Player Matchup

Danzaburou
Danzaburou
clawz809
Danzaburou
Level 49
God Stats
5W - 5L
1,276 SR
Queue Stats
43W - 38L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
exoclawz809
Gilgamesh
Level 98
God Stats
50W - 39L
1,604 SR
Queue Stats
158W - 147L
1,545 Elo+
Party 2
Scylla
Scylla
iFuzion809
Scylla
Level 63
God Stats
5W - 7L
1,534 SR
Queue Stats
95W - 97L
1,526 Elo+
Party 2
Team Averages
Level 70
1,471 SR
1,537 Elo+

VS

Team Averages
Level 54
1,527 SR
1,474 Elo+
Aphrodite
Aphrodite
DoctorTongue
Aphrodite
Level 107
God Stats
6W - 3L
1,729 SR
Queue Stats
276W - 296L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Moongetsu
Cthulhu
Level 29
God Stats
9W - 11L
1,538 SR
Queue Stats
82W - 70L
1,495 Elo+
Party 1
Bastet
Bastet
PineGuard
Bastet
Level 27
God Stats
1W - 4L
1,313 SR
Queue Stats
87W - 88L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
clawz809
Danzaburou
13
0 / 3 / 5
9,196
613
8,959
10,708
4,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
exoclawz809
Gilgamesh
14
4 / 1 / 2
10,150
677
9,324
14,399
15,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
iFuzion809
Scylla
15
4 / 1 / 3
10,086
672
15,975
9,531
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DoctorTongue
Aphrodite
12
1 / 3 / 3
8,427
562
8,470
12,881
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Moongetsu
Cthulhu
12
0 / 1 / 4
9,151
610
8,995
13,764
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
PineGuard
Bastet
12
4 / 4 / 1
9,156
610
10,250
13,418
3,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
5
5
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DoctorTongue
Aphrodite
1
3
3
0.83
L
Cthulhu
Moongetsu
Cthulhu
0
1
4
2
L
Bastet
PineGuard
Bastet
4
4
1
1.13
W
Danzaburou
clawz809
Danzaburou
0
3
5
0.83
W
Gilgamesh
exoclawz809
Gilgamesh
4
1
2
5
W
Scylla
iFuzion809
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
27,715
34,638
Taken
40,063
22,561
Mitigated
22,140
9,194
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DoctorTongue
Aphrodite
8,470
637
5,890
4,956
12,881
4,606
0
5,660
6,939
34,306
0
L
Cthulhu
Moongetsu
Cthulhu
8,995
675
1,400
2,075
13,764
13,610
0
4,710
8,740
27,186
0
L
Bastet
PineGuard
Bastet
10,250
2,794
0
1,028
13,418
3,924
0
5,813
7,385
0
22,616
W
Danzaburou
clawz809
Danzaburou
8,959
2,784
0
2,317
10,708
4,107
2,158
7,448
3,260
0
39,169
W
Gilgamesh
exoclawz809
Gilgamesh
9,324
1,297
569
4,014
14,399
15,024
189
6,412
7,987
1,823
20,589
W
Scylla
iFuzion809
Scylla
15,975
850
0
2,294
9,531
3,430
270
4,323
5,208
52,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
26,734
190
Minions Killed
137
8
Camps Cleared
4
867,177
Distance Traveled
892,046
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,427
562
54
4
2
295,107
4
L
Cthulhu
9,151
610
40
3
1
296,047
3
L
Bastet
9,156
610
43
3
1
300,892
1
W
Danzaburou
9,196
613
63
4
3
269,398
3
W
Gilgamesh
10,150
677
29
2
3
309,579
2
W
Scylla
10,086
672
98
7
2
288,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role