Player Matchup

Hun Batz
Hun Batz
Choocutli
Hun Batz
Level 70
God Stats
1W - 1L
1,660 SR
Queue Stats
89W - 119L
1,256 Elo+
Solo
Izanami
Izanami
Smooveonaho
Izanami
Level 25
God Stats
65W - 81L
1,454 SR
Queue Stats
69W - 106L
1,322 Elo+
Solo
Kukulkan
Kukulkan
SqueakyFleeb
Kukulkan
Level 120
God Stats
18W - 25L
1,255 SR
Queue Stats
26W - 54L
1,047 Elo+
Solo
Team Averages
Level 72
1,456 SR
1,208 Elo+

VS

Team Averages
Level 71
1,335 SR
1,249 Elo+
Jormungandr
Jormungandr
Pinky012203
Jormungandr
Level 65
God Stats
3W - 7L
1,264 SR
Queue Stats
246W - 385L
1,308 Elo+
Party 1
Scylla
Scylla
Pzynt
Scylla
Level 83
God Stats
37W - 50L
1,435 SR
Queue Stats
262W - 457L
1,231 Elo+
Party 1
Artemis
Artemis
kiddxx_
Artemis
Level 66
God Stats
2W - 5L
1,305 SR
Queue Stats
175W - 331L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Choocutli
Hun Batz
16
9 / 10 / 2
13,197
695
20,007
22,525
8,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Smooveonaho
Izanami
13
0 / 10 / 5
10,481
552
8,313
16,976
5,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SqueakyFleeb
Kukulkan
15
3 / 4 / 7
11,977
630
11,863
11,352
4,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pinky012203
Jormungandr
18
12 / 5 / 9
14,458
761
13,495
21,386
25,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Pzynt
Scylla
17
5 / 1 / 12
13,035
686
18,138
16,021
5,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
kiddxx_
Artemis
16
7 / 6 / 8
13,147
692
14,083
17,081
5,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
24
24
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Choocutli
Hun Batz
9
10
2
1
W
Jormungandr
Pinky012203
Jormungandr
12
5
9
3.3
W
Scylla
Pzynt
Scylla
5
1
12
11
L
Izanami
Smooveonaho
Izanami
0
10
5
0.25
L
Kukulkan
SqueakyFleeb
Kukulkan
3
4
7
1.63
W
Artemis
kiddxx_
Artemis
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,183
Damage
45,716
50,853
Taken
54,488
17,936
Mitigated
36,058
1,198
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Choocutli
Hun Batz
20,007
6,860
0
0
22,525
8,078
240
13,917
8,608
0
44,659
W
Jormungandr
Pinky012203
Jormungandr
13,495
2,525
86
2,792
21,386
25,382
140
5,037
16,349
48,282
0
W
Scylla
Pzynt
Scylla
18,138
1,745
0
6,687
16,021
5,005
1,124
3,258
12,763
46,956
0
L
Izanami
Smooveonaho
Izanami
8,313
7,289
0
0
16,976
5,575
708
10,010
6,966
0
35,679
L
Kukulkan
SqueakyFleeb
Kukulkan
11,863
340
341
857
11,352
4,283
436
8,172
3,180
48,445
0
W
Artemis
kiddxx_
Artemis
14,083
4,514
0
1,222
17,081
5,671
1,603
4,456
12,625
0
44,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,655
Gold Earned
40,640
204
Minions Killed
213
8
Camps Cleared
6
863,312
Distance Traveled
990,580
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,197
695
59
3
4
279,933
10
W
Jormungandr
14,458
761
70
4
3
319,271
1
W
Scylla
13,035
686
83
4
0
356,087
8
L
Izanami
10,481
552
64
3
1
247,899
0
L
Kukulkan
11,977
630
81
4
3
335,480
3
W
Artemis
13,147
692
60
3
3
315,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role