Player Matchup

Sol
Sol
Gold V
Deferential
Sol
Gold V
Level 134
God Stats
10W - 2L
1,687 SR
Queue Stats
94W - 74L
1,119 MMR
Party 2
Cerberus
Cerberus
Gold V
NeverAGg
Cerberus
Gold V
Level 140
God Stats
11W - 6L
1,604 SR
Queue Stats
92W - 73L
1,107 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
freePalestine047
Sun Wukong
Gold V
Level 108
God Stats
88W - 67L
1,549 SR
Queue Stats
93W - 73L
1,119 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,614 SR
1,115 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,513 SR
1,088 MMR
Ah Puch
Ah Puch
Silver II
LPRO96
Ah Puch
Silver II
Level 158
God Stats
15W - 32L
1,411 SR
Queue Stats
23W - 41L
916 MMR
Solo
Fenrir
Fenrir
Silver II
earellano6789
Fenrir
Silver II
Level 147
God Stats
18W - 16L
1,639 SR
Queue Stats
121W - 113L
1,167 MMR
Party 1
Izanami
Izanami
Silver V
juliohiguera77
Izanami
Silver V
Level 81
God Stats
5W - 5L
1,489 SR
Queue Stats
118W - 110L
1,180 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 6
12,291
723
20,617
13,926
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
NeverAGg
Cerberus
16
3 / 3 / 12
11,625
684
10,142
14,801
17,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
freePalestine047
Sun Wukong
15
5 / 5 / 8
12,063
710
12,092
16,383
10,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bans
ArtioHorusAthenaBacchusGilgamesh

VS

Bans
ZeusKhepriKaliGebCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LPRO96
Ah Puch
15
2 / 5 / 9
10,671
628
14,139
11,208
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 5 / 4
11,903
700
11,541
24,842
17,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 5 / 6
10,971
645
6,443
14,885
4,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
15
Kills
13
13
Deaths
15
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
5
6
2
L
Ah Puch
LPRO96
Ah Puch
2
5
9
1.3
W
Cerberus
NeverAGg
Cerberus
3
3
12
3
L
8
5
4
2
W
Sun Wukong
freePalestine047
Sun Wukong
5
5
8
1.8
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
32,123
45,110
Taken
50,935
33,074
Mitigated
26,742
13,946
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,617
8,487
0
4,643
13,926
4,638
1,997
2,804
11,122
69,144
0
L
Ah Puch
LPRO96
Ah Puch
14,139
77
0
2,129
11,208
4,107
0
6,828
4,259
34,707
0
W
Cerberus
NeverAGg
Cerberus
10,142
351
0
3,157
14,801
17,463
395
5,329
8,082
29,816
0
L
11,541
2,121
0
2,969
24,842
17,823
0
13,534
10,608
0
28,861
W
Sun Wukong
freePalestine047
Sun Wukong
12,092
2,230
0
6,146
16,383
10,973
42
6,598
9,785
0
39,221
L
6,443
2,691
0
1,867
14,885
4,812
658
9,410
5,109
0
46,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
33,545
230
Minions Killed
177
8
Camps Cleared
6
903,354
Distance Traveled
897,750
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,291
723
97
6
4
288,862
0
L
Ah Puch
10,671
628
62
4
0
293,715
4
W
Cerberus
11,625
684
71
4
0
297,248
3
L
Fenrir
11,903
700
30
2
3
323,158
2
W
Sun Wukong
12,063
710
62
4
4
317,244
4
L
Izanami
10,971
645
85
5
3
280,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role