Player Matchup

Ra
Ra
GoBeez
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
PRO DEVTH
Cthulhu
Level 145
God Stats
2W - 1L
1,562 SR
Queue Stats
24W - 23L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
ggxo
Ne Zha
Level 46
God Stats
4W - 3L
1,833 SR
Queue Stats
24W - 24L
1,544 Elo+
Party 2
Team Averages
Level 66
1,632 SR
1,548 Elo+

VS

Team Averages
Level 49
1,535 SR
1,334 Elo+
Anubis
Anubis
Budz1998
Anubis
Level 28
God Stats
44W - 47L
1,433 SR
Queue Stats
89W - 136L
1,282 Elo+
Solo
Discordia
Discordia
TheSkiesFr
Discordia
Level 57
God Stats
2W - 3L
1,484 SR
Queue Stats
29W - 27L
1,354 Elo+
Party 1
Chaac
Chaac
zxzXLEGENDXzxz
Chaac
Level 61
God Stats
8W - 3L
1,687 SR
Queue Stats
26W - 27L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
8 / 7 / 9
11,587
724
8,992
10,845
3,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
PRO DEVTH
Cthulhu
15
5 / 4 / 17
11,631
727
13,050
17,876
18,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
ggxo
Ne Zha
16
11 / 4 / 10
12,174
761
14,650
12,625
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Budz1998
Anubis
12
1 / 7 / 7
9,801
613
3,351
13,824
4,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
TheSkiesFr
Discordia
15
6 / 8 / 4
11,526
720
9,025
12,998
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 9 / 4
11,310
707
16,944
19,114
11,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
24
Kills
14
15
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Budz1998
Anubis
1
7
7
0.64
W
Ra
8
7
9
1.79
W
Cthulhu
PRO DEVTH
Cthulhu
5
4
17
3.38
L
Discordia
TheSkiesFr
Discordia
6
8
4
1
W
Ne Zha
ggxo
Ne Zha
11
4
10
4
L
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,692
Damage
29,320
41,346
Taken
45,936
31,305
Mitigated
19,746
10,535
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Budz1998
Anubis
3,351
0
208
1,738
13,824
4,598
0
8,029
5,207
18,711
0
W
Ra
8,992
1,182
2,131
2,079
10,845
3,854
943
4,481
6,364
33,573
0
W
Cthulhu
PRO DEVTH
Cthulhu
13,050
960
415
3,184
17,876
18,525
361
5,608
12,268
26,182
0
L
Discordia
TheSkiesFr
Discordia
9,025
731
0
408
12,998
3,167
617
5,745
6,558
36,326
0
W
Ne Zha
ggxo
Ne Zha
14,650
3,589
0
2,726
12,625
8,926
1,401
2,652
9,973
158
37,291
L
16,944
3,769
125
5,007
19,114
11,981
321
7,441
10,794
127
37,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
32,637
141
Minions Killed
134
5
Camps Cleared
7
810,755
Distance Traveled
666,869
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,801
613
34
2
2
165,940
1
W
Ra
11,587
724
69
4
2
248,074
1
W
Cthulhu
11,631
727
38
2
0
300,142
0
L
Discordia
11,526
720
58
4
2
238,512
0
W
Ne Zha
12,174
761
34
2
3
262,539
1
L
Chaac
11,310
707
42
3
3
262,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role