Player Matchup

Bellona
Bellona
NecroNekoVR
Bellona
Level 127
God Stats
0W - 4L
1,235 SR
Queue Stats
29W - 37L
1,354 Elo+
Party 1
Anubis
Anubis
Zoommair
Anubis
Level 26
God Stats
3W - 6L
1,429 SR
Queue Stats
30W - 30L
1,387 Elo+
Party 1
Artio
Artio
oBEASTvMODEo
Artio
Level 143
God Stats
0W - 1L
1,556 SR
Queue Stats
22W - 9L
1,624 Elo+
Party 1
Team Averages
Level 99
1,407 SR
1,455 Elo+

VS

Team Averages
Level 31
1,451 SR
1,576 Elo+
Apollo
Apollo
MikeOxtinks
Apollo
Level 69
God Stats
3W - 3L
1,353 SR
Queue Stats
121W - 68L
1,591 Elo+
Party 2
Geb
Geb
OsamBinLadle915
Geb
Level 8
God Stats
11W - 1L
1,500 SR
Queue Stats
84W - 28L
1,481 Elo+
Party 2
Sol
Sol
Spoon Tease
Sol
Level 16
God Stats
8W - 0L
1,500 SR
Queue Stats
122W - 38L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NecroNekoVR
Bellona
15
4 / 4 / 1
11,329
596
16,292
29,884
39,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Zoommair
Anubis
14
1 / 4 / 2
10,384
547
10,316
17,964
17,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 5
10,730
565
14,513
31,224
25,470
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 2 / 4
11,314
595
14,439
11,768
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 1 / 10
11,719
617
12,725
24,512
27,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 3
13,214
695
40,479
13,919
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
12
12
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
2
4
2
L
Bellona
NecroNekoVR
Bellona
4
4
1
1.13
W
1
1
10
6
W
9
3
3
3.5
L
Anubis
Zoommair
Anubis
1
4
2
0.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,121
Damage
67,643
79,072
Taken
50,199
82,184
Mitigated
38,518
28,840
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
14,439
6,339
0
693
11,768
4,972
368
6,557
4,877
0
46,483
L
Bellona
NecroNekoVR
Bellona
16,292
3,347
1,502
4,636
29,884
39,016
0
15,852
14,032
340
50,991
W
12,725
1,487
910
8,646
24,512
27,383
194
12,472
11,240
29,473
0
W
40,479
16,442
0
5,327
13,919
6,163
2,513
6,263
7,278
81,149
9,447
L
Anubis
Zoommair
Anubis
10,316
167
1,265
4,900
17,964
17,698
0
12,846
5,118
37,442
0
L
14,513
741
4,190
12,347
31,224
25,470
0
19,501
11,723
42,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
36,247
199
Minions Killed
226
9
Camps Cleared
7
1,074,464
Distance Traveled
1,018,003
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,314
595
82
4
2
346,640
3
L
Bellona
11,329
596
67
4
3
374,045
4
W
Geb
11,719
617
27
1
1
364,522
3
W
Sol
13,214
695
117
6
4
306,841
4
L
Anubis
10,384
547
86
5
1
311,773
1
L
Artio
10,730
565
46
2
5
388,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role