Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Lockmydotbud
Cupid
Level 28
God Stats
1W - 3L
1,718 SR
Queue Stats
157W - 151L
1,447 Elo+
Party 1
Chaac
Chaac
Paranoiá
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,458 Elo+
Party 1
Tyr
Tyr
Sharps32
Tyr
Level 61
God Stats
3W - 3L
1,687 SR
Queue Stats
301W - 302L
1,463 Elo+
Party 1
Pele
Pele
tagurazz
Pele
Level 69
God Stats
14W - 11L
1,660 SR
Queue Stats
425W - 445L
1,426 Elo+
Party 1
Team Averages
Level 58
1,613 SR
1,459 Elo+

VS

Team Averages
Level 109
1,544 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Cycotic5895
Ymir
Level 107
God Stats
3W - 8L
1,404 SR
Queue Stats
154W - 139L
1,482 Elo+
Solo
Olorun
Olorun
Freeeya
Olorun
Level 125
God Stats
19W - 14L
1,446 SR
Queue Stats
91W - 80L
1,523 Elo+
Party 2
Bellona
Bellona
Sharklitos
Bellona
Level 65
God Stats
256W - 211L
1,592 SR
Queue Stats
320W - 315L
1,545 Elo+
Solo
Ullr
Ullr
WitchAsNinja
Ullr
Level 129
God Stats
1W - 0L
1,779 SR
Queue Stats
16W - 19L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 5 / 3
8,649
541
5,547
7,735
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 8 / 2
7,740
484
3,622
11,993
3,611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Paranoiá
Chaac
11
3 / 5 / 2
7,431
464
4,478
12,170
7,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 7 / 0
8,411
526
6,275
13,244
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
13
1 / 7 / 4
7,912
495
7,262
14,043
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 2 / 6
8,917
557
5,923
11,249
6,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 1 / 6
10,610
663
12,428
13,365
9,967
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Freeeya
Olorun
14
4 / 2 / 5
9,317
582
6,293
10,474
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Sharklitos
Bellona
16
6 / 3 / 10
9,770
611
10,365
10,483
9,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 1 / 6
10,414
651
8,192
11,041
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
31
32
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
3
0.9
W
Thor
 
Thor
7
2
6
5
W
7
1
6
10
W
Olorun
Freeeya
Olorun
4
2
5
3.25
L
0
8
2
0.13
L
Chaac
Paranoiá
Chaac
3
5
2
0.8
W
Bellona
Sharklitos
Bellona
6
3
10
3.67
L
2
7
0
0.29
W
7
1
6
10
L
Pele
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
43,201
59,185
Taken
56,612
25,501
Mitigated
34,516
12,781
Healing
22,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,547
190
0
380
7,735
1,976
0
621
7,114
40,835
0
W
Thor
 
Thor
5,923
1,384
0
1,503
11,249
6,969
0
2,151
9,098
0
43,335
W
12,428
3,073
38
6,133
13,365
9,967
223
1,941
11,002
60,563
0
W
Olorun
Freeeya
Olorun
6,293
2,557
594
5,482
10,474
4,040
1,711
1,144
9,330
65,581
0
L
3,622
1,812
101
2,013
11,993
3,611
726
4,315
7,678
0
43,798
L
Chaac
Paranoiá
Chaac
4,478
1,046
0
3,632
12,170
7,866
236
2,860
9,310
0
19,021
W
Bellona
Sharklitos
Bellona
10,365
4,855
0
3,758
10,483
9,395
461
1,733
8,604
0
58,948
L
6,275
1,808
0
3,321
13,244
8,053
0
8,872
4,372
0
37,274
W
8,192
4,276
0
4,779
11,041
4,145
27
4,132
6,909
0
74,648
L
Pele
7,262
1,740
0
3,334
14,043
3,995
0
3,067
10,976
0
47,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
49,028
395
Minions Killed
517
0
Camps Cleared
0
1,494,438
Distance Traveled
1,563,407
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,649
541
79
5
0
321,199
2
W
Thor
8,917
557
63
4
0
293,843
5
W
Ymir
10,610
663
124
8
0
310,128
0
W
Olorun
9,317
582
108
7
0
306,445
3
L
Cupid
7,740
484
98
6
0
294,438
1
L
Chaac
7,431
464
37
2
0
296,392
2
W
Bellona
9,770
611
86
5
0
360,242
0
L
Tyr
8,411
526
86
5
0
257,157
1
W
Ullr
10,414
651
136
9
0
292,749
4
L
Pele
7,912
495
95
6
0
325,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role