Player Matchup

Medusa
Medusa
FbostretchGodd
Medusa
Level 49
God Stats
8W - 3L
1,691 SR
Queue Stats
31W - 22L
1,542 Elo+
Party 1
Raijin
Raijin
ItsYungBucks
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
gomu-D-law
Danzaburou
Level 16
God Stats
12W - 9L
1,357 SR
Queue Stats
21W - 15L
1,371 Elo+
Party 1
Team Averages
Level 43
1,516 SR
1,485 Elo+

VS

Team Averages
Level 66
1,433 SR
1,335 Elo+
Gilgamesh
Gilgamesh
OCspraySux
Gilgamesh
Level 18
God Stats
0W - 2L
1,277 SR
Queue Stats
33W - 38L
1,297 Elo+
Party 2
Zhong Kui
Zhong Kui
TrevTaD
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,423 Elo+
Solo
Da Ji
Da Ji
korishai
Da Ji
Level 71
God Stats
3W - 3L
1,523 SR
Queue Stats
227W - 341L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 9
12,850
857
18,753
15,568
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
13
4 / 8 / 11
10,555
704
8,304
12,515
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
gomu-D-law
Danzaburou
16
5 / 2 / 14
11,987
799
6,307
10,228
3,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OCspraySux
Gilgamesh
13
2 / 7 / 11
9,936
662
7,729
14,210
6,283
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TrevTaD
Zhong Kui
16
9 / 7 / 4
11,575
772
15,947
17,320
10,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
korishai
Da Ji
14
4 / 7 / 9
10,471
698
8,233
13,009
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
21
Kills
15
15
Deaths
21
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
5
9
3.3
W
Raijin
4
8
11
1.19
L
Gilgamesh
OCspraySux
Gilgamesh
2
7
11
1.07
L
Zhong Kui
TrevTaD
Zhong Kui
9
7
4
1.57
W
Danzaburou
gomu-D-law
Danzaburou
5
2
14
6
L
Da Ji
korishai
Da Ji
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,364
Damage
31,909
38,311
Taken
44,539
12,253
Mitigated
21,977
7,341
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,753
8,630
0
4,143
15,568
5,471
1,150
5,772
9,796
0
48,815
W
Raijin
8,304
601
0
0
12,515
3,458
24
5,213
7,302
24,222
0
L
Gilgamesh
OCspraySux
Gilgamesh
7,729
1,901
0
1,056
14,210
6,283
0
3,087
10,874
0
19,737
L
Zhong Kui
TrevTaD
Zhong Kui
15,947
948
0
6,543
17,320
10,601
893
3,272
13,884
46,665
0
W
Danzaburou
gomu-D-law
Danzaburou
6,307
3,097
749
2,449
10,228
3,324
1,243
5,429
4,799
0
28,971
L
Da Ji
korishai
Da Ji
8,233
1,004
0
1,044
13,009
5,093
560
2,951
9,796
0
37,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
31,982
163
Minions Killed
147
7
Camps Cleared
7
767,314
Distance Traveled
721,787
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,850
857
75
5
3
261,219
0
W
Raijin
10,555
704
37
2
1
222,822
3
L
Gilgamesh
9,936
662
21
1
0
234,584
0
L
Zhong Kui
11,575
772
78
5
1
234,087
0
W
Danzaburou
11,987
799
51
3
3
283,273
2
L
Da Ji
10,471
698
48
3
6
253,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role