Player Matchup

Fenrir
Fenrir
JDSProdigy94
Fenrir
Level 15
God Stats
14W - 25L
1,326 SR
Queue Stats
15W - 30L
1,224 Elo+
Solo
Tiamat
Tiamat
LizardWizard44
Tiamat
Level 12
God Stats
4W - 2L
1,424 SR
Queue Stats
7W - 8L
1,298 Elo+
Party 1
Mulan
Mulan
NinjaToad13
Mulan
Level 18
God Stats
8W - 11L
1,371 SR
Queue Stats
20W - 31L
1,281 Elo+
Party 1
Agni
Agni
XxDARK_ANGELXxYT
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 66L
1,185 Elo+
Solo
Skadi
Skadi
nova86703
Skadi
Level 29
God Stats
3W - 0L
1,667 SR
Queue Stats
38W - 25L
1,395 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,277 Elo+

VS

Team Averages
Level 22
1,469 SR
1,445 Elo+
Kukulkan
Kukulkan
JacketMan25
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Jax123-Jta123
Athena
Level 30
God Stats
1W - 3L
1,352 SR
Queue Stats
8W - 8L
1,365 Elo+
Solo
Merlin
Merlin
MickeyNorms_
Merlin
Level 27
God Stats
1W - 3L
1,351 SR
Queue Stats
21W - 18L
1,442 Elo+
Solo
Chaac
Chaac
Mr crabs bro
Chaac
Level 22
God Stats
31W - 18L
1,725 SR
Queue Stats
31W - 18L
1,678 Elo+
Solo
Awilix
Awilix
godmoon5210
Awilix
Level 27
God Stats
2W - 2L
1,417 SR
Queue Stats
34W - 34L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
2 / 1 / 2
4,408
551
632
4,143
1,081
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
3 / 0 / 2
4,987
623
726
1,935
688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
3 / 1 / 4
4,804
601
2,572
3,357
1,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 0 / 0
3,845
481
511
2,795
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
nova86703
Skadi
9
3 / 2 / 1
5,073
634
3,253
4,128
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JacketMan25
Kukulkan
4
0 / 4 / 0
3,528
441
599
2,783
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 3 / 0
3,489
436
678
3,674
1,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
7
2 / 3 / 1
4,468
559
1,999
3,339
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
5,034
629
3,250
4,531
2,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
7
0 / 2 / 1
4,438
555
1,156
5,350
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
4
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
2
3
L
Kukulkan
JacketMan25
Kukulkan
0
4
0
0
L
0
3
0
0
W
3
0
2
4
L
Merlin
2
3
1
0.83
L
1
1
0
1
W
3
1
4
5
W
0
0
0
0
L
Awilix
0
2
1
0.25
W
Skadi
nova86703
Skadi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,694
Damage
7,682
16,358
Taken
19,677
5,402
Mitigated
6,283
5,128
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
632
349
0
1,815
4,143
1,081
0
387
3,660
0
15,696
L
Kukulkan
JacketMan25
Kukulkan
599
185
0
250
2,783
631
263
406
2,318
5,122
0
L
678
328
0
353
3,674
1,148
0
0
3,646
4,097
0
W
726
172
0
1,006
1,935
688
221
832
1,001
16,274
0
L
Merlin
1,999
351
0
0
3,339
798
407
395
2,845
15,868
0
L
3,250
1,357
0
2,123
4,531
2,304
269
300
4,118
0
25,459
W
2,572
818
0
563
3,357
1,882
202
503
2,830
0
10,931
W
511
87
0
598
2,795
578
396
286
2,495
9,873
0
L
Awilix
1,156
701
0
1,494
5,350
1,402
71
76
5,241
0
16,566
W
Skadi
nova86703
Skadi
3,253
1,819
0
1,146
4,128
1,173
2,224
983
3,096
0
27,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,117
Gold Earned
20,957
153
Minions Killed
159
0
Camps Cleared
0
707,977
Distance Traveled
620,282
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,408
551
34
4
0
149,809
0
L
Kukulkan
3,528
441
12
2
0
87,008
1
L
Athena
3,489
436
6
1
0
94,565
0
W
Tiamat
4,987
623
22
3
0
128,449
2
L
Merlin
4,468
559
38
5
0
130,327
0
L
Chaac
5,034
629
58
7
0
159,128
0
W
Mulan
4,804
601
34
4
0
151,388
0
W
Agni
3,845
481
22
3
0
150,601
2
L
Awilix
4,438
555
45
6
0
149,254
0
W
Skadi
5,073
634
41
5
0
127,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role