Player Matchup

Zhong Kui
Zhong Kui
NECRΘMANCER
Zhong Kui
Level 45
God Stats
3W - 0L
1,829 SR
Queue Stats
260W - 58L
1,865 Elo+
Party 1
Odin
Odin
TheMightiestUwU
Odin
Level 104
God Stats
12W - 3L
1,816 SR
Queue Stats
95W - 55L
1,708 Elo+
Party 1
Ymir
Ymir
freakazeud
Ymir
Level 26
God Stats
25W - 6L
1,773 SR
Queue Stats
82W - 21L
1,787 Elo+
Party 1
Team Averages
Level 58
1,806 SR
1,786 Elo+

VS

Team Averages
Level 52
1,737 SR
1,548 Elo+
Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AIwaysVexed
Agni
Level 72
God Stats
1W - 2L
1,990 SR
Queue Stats
222W - 237L
1,593 Elo+
Party 2
Apollo
Apollo
daddydekuu
Apollo
Level 23
God Stats
2W - 6L
1,722 SR
Queue Stats
134W - 103L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NECRΘMANCER
Zhong Kui
13
9 / 2 / 7
8,798
880
13,094
11,040
7,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 13
7,714
771
7,788
8,512
8,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 11
8,392
839
6,318
9,599
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 5 / 2
6,934
693
5,223
14,016
13,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 5 / 1
5,935
594
7,808
7,288
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
daddydekuu
Apollo
10
2 / 7 / 1
7,166
717
5,716
9,957
4,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
16
Kills
3
3
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
2
0.4
L
0
5
1
0.1
W
Zhong Kui
NECRΘMANCER
Zhong Kui
9
2
7
6.25
W
3
0
13
9.5
L
Apollo
daddydekuu
Apollo
2
7
1
0.36
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,200
Damage
18,747
29,151
Taken
31,261
25,124
Mitigated
20,388
6,823
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,223
611
238
1,475
14,016
13,299
0
7,748
5,947
11,844
0
L
7,808
293
0
1,000
7,288
2,726
0
4,600
2,407
21,530
0
W
Zhong Kui
NECRΘMANCER
Zhong Kui
13,094
1,742
0
2,874
11,040
7,060
1,528
5,462
5,578
35,897
0
W
7,788
2,587
0
2,722
8,512
8,651
431
3,018
5,494
0
19,342
L
Apollo
daddydekuu
Apollo
5,716
3,593
0
702
9,957
4,363
0
6,256
3,495
0
13,967
W
6,318
1,967
0
1,227
9,599
9,413
556
4,887
4,712
19,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
20,035
119
Minions Killed
70
7
Camps Cleared
1
582,512
Distance Traveled
514,426
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,934
693
19
2
1
168,825
2
L
Agni
5,935
594
29
3
0
181,235
2
W
Zhong Kui
8,798
880
76
8
6
180,464
2
W
Odin
7,714
771
19
2
0
217,940
2
L
Apollo
7,166
717
22
2
0
164,366
0
W
Ymir
8,392
839
24
2
1
184,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role