Player Matchup

Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Duckmire
Nu Wa
Level 28
God Stats
11W - 10L
1,629 SR
Queue Stats
59W - 55L
1,590 Elo+
Solo
Hou Yi
Hou Yi
SilentCasualties
Hou Yi
Level 16
God Stats
0W - 2L
1,393 SR
Queue Stats
161W - 114L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
Snip29
Erlang Shen
Level 28
God Stats
1W - 2L
1,543 SR
Queue Stats
40W - 28L
1,602 Elo+
Party 2
Tyr
Tyr
buzzkillbob2
Tyr
Level 18
God Stats
4W - 1L
1,742 SR
Queue Stats
51W - 33L
1,593 Elo+
Party 2
Team Averages
Level 23
1,561 SR
1,555 Elo+

VS

Team Averages
Level 22
1,576 SR
1,613 Elo+
Fenrir
Fenrir
CptLazarus
Fenrir
Level 29
God Stats
1W - 0L
1,170 SR
Queue Stats
15W - 10L
1,886 Elo+
Solo
Geb
Geb
Nyamiya
Geb
Level 25
God Stats
15W - 7L
1,709 SR
Queue Stats
98W - 50L
1,635 Elo+
Party 1
Zeus
Zeus
Rainbowhipo
Zeus
Level 25
God Stats
17W - 4L
1,731 SR
Queue Stats
78W - 30L
1,673 Elo+
Party 1
Cupid
Cupid
TOXiCxSOAP
Cupid
Level 26
God Stats
4W - 1L
1,772 SR
Queue Stats
76W - 69L
1,533 Elo+
Solo
Skadi
Skadi
weredawgz
Skadi
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 58L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
1 / 5 / 10
9,953
995
7,068
11,904
4,004
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Duckmire
Nu Wa
16
2 / 1 / 8
10,066
1,007
11,288
6,269
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 4 / 4
10,415
1,042
13,864
11,283
3,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Snip29
Erlang Shen
17
5 / 4 / 7
10,535
1,054
11,807
17,200
14,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 11
9,576
958
8,395
15,877
14,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

164

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CptLazarus
Fenrir
17
7 / 2 / 6
11,141
1,114
12,696
12,742
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
17
0 / 0 / 15
9,972
997
6,070
16,771
16,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 4 / 10
10,754
1,075
18,998
8,465
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
17
7 / 3 / 7
11,019
1,102
14,799
11,607
5,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
weredawgz
Skadi
16
1 / 5 / 13
9,588
959
5,847
8,696
4,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
14
Kills
19
19
Deaths
14
40
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
10
1.2
W
Fenrir
CptLazarus
Fenrir
7
2
6
5
L
Nu Wa
Duckmire
Nu Wa
2
1
8
6
W
Geb
0
0
15
7.5
W
4
4
10
2.25
L
5
4
4
1.75
L
Erlang Shen
Snip29
Erlang Shen
5
4
7
2.13
W
Cupid
7
3
7
3.5
L
1
5
11
1.3
W
Skadi
weredawgz
Skadi
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,422
Damage
58,410
62,533
Taken
58,281
38,172
Mitigated
40,396
2,852
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,068
983
0
0
11,904
4,004
0
3,754
7,945
0
24,758
W
Fenrir
CptLazarus
Fenrir
12,696
2,624
0
2,005
12,742
11,409
0
2,233
10,315
0
27,233
L
Nu Wa
Duckmire
Nu Wa
11,288
1,499
0
473
6,269
1,882
0
1,950
4,234
35,676
0
W
Geb
6,070
1,106
1,411
4,459
16,771
16,459
0
3,064
13,255
11,342
0
W
18,998
2,234
0
479
8,465
3,191
0
1,208
7,151
54,602
0
L
13,864
4,032
0
0
11,283
3,539
0
5,906
5,252
0
23,606
L
Erlang Shen
Snip29
Erlang Shen
11,807
5,566
0
1,935
17,200
14,381
0
7,680
9,317
0
22,948
W
Cupid
14,799
9,171
1,147
2,523
11,607
5,332
0
1,765
9,605
0
37,559
L
8,395
1,143
0
444
15,877
14,366
0
5,778
9,962
334
14,603
W
Skadi
weredawgz
Skadi
5,847
2,616
0
430
8,696
4,005
0
2,222
6,280
0
20,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,545
Gold Earned
52,474
168
Minions Killed
200
7
Camps Cleared
5
1,098,815
Distance Traveled
997,711
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,953
995
38
4
4
256,411
0
W
Fenrir
11,141
1,114
37
4
3
216,270
0
L
Nu Wa
10,066
1,007
60
6
0
208,778
1
W
Geb
9,972
997
6
1
0
228,833
0
W
Zeus
10,754
1,075
78
8
1
188,304
1
L
Hou Yi
10,415
1,042
31
3
1
200,351
0
L
Erlang Shen
10,535
1,054
29
3
2
220,411
1
W
Cupid
11,019
1,102
42
4
1
199,002
1
L
Tyr
9,576
958
10
1
0
212,864
0
W
Skadi
9,588
959
37
4
0
165,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role