Player Matchup

Sylvanus
Sylvanus
CrystalAsuka
Sylvanus
Level 26
God Stats
9W - 8L
1,521 SR
Queue Stats
98W - 101L
1,463 Elo+
Solo
Neith
Neith
JuSt a NuB
Neith
Level 119
God Stats
22W - 23L
1,532 SR
Queue Stats
1,523W - 1,678L
1,506 Elo+
Solo
Zeus
Zeus
rlmaster1194
Zeus
Level 18
God Stats
21W - 16L
1,583 SR
Queue Stats
40W - 44L
1,458 Elo+
Solo
Team Averages
Level 54
1,545 SR
1,476 Elo+

VS

Team Averages
Level 35
1,551 SR
1,473 Elo+
Fenrir
Fenrir
Dr2Speedy
Fenrir
Level 29
God Stats
1W - 1L
1,570 SR
Queue Stats
33W - 35L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Oshan-Man
Cthulhu
Level 28
God Stats
2W - 3L
1,572 SR
Queue Stats
34W - 26L
1,491 Elo+
Party 1
Zeus
Zeus
THOTSLAYRDIAVOLO
Zeus
Level 47
God Stats
27W - 23L
1,512 SR
Queue Stats
74W - 81L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrystalAsuka
Sylvanus
11
1 / 3 / 9
6,990
699
3,923
9,662
5,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
12
7 / 1 / 7
8,684
868
8,989
9,465
3,875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
7 / 3 / 6
8,280
828
12,717
7,920
3,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dr2Speedy
Fenrir
10
2 / 6 / 2
6,876
688
3,637
11,451
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Oshan-Man
Cthulhu
10
1 / 4 / 5
6,524
652
4,241
10,641
5,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
4 / 5 / 3
7,592
759
11,009
9,366
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
7
7
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CrystalAsuka
Sylvanus
1
3
9
1.83
L
Fenrir
Dr2Speedy
Fenrir
2
6
2
0.5
W
Neith
7
1
7
10.5
L
Cthulhu
Oshan-Man
Cthulhu
1
4
5
0.88
L
4
5
3
1.1
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
18,887
27,047
Taken
31,458
12,830
Mitigated
15,661
12,272
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CrystalAsuka
Sylvanus
3,923
759
2,683
2,620
9,662
5,897
545
5,018
4,452
14,175
2,802
L
Fenrir
Dr2Speedy
Fenrir
3,637
811
0
813
11,451
7,009
0
6,152
5,299
83
6,700
W
Neith
8,989
3,752
0
4,920
9,465
3,875
1,301
4,302
4,933
0
25,370
L
Cthulhu
Oshan-Man
Cthulhu
4,241
229
112
1,621
10,641
5,929
0
6,693
3,948
11,276
0
L
11,009
958
0
0
9,366
2,723
0
3,760
5,606
24,214
0
W
12,717
2,183
108
1,941
7,920
3,058
494
5,519
2,143
28,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
20,992
110
Minions Killed
63
7
Camps Cleared
2
521,507
Distance Traveled
505,732
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,990
699
30
3
2
170,087
2
L
Fenrir
6,876
688
11
1
1
169,690
2
W
Neith
8,684
868
36
4
4
183,499
2
L
Cthulhu
6,524
652
12
1
0
169,412
1
L
Zeus
7,592
759
40
4
1
166,630
1
W
Zeus
8,280
828
44
4
1
167,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role