W
Skadi
Cultens
Skadi
5,388
2,891
0
919
3,172
1,091
317
292
2,841
0
35,893
L
2,214
1,235
434
2,533
5,317
963
0
1,242
4,075
0
16,645
L
Tiamat
2,939
133
0
476
3,711
2,203
0
2,080
1,631
19,734
0
L
5,390
2,284
0
1,074
7,276
2,903
0
2,260
5,016
0
29,779
L
Fafnir
Urzotho
Fafnir
843
287
0
865
4,335
2,722
0
1,169
3,166
5,105
0
W
Bacchus
nasus1q
Bacchus
3,411
746
0
1,902
5,544
3,074
0
646
4,700
28,937
0
L
1,090
303
0
1,072
4,530
2,478
0
461
4,069
0
8,991
W
Gilgamesh
themexicant321
Gilgamesh
4,137
1,202
0
2,770
7,320
3,412
82
33
7,009
0
23,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
22,609
277
Minions Killed
168
0
Camps Cleared
0
872,149
Distance Traveled
815,614
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,418
713
78
9
0
182,626
2
W
Ymir
5,285
587
22
2
0
166,061
0
W
Skadi
5,416
602
69
8
0
161,062
1
L
Cupid
4,581
509
27
3
0
166,995
1
L
Tiamat
4,369
485
38
4
0
127,576
3
L
Mercury
5,781
642
74
8
0
177,893
0
L
Fafnir
4,051
450
8
1
0
166,680
0
W
Bacchus
6,047
672
61
7
0
186,984
3
L
Tyr
3,827
425
21
2
0
176,470
1
W
Gilgamesh
6,146
683
47
5
0
175,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role