Player Matchup

Susano
Susano
CustomBlunt710
Susano
Level 50
God Stats
2W - 0L
1,661 SR
Queue Stats
84W - 125L
1,317 Elo+
Party 1
Ganesha
Ganesha
K0D14K5934
Ganesha
Level 141
God Stats
1W - 0L
1,789 SR
Queue Stats
4W - 5L
1,662 Elo+
Party 1
Charybdis
Charybdis
Kuraikage2019
Charybdis
Level 40
God Stats
7W - 6L
1,482 SR
Queue Stats
110W - 131L
1,277 Elo+
Party 1
Hades
Hades
Racc00nKing2493
Hades
Level 49
God Stats
15W - 5L
1,567 SR
Queue Stats
211W - 237L
1,366 Elo+
Party 1
Zhong Kui
Zhong Kui
Warmur
Zhong Kui
Level 67
God Stats
3W - 3L
1,473 SR
Queue Stats
46W - 53L
1,398 Elo+
Party 1
Team Averages
Level 69
1,595 SR
1,404 Elo+

VS

Team Averages
Level 79
1,400 SR
1,350 Elo+
Cliodhna
Cliodhna
DT_BRAYANTM
Cliodhna
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 151L
1,410 Elo+
Party 3
Mulan
Mulan
Peggings
Mulan
Level 99
God Stats
2W - 2L
1,277 SR
Queue Stats
12W - 16L
1,274 Elo+
Party 2
Geb
Geb
ZenithGoneRogue
Geb
Level 106
God Stats
3W - 2L
1,293 SR
Queue Stats
16W - 22L
1,273 Elo+
Party 2
Scylla
Scylla
feroz-escolta692
Scylla
Level 27
God Stats
4W - 7L
1,585 SR
Queue Stats
97W - 104L
1,406 Elo+
Party 3
Heimdallr
Heimdallr
temp-939104
Heimdallr
Level 89
God Stats
3W - 7L
1,344 SR
Queue Stats
246W - 255L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 7
13,290
532
11,403
23,180
10,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
K0D14K5934
Ganesha
15
0 / 1 / 11
11,212
448
7,442
24,214
28,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Kuraikage2019
Charybdis
16
0 / 9 / 6
10,966
439
11,814
19,701
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 3 / 5
13,965
559
17,621
22,274
12,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Warmur
Zhong Kui
20
15 / 2 / 3
14,497
580
30,583
23,280
17,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DT_BRAYANTM
Cliodhna
15
1 / 4 / 6
10,089
404
4,458
14,937
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Peggings
Mulan
16
1 / 10 / 3
10,263
411
16,330
25,193
25,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 11
10,457
418
9,948
20,212
22,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 8 / 4
10,173
407
17,010
15,736
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
temp-939104
Heimdallr
18
14 / 5 / 3
13,186
527
26,479
22,515
7,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
31
Kills
18
19
Deaths
31
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
Cliodhna
DT_BRAYANTM
Cliodhna
1
4
6
1
W
Ganesha
K0D14K5934
Ganesha
0
1
11
5.5
W
Charybdis
Kuraikage2019
Charybdis
0
9
6
0.33
L
Mulan
Peggings
Mulan
1
10
3
0.25
W
12
3
5
4.83
W
Zhong Kui
Warmur
Zhong Kui
15
2
3
8.25
L
1
4
11
1.63
L
1
8
4
0.38
L
Heimdallr
temp-939104
Heimdallr
14
5
3
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,863
Damage
74,225
112,649
Taken
98,593
74,311
Mitigated
65,679
43,288
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,403
3,515
28
9,505
23,180
10,092
134
4,145
18,785
0
105,223
L
Cliodhna
DT_BRAYANTM
Cliodhna
4,458
282
0
1,378
14,937
5,403
0
5,442
9,495
0
54,034
W
Ganesha
K0D14K5934
Ganesha
7,442
190
1,801
4,264
24,214
28,692
143
7,536
16,218
25,030
0
W
Charybdis
Kuraikage2019
Charybdis
11,814
6,192
0
4,958
19,701
5,819
5,790
5,179
14,376
0
72,968
L
Mulan
Peggings
Mulan
16,330
1,582
0
4,477
25,193
25,398
0
16,756
8,437
897
58,552
W
17,621
925
494
10,100
22,274
12,171
1,462
5,607
16,274
86,611
0
W
Zhong Kui
Warmur
Zhong Kui
30,583
3,762
288
11,850
23,280
17,537
7,880
4,628
17,920
96,495
0
L
9,948
982
0
3,464
20,212
22,336
0
10,694
9,518
25,850
0
L
17,010
1,330
0
195
15,736
5,218
0
9,995
5,741
57,197
0
L
Heimdallr
temp-939104
Heimdallr
26,479
14,280
0
5,312
22,515
7,324
735
12,873
9,642
0
84,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,930
Gold Earned
54,168
580
Minions Killed
428
0
Camps Cleared
0
2,402,692
Distance Traveled
2,063,740
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,290
532
141
6
0
564,880
0
L
Cliodhna
10,089
404
89
4
0
398,018
4
W
Ganesha
11,212
448
3
0
0
506,501
6
W
Charybdis
10,966
439
148
6
0
458,861
8
L
Mulan
10,263
411
101
4
0
384,262
4
W
Hades
13,965
559
139
6
0
469,860
7
W
Zhong Kui
14,497
580
149
6
0
402,590
1
L
Geb
10,457
418
23
1
0
462,072
8
L
Scylla
10,173
407
94
4
0
409,721
0
L
Heimdallr
13,186
527
121
5
0
409,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role