Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
EddyRz13
He Bo
Level 107
God Stats
2W - 1L
1,719 SR
Queue Stats
112W - 52L
1,661 Elo+
Party 2
Amaterasu
Amaterasu
Elizabeth-UnU
Amaterasu
Level 156
God Stats
4W - 1L
1,815 SR
Queue Stats
214W - 147L
1,612 Elo+
Party 2
Poseidon
Poseidon
Xand3er
Poseidon
Level 160
God Stats
8W - 1L
1,747 SR
Queue Stats
222W - 168L
1,554 Elo+
Party 2
Sol
Sol
abner08
Sol
Level 158
God Stats
1W - 1L
1,686 SR
Queue Stats
94W - 53L
1,649 Elo+
Party 2
Team Averages
Level 148
1,694 SR
1,595 Elo+

VS

Team Averages
Level 110
1,449 SR
1,451 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Necroticlol
Hercules
Level 129
God Stats
3W - 6L
1,539 SR
Queue Stats
167W - 169L
1,460 Elo+
Party 1
Nike
Nike
SY_MH7
Nike
Level 103
God Stats
0W - 2L
1,248 SR
Queue Stats
33W - 38L
1,379 Elo+
Solo
Merlin
Merlin
Soulbleeder
Merlin
Level 45
God Stats
1W - 2L
1,456 SR
Queue Stats
145W - 140L
1,472 Elo+
Party 1
Raijin
Raijin
fathermoe
Raijin
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
5 / 2 / 19
10,243
854
8,655
10,294
13,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
EddyRz13
He Bo
15
6 / 5 / 12
10,106
842
8,997
11,033
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Elizabeth-UnU
Amaterasu
16
3 / 1 / 24
10,270
856
8,177
16,216
16,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Poseidon
Xand3er
Poseidon
16
6 / 2 / 21
10,468
872
14,222
7,792
3,484
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
17
10 / 1 / 10
10,756
896
14,320
12,917
5,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 6 / 3
9,470
789
10,897
19,771
24,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Necroticlol
Hercules
6
0 / 3 / 1
6,245
520
2,138
7,992
4,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nike
SY_MH7
Nike
16
2 / 6 / 3
8,714
726
6,621
10,663
11,389
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
15
0 / 9 / 2
7,876
656
10,217
13,150
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
fathermoe
Raijin
15
2 / 6 / 3
8,857
738
10,619
10,144
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
20
30
Kills
8
11
Deaths
30
86
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
2
19
7.25
L
Mulan
 
Mulan
4
6
3
0.92
W
He Bo
EddyRz13
He Bo
6
5
12
2.4
W
Amaterasu
Elizabeth-UnU
Amaterasu
3
1
24
15
L
Hercules
Necroticlol
Hercules
0
3
1
0.17
L
Nike
SY_MH7
Nike
2
6
3
0.58
L
Merlin
0
9
2
0.11
W
Poseidon
Xand3er
Poseidon
6
2
21
8.25
W
Sol
10
1
10
15
L
Raijin
fathermoe
Raijin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,371
Damage
40,492
58,252
Taken
61,720
44,195
Mitigated
52,242
28,842
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,655
347
726
2,054
10,294
13,298
0
3,446
6,848
17,056
0
L
Mulan
 
Mulan
10,897
1,026
130
4,301
19,771
24,728
0
13,409
5,589
0
19,389
W
He Bo
EddyRz13
He Bo
8,997
632
1,659
2,340
11,033
4,746
471
3,770
7,196
16,009
0
W
Amaterasu
Elizabeth-UnU
Amaterasu
8,177
2,717
1,998
7,648
16,216
16,683
1,165
6,311
9,461
0
13,602
L
Hercules
Necroticlol
Hercules
2,138
458
179
2,914
7,992
4,801
0
6,087
1,718
0
2,443
L
Nike
SY_MH7
Nike
6,621
389
968
640
10,663
11,389
0
8,493
1,882
0
19,170
L
Merlin
10,217
988
888
1,972
13,150
6,189
0
8,797
3,886
26,067
0
W
Poseidon
Xand3er
Poseidon
14,222
1,906
2,663
1,306
7,792
3,484
1,392
2,416
5,376
30,792
0
W
Sol
14,320
4,466
899
7,549
12,917
5,984
3,434
4,893
7,957
34,937
614
L
Raijin
fathermoe
Raijin
10,619
466
123
1,448
10,144
5,135
0
7,221
2,736
20,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,843
Gold Earned
41,162
112
Minions Killed
80
0
Camps Cleared
0
1,220,032
Distance Traveled
823,642
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,243
854
11
1
0
252,132
0
L
Mulan
9,470
789
17
1
0
183,457
0
W
He Bo
10,106
842
20
2
0
219,288
0
W
Amaterasu
10,270
856
12
1
0
258,583
0
L
Hercules
6,245
520
2
0
0
55,336
0
L
Nike
8,714
726
20
2
0
227,672
2
L
Merlin
7,876
656
17
1
0
181,629
0
W
Poseidon
10,468
872
27
2
0
240,091
1
W
Sol
10,756
896
42
4
0
249,938
0
L
Raijin
8,857
738
24
2
0
175,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role