Player Matchup

Zhong Kui
Zhong Kui
BambusMK1
Zhong Kui
Level 28
God Stats
8W - 1L
1,746 SR
Queue Stats
82W - 102L
1,343 Elo+
Solo
Cerberus
Cerberus
CHICNNUGGIES630
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,386 Elo+
Party 1
Artio
Artio
OdinX9
Artio
Level 26
God Stats
3W - 1L
1,588 SR
Queue Stats
19W - 40L
1,207 Elo+
Party 1
Poseidon
Poseidon
TARGARYEN_KUSH96
Poseidon
Level 5
God Stats
1W - 1L
1,311 SR
Queue Stats
1W - 2L
962 Elo+
Solo
Cernunnos
Cernunnos
TheUnholy628
Cernunnos
Level 26
God Stats
4W - 3L
1,505 SR
Queue Stats
23W - 39L
1,254 Elo+
Party 1
Team Averages
Level 21
1,530 SR
1,230 Elo+

VS

Team Averages
Level 8
1,494 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
Albedo009
Morgan Le Fay
Level 23
God Stats
11W - 12L
1,472 SR
Queue Stats
26W - 47L
1,207 Elo+
Solo
Cthulhu
Cthulhu
Blazin5Asian
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
KAMUTRON
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
iRyuNoblesse
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thor
Thor
inNATE_ability
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BambusMK1
Zhong Kui
16
13 / 3 / 11
11,209
623
14,960
12,231
8,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
11
4 / 6 / 4
8,246
458
3,939
14,490
5,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
OdinX9
Artio
13
3 / 4 / 10
8,869
493
2,658
15,614
8,071
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 11 / 10
9,203
511
13,062
14,269
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
TheUnholy628
Cernunnos
17
18 / 3 / 7
12,319
684
14,241
12,600
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Albedo009
Morgan Le Fay
14
8 / 11 / 4
9,847
547
14,348
14,543
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Blazin5Asian
Cthulhu
12
5 / 11 / 6
8,184
455
3,012
15,797
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
1 / 12 / 7
8,067
448
7,263
16,046
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
8 / 7 / 3
9,550
531
5,347
14,041
4,857
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 8 / 4
8,184
455
7,148
11,932
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
43
Kills
24
27
Deaths
49
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Albedo009
Morgan Le Fay
8
11
4
0.91
W
Zhong Kui
BambusMK1
Zhong Kui
13
3
11
6.17
L
Cthulhu
Blazin5Asian
Cthulhu
5
11
6
0.73
W
Cerberus
4
6
4
1
L
1
12
7
0.38
W
Artio
OdinX9
Artio
3
4
10
2
W
5
11
10
0.91
W
Cernunnos
TheUnholy628
Cernunnos
18
3
7
7.17
L
Fenrir
8
7
3
1.36
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,860
Damage
37,118
69,204
Taken
72,359
30,231
Mitigated
25,156
18,580
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Albedo009
Morgan Le Fay
14,348
3,002
102
1,470
14,543
4,685
2,155
7,258
7,015
46,423
0
W
Zhong Kui
BambusMK1
Zhong Kui
14,960
2,272
166
3,339
12,231
8,063
4,410
5,199
6,768
45,906
0
L
Cthulhu
Blazin5Asian
Cthulhu
3,012
433
69
1,412
15,797
6,927
310
7,907
7,759
14,044
0
W
Cerberus
3,939
515
0
1,659
14,490
5,348
633
4,270
9,969
19,294
0
L
7,263
2,606
0
4,058
16,046
4,634
759
7,018
8,758
33,841
4,887
W
Artio
OdinX9
Artio
2,658
481
739
5,602
15,614
8,071
1,403
2,696
11,941
23,778
0
W
13,062
3,739
91
2,554
14,269
3,947
1,072
4,890
8,944
47,419
0
W
Cernunnos
TheUnholy628
Cernunnos
14,241
8,960
1,023
3,407
12,600
4,802
5,830
5,506
6,822
0
72,016
L
Fenrir
5,347
1,530
0
2,587
14,041
4,857
759
6,297
7,634
0
34,875
L
7,148
1,109
0
967
11,932
4,053
951
5,128
6,574
0
45,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
43,832
342
Minions Killed
288
0
Camps Cleared
0
1,577,805
Distance Traveled
1,440,354
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,847
547
73
4
0
280,398
0
W
Zhong Kui
11,209
623
76
4
0
308,868
1
L
Cthulhu
8,184
455
17
1
0
277,588
1
W
Cerberus
8,246
458
39
2
0
304,864
1
L
Sol
8,067
448
74
4
0
299,102
0
W
Artio
8,869
493
34
2
0
362,470
3
W
Poseidon
9,203
511
60
3
0
285,031
0
W
Cernunnos
12,319
684
133
7
0
316,572
0
L
Fenrir
9,550
531
42
2
0
307,554
0
L
Thor
8,184
455
82
5
0
275,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role