Player Matchup

Medusa
Medusa
AunDarion20
Medusa
Level 21
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 5L
1,335 Elo+
Party 1
He Bo
He Bo
El Cambinho
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,566 Elo+
Party 1
Ares
Ares
KashumariKID
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 55
1,510 SR
1,467 Elo+

VS

Team Averages
Level 40
1,425 SR
1,295 Elo+
Amaterasu
Amaterasu
NekomaDxD
Amaterasu
Level 15
God Stats
1W - 3L
1,337 SR
Queue Stats
3W - 5L
1,153 Elo+
Party 2
Scylla
Scylla
Percedal__
Scylla
Level 17
God Stats
1W - 3L
1,248 SR
Queue Stats
20W - 21L
1,140 Elo+
Party 2
Terra
Terra
Zucira
Terra
Level 88
God Stats
0W - 1L
1,690 SR
Queue Stats
9W - 6L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 1 / 14
10,461
697
11,913
8,874
3,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 1 / 5
11,298
753
20,022
12,670
5,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 8
10,712
714
4,037
15,239
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NekomaDxD
Amaterasu
12
1 / 7 / 3
9,022
601
8,498
13,977
6,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Percedal__
Scylla
14
2 / 5 / 2
9,689
646
8,460
12,562
4,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Zucira
Terra
11
1 / 5 / 2
8,967
598
4,852
18,434
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
14
10
W
9
1
5
11.5
W
4
2
8
4
L
Amaterasu
NekomaDxD
Amaterasu
1
7
3
0.36
L
Scylla
Percedal__
Scylla
2
5
2
0.6
L
Terra
Zucira
Terra
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,972
Damage
21,810
36,783
Taken
44,973
23,807
Mitigated
30,372
10,432
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,913
5,849
0
2,400
8,874
3,814
1,878
4,824
4,050
0
44,361
W
20,022
1,516
857
4,557
12,670
5,378
716
4,152
8,518
61,087
0
W
4,037
738
0
2,618
15,239
14,615
313
4,760
10,479
8,868
0
L
Amaterasu
NekomaDxD
Amaterasu
8,498
2,151
0
927
13,977
6,974
868
8,548
5,429
0
24,524
L
Scylla
Percedal__
Scylla
8,460
1,713
0
1,284
12,562
4,386
507
7,663
4,899
29,617
0
L
Terra
Zucira
Terra
4,852
528
553
1,943
18,434
19,012
39
8,739
9,695
20,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
27,678
167
Minions Killed
121
9
Camps Cleared
3
823,534
Distance Traveled
754,521
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,461
697
64
4
0
287,160
1
W
He Bo
11,298
753
91
6
7
273,260
3
W
Ares
10,712
714
12
1
2
263,114
0
L
Amaterasu
9,022
601
30
2
0
260,037
0
L
Scylla
9,689
646
51
3
1
219,565
0
L
Terra
8,967
598
40
3
2
274,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role