Player Matchup

Gilgamesh
Gilgamesh
SNEAKYmrE
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,220 Elo+
Party 2
Da Ji
Da Ji
Taya416
Da Ji
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,173 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Trishaann3
Morgan Le Fay
Level 29
God Stats
14W - 7L
1,772 SR
Queue Stats
105W - 81L
1,509 Elo+
Solo
Team Averages
Level 27
1,591 SR
1,301 Elo+

VS

Team Averages
Level 71
1,547 SR
1,587 Elo+
Heimdallr
Heimdallr
BigButtEGirl
Heimdallr
Level 94
God Stats
1W - 3L
1,287 SR
Queue Stats
52W - 49L
1,512 Elo+
Party 1
Sol
Sol
BlazingToe_nail
Sol
Level 67
God Stats
2W - 2L
1,757 SR
Queue Stats
19W - 21L
1,664 Elo+
Party 1
Ymir
Ymir
Microleaf
Ymir
Level 53
God Stats
38W - 27L
1,597 SR
Queue Stats
265W - 209L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SNEAKYmrE
Gilgamesh
10
1 / 7 / 0
6,603
660
3,717
9,806
3,534
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Taya416
Da Ji
9
0 / 7 / 1
5,845
585
2,804
7,644
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Trishaann3
Morgan Le Fay
9
0 / 5 / 1
5,887
589
4,421
8,763
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigButtEGirl
Heimdallr
13
6 / 0 / 12
8,353
835
6,308
5,063
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
9 / 0 / 9
8,778
878
7,907
5,434
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
4 / 1 / 15
8,260
826
6,713
11,497
9,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
19
19
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigButtEGirl
Heimdallr
6
0
12
12
W
9
0
9
13.5
W
Ymir
4
1
15
11.5
L
Gilgamesh
SNEAKYmrE
Gilgamesh
1
7
0
0.14
L
Da Ji
Taya416
Da Ji
0
7
1
0.07
L
Morgan Le Fay
Trishaann3
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,942
Damage
20,928
26,213
Taken
21,994
9,763
Mitigated
13,364
1,190
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigButtEGirl
Heimdallr
6,308
3,093
0
1,855
5,063
1,954
1,366
1,017
4,046
0
25,326
W
7,907
2,272
0
1,986
5,434
1,770
754
1,229
4,205
32,783
0
W
Ymir
6,713
841
440
2,027
11,497
9,640
37
2,610
8,887
14,052
0
L
Gilgamesh
SNEAKYmrE
Gilgamesh
3,717
798
0
682
9,806
3,534
0
5,245
4,337
0
13,117
L
Da Ji
Taya416
Da Ji
2,804
480
0
170
7,644
3,174
0
4,007
3,463
0
4,840
L
Morgan Le Fay
Trishaann3
Morgan Le Fay
4,421
525
0
338
8,763
3,055
0
5,098
3,561
21,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,335
Gold Earned
25,391
62
Minions Killed
102
1
Camps Cleared
7
484,729
Distance Traveled
541,765
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,353
835
38
4
2
175,995
2
W
Sol
8,778
878
49
5
5
184,851
3
W
Ymir
8,260
826
15
2
0
180,919
2
L
Gilgamesh
6,603
660
23
2
0
185,608
3
L
Da Ji
5,845
585
10
1
0
146,214
0
L
Morgan Le Fay
5,887
589
29
3
1
152,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role