Player Matchup

Nemesis
Nemesis
Gm Glen
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Ymir
Ymir
No_Name_Man15
Ymir
Level 17
God Stats
9W - 12L
1,383 SR
Queue Stats
11W - 20L
1,241 Elo+
Party 2
Sun Wukong
Sun Wukong
PaNk-PaNdA-MaN
Sun Wukong
Level 11
God Stats
3W - 0L
1,660 SR
Queue Stats
14W - 25L
1,431 Elo+
Solo
Hera
Hera
THUNDERGANG313
Hera
Level 16
God Stats
1W - 2L
1,195 SR
Queue Stats
9W - 21L
1,190 Elo+
Party 2
Hun Batz
Hun Batz
blackjoe1992
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,259 Elo+
Solo
Team Averages
Level 15
1,448 SR
1,324 Elo+

VS

Team Averages
Level 21
1,409 SR
1,387 Elo+
Skadi
Skadi
King Moraj
Skadi
Level 4
God Stats
0W - 3L
1,209 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
My Flirtation
Artemis
Level 47
God Stats
48W - 49L
1,534 SR
Queue Stats
203W - 235L
1,430 Elo+
Party 1
Mercury
Mercury
TheCutest69
Mercury
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 70L
1,307 Elo+
Solo
Fenrir
Fenrir
tipsko146
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
wic_k
Ymir
Level 21
God Stats
2W - 5L
1,302 SR
Queue Stats
17W - 43L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gm Glen
Nemesis
20
23 / 1 / 5
14,896
709
32,914
22,202
14,756
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 7
9,632
459
8,269
14,450
10,360
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PaNk-PaNdA-MaN
Sun Wukong
13
0 / 4 / 3
9,203
438
7,000
12,705
5,753
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 4 / 7
10,512
501
9,477
12,010
4,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
blackjoe1992
Hun Batz
16
6 / 8 / 10
11,065
527
10,270
16,572
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
4 / 9 / 2
8,742
416
4,475
12,969
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
16
11 / 8 / 2
10,676
508
15,108
22,401
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
TheCutest69
Mercury
13
1 / 10 / 4
8,143
388
9,481
19,877
10,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
tipsko146
Fenrir
9
0 / 8 / 2
6,875
327
2,430
12,184
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
wic_k
Ymir
15
6 / 6 / 7
9,518
453
10,400
27,081
14,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
37
Kills
22
22
Deaths
41
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gm Glen
Nemesis
23
1
5
25.5
L
Skadi
4
9
2
0.56
L
Artemis
11
8
2
1.5
W
2
5
7
1.1
W
Sun Wukong
PaNk-PaNdA-MaN
Sun Wukong
0
4
3
0.38
W
6
4
7
2.38
L
Mercury
TheCutest69
Mercury
1
10
4
0.3
W
Hun Batz
blackjoe1992
Hun Batz
6
8
10
1.38
L
Fenrir
tipsko146
Fenrir
0
8
2
0.13
L
Ymir
wic_k
Ymir
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,930
Damage
41,894
77,939
Taken
94,512
41,696
Mitigated
39,080
24,137
Healing
27,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gm Glen
Nemesis
32,914
21,485
24
13,840
22,202
14,756
5,159
436
21,766
0
159,109
L
Skadi
4,475
2,810
0
917
12,969
3,939
829
1,921
11,048
0
29,747
L
Artemis
15,108
9,650
0
8,961
22,401
7,043
685
4,810
17,591
0
60,353
W
8,269
1,436
424
2,663
14,450
10,360
178
2,517
11,933
38,653
0
W
Sun Wukong
PaNk-PaNdA-MaN
Sun Wukong
7,000
2,651
0
868
12,705
5,753
1,029
4,973
7,732
0
37,506
W
9,477
4,569
0
3,186
12,010
4,860
1,535
243
11,767
44,040
0
L
Mercury
TheCutest69
Mercury
9,481
4,363
0
5,396
19,877
10,424
0
3,119
16,626
0
33,616
W
Hun Batz
blackjoe1992
Hun Batz
10,270
5,264
0
3,132
16,572
5,967
901
2,231
14,291
0
44,742
L
Fenrir
tipsko146
Fenrir
2,430
707
0
2,297
12,184
3,450
0
2,208
9,976
0
21,650
L
Ymir
wic_k
Ymir
10,400
3,910
0
10,193
27,081
14,224
328
5,688
21,393
35,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,308
Gold Earned
43,954
487
Minions Killed
292
0
Camps Cleared
0
1,876,843
Distance Traveled
1,555,413
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,896
709
221
11
0
472,352
0
L
Skadi
8,742
416
53
3
0
332,998
0
L
Artemis
10,676
508
97
5
0
306,602
1
W
Ymir
9,632
459
73
3
0
333,580
0
W
Sun Wukong
9,203
438
55
3
0
372,111
0
W
Hera
10,512
501
65
3
0
340,168
6
L
Mercury
8,143
388
49
2
0
344,248
0
W
Hun Batz
11,065
527
73
3
0
358,632
0
L
Fenrir
6,875
327
46
2
0
223,519
1
L
Ymir
9,518
453
47
2
0
348,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role