Player Matchup

King Arthur
King Arthur
AtlasOfTheDeep
King Arthur
Level 156
God Stats
7W - 2L
1,558 SR
Queue Stats
146W - 119L
1,581 Elo+
Party 3
Susano
Susano
DaddyDary
Susano
Level 143
God Stats
1W - 0L
1,668 SR
Queue Stats
71W - 57L
1,571 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LinkedAlmond43
Kumbhakarna
Level 84
God Stats
3W - 1L
1,645 SR
Queue Stats
85W - 100L
1,378 Elo+
Party 1
Zeus
Zeus
PhatP3ssy
Zeus
Level 82
God Stats
5W - 4L
1,493 SR
Queue Stats
397W - 427L
1,355 Elo+
Party 1
Tiamat
Tiamat
SpyroDA
Tiamat
Level 138
God Stats
14W - 19L
1,529 SR
Queue Stats
262W - 289L
1,449 Elo+
Party 1
Team Averages
Level 121
1,579 SR
1,467 Elo+

VS

Team Averages
Level 94
1,546 SR
1,389 Elo+
Nike
Nike
Belky93
Nike
Level 82
God Stats
3W - 1L
1,587 SR
Queue Stats
133W - 163L
1,391 Elo+
Party 2
Poseidon
Poseidon
Francis mole
Poseidon
Level 62
God Stats
3W - 6L
1,626 SR
Queue Stats
105W - 130L
1,398 Elo+
Party 2
Heimdallr
Heimdallr
Geoffury
Heimdallr
Level 54
God Stats
1W - 1L
1,553 SR
Queue Stats
6W - 13L
1,329 Elo+
Party 4
Cabrakan
Cabrakan
Lecompte10
Cabrakan
Level 129
God Stats
1W - 5L
1,269 SR
Queue Stats
173W - 206L
1,397 Elo+
Party 2
Hun Batz
Hun Batz
RandomHero69
Hun Batz
Level 143
God Stats
2W - 3L
1,698 SR
Queue Stats
58W - 72L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtlasOfTheDeep
King Arthur
17
8 / 4 / 10
11,012
918
12,727
18,940
17,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
DaddyDary
Susano
15
5 / 5 / 5
9,811
818
12,655
10,681
3,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
LinkedAlmond43
Kumbhakarna
15
1 / 0 / 15
9,687
807
4,787
12,602
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
16
4 / 1 / 7
9,398
783
10,946
4,140
1,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
SpyroDA
Tiamat
17
4 / 0 / 10
9,949
829
10,997
4,909
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Belky93
Nike
13
2 / 4 / 6
7,877
656
7,231
13,366
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Francis mole
Poseidon
15
1 / 6 / 7
8,364
697
8,741
8,616
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Geoffury
Heimdallr
15
1 / 3 / 8
8,171
681
7,271
10,159
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Lecompte10
Cabrakan
14
1 / 4 / 8
8,092
674
3,641
12,329
15,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
RandomHero69
Hun Batz
15
5 / 5 / 4
9,677
806
11,451
14,164
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
22
Kills
10
10
Deaths
22
47
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AtlasOfTheDeep
King Arthur
8
4
10
3.25
L
Nike
Belky93
Nike
2
4
6
1.25
W
Susano
DaddyDary
Susano
5
5
5
1.5
L
Poseidon
Francis mole
Poseidon
1
6
7
0.75
L
Heimdallr
Geoffury
Heimdallr
1
3
8
1.67
L
Cabrakan
Lecompte10
Cabrakan
1
4
8
1.25
W
Kumbhakarna
LinkedAlmond43
Kumbhakarna
1
0
15
8.5
W
Zeus
4
1
7
7.5
L
Hun Batz
RandomHero69
Hun Batz
5
5
4
1.4
W
Tiamat
SpyroDA
Tiamat
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,112
Damage
38,335
51,272
Taken
58,634
42,275
Mitigated
39,170
9,321
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AtlasOfTheDeep
King Arthur
12,727
3,225
608
3,957
18,940
17,276
169
4,708
12,838
0
29,144
L
Nike
Belky93
Nike
7,231
834
736
2,624
13,366
9,738
1
7,010
5,739
994
12,640
W
Susano
DaddyDary
Susano
12,655
642
0
950
10,681
3,735
1
4,161
5,811
0
32,166
L
Poseidon
Francis mole
Poseidon
8,741
697
0
544
8,616
2,623
0
2,245
6,292
30,769
0
L
Heimdallr
Geoffury
Heimdallr
7,271
2,048
783
1,502
10,159
4,436
0
3,636
6,211
0
30,645
L
Cabrakan
Lecompte10
Cabrakan
3,641
375
0
448
12,329
15,889
0
6,379
5,439
12,365
0
W
Kumbhakarna
LinkedAlmond43
Kumbhakarna
4,787
407
497
1,932
12,602
16,130
414
2,265
9,489
10,387
0
W
Zeus
10,946
645
0
82
4,140
1,491
788
581
3,381
33,694
0
L
Hun Batz
RandomHero69
Hun Batz
11,451
2,744
603
3,731
14,164
6,484
0
7,128
6,612
0
32,517
W
Tiamat
SpyroDA
Tiamat
10,997
845
0
1,295
4,909
3,643
1,033
405
4,286
41,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,857
Gold Earned
42,181
261
Minions Killed
227
7
Camps Cleared
7
1,279,839
Distance Traveled
1,077,437
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,012
918
49
4
2
275,402
1
L
Nike
7,877
656
14
1
0
220,471
0
W
Susano
9,811
818
44
4
4
257,029
1
L
Poseidon
8,364
697
74
6
1
196,097
0
L
Heimdallr
8,171
681
68
6
1
222,049
4
L
Cabrakan
8,092
674
25
2
2
204,914
0
W
Kumbhakarna
9,687
807
13
1
0
259,717
0
W
Zeus
9,398
783
55
5
1
237,549
0
L
Hun Batz
9,677
806
46
4
3
233,906
2
W
Tiamat
9,949
829
100
8
0
250,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role