Player Matchup

Bellona
Bellona
Cazachy531
Bellona
Level 6
God Stats
1W - 1L
1,604 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
MOZU ApexWatt
Nemesis
Level 26
God Stats
1W - 2L
1,604 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 2
Olorun
Olorun
MOZU HolyDragon
Olorun
Level 69
God Stats
2W - 3L
1,735 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 2
Zhong Kui
Zhong Kui
TouchiestHydra8
Zhong Kui
Level 83
God Stats
1W - 0L
1,536 SR
Queue Stats
5W - 10L
1,396 Elo+
Party 2
Ares
Ares
Young_Karma_
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 39
1,596 SR
1,427 Elo+

VS

Team Averages
Level 31
1,471 SR
1,426 Elo+
Artemis
Artemis
Epsilon7602
Artemis
Level 27
God Stats
3W - 7L
1,411 SR
Queue Stats
37W - 42L
1,420 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fixer81
Morgan Le Fay
Level 29
God Stats
5W - 7L
1,445 SR
Queue Stats
30W - 33L
1,437 Elo+
Party 3
Ares
Ares
Hugh_Jass2345
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,525 Elo+
Party 1
Bellona
Bellona
eBoyAlex
Bellona
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,367 Elo+
Party 1
Nemesis
Nemesis
eBoyJeff
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cazachy531
Bellona
10
0 / 8 / 0
6,453
430
1,129
9,931
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
12
1 / 4 / 1
7,244
483
2,556
8,637
2,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
8 / 0 / 3
8,742
583
9,580
7,539
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
TouchiestHydra8
Zhong Kui
15
8 / 1 / 0
9,081
605
6,828
10,215
7,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 3 / 6
7,527
502
2,986
9,852
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Epsilon7602
Artemis
10
1 / 5 / 2
6,523
435
7,714
9,179
3,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Fixer81
Morgan Le Fay
11
0 / 7 / 1
6,842
456
5,734
8,174
2,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 6 / 0
6,334
422
3,513
12,769
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
eBoyAlex
Bellona
14
13 / 2 / 0
9,546
636
10,330
8,392
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
eBoyJeff
Nemesis
6
0 / 1 / 0
5,234
349
158
4,960
1,032
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
19
Kills
15
16
Deaths
21
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cazachy531
Bellona
0
8
0
0
L
Artemis
Epsilon7602
Artemis
1
5
2
0.4
L
Morgan Le Fay
Fixer81
Morgan Le Fay
0
7
1
0.07
L
1
6
0
0.17
W
Nemesis
1
4
1
0.38
W
8
0
3
9.5
W
Zhong Kui
TouchiestHydra8
Zhong Kui
8
1
0
8
W
2
3
6
1.67
L
Bellona
eBoyAlex
Bellona
13
2
0
6.5
L
Nemesis
eBoyJeff
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
27,449
46,174
Taken
43,474
27,375
Mitigated
24,093
15,373
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cazachy531
Bellona
1,129
375
0
316
9,931
6,975
13
0
9,931
5,080
18,609
L
Artemis
Epsilon7602
Artemis
7,714
3,768
0
1,811
9,179
3,038
144
5,663
3,252
0
38,739
L
Morgan Le Fay
Fixer81
Morgan Le Fay
5,734
614
0
170
8,174
2,383
364
5,442
2,360
37,257
0
L
3,513
1,016
0
1,099
12,769
10,085
95
6,384
6,125
11,937
0
W
Nemesis
2,556
1,371
206
2,504
8,637
2,211
132
605
8,032
0
36,422
W
9,580
4,452
227
2,729
7,539
2,457
0
1,679
5,860
53,181
0
W
Zhong Kui
TouchiestHydra8
Zhong Kui
6,828
357
0
6,818
10,215
7,190
414
5,563
4,652
53,848
0
W
2,986
462
379
2,194
9,852
8,542
0
1,937
7,915
10,707
0
L
Bellona
eBoyAlex
Bellona
10,330
3,928
0
1,468
8,392
7,555
490
1,307
7,007
0
49,178
L
Nemesis
eBoyJeff
Nemesis
158
0
0
375
4,960
1,032
0
0
4,960
0
14,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,047
Gold Earned
34,479
319
Minions Killed
242
0
Camps Cleared
0
1,363,541
Distance Traveled
1,258,211
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,453
430
51
3
0
268,839
0
L
Artemis
6,523
435
67
4
0
237,104
3
L
Morgan Le Fay
6,842
456
57
4
0
255,075
0
L
Ares
6,334
422
17
1
0
277,151
0
W
Nemesis
7,244
483
68
5
0
279,837
0
W
Olorun
8,742
583
80
5
0
283,328
2
W
Zhong Kui
9,081
605
97
6
0
260,916
2
W
Ares
7,527
502
23
2
0
270,621
0
L
Bellona
9,546
636
71
5
0
273,514
0
L
Nemesis
5,234
349
30
2
0
215,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role